Search found 273 matches
- Sun Mar 24, 2019 8:05 pm
- Forum: General Discussion
- Topic: Raiders Chain/Emerald Chain
- Replies: 2
- Views: 938
We discussed that. Lat brought it up I think. It's pretty back burner though. I think the idea might have been to add something else in as a drop but keep the chains. Not sure though and he's been kinda busy. Any suggestions about how best to do this other than just make chain a cloth armor?
Playing around with rendering settings, I came up with 2 very different images from the same model base. I've done just a little post work on them but I wanted to post them here to see about feedback on the two styles. My wife loves the "horror" look of the first but I am curious as to wha...
- Tue Feb 26, 2019 1:40 pm
- Forum: Race/Class
- Topic: Any chance for a dual wielding sword class?
- Replies: 7
- Views: 640
Zerkers can dual wield. I thought up one like this with a arcane hook but it wasn't good enough. If you just want to dual wield, go with a zerker. Rot type attacks (poison/disease) are spells and would be a sub feature. If you want something else out of the class, what would be your suggestion? Firs...
He is working on a new client which may have this functionality. The idea here is to impliment this without a client update (which may take some time depending on how cooperative the code structure is). The same would go with some other issues which would make macro+mouse cooperation possible. We ar...
...not blast people uselessly....en masse. I heard that used to be the thing to do though. Seriously why is this even a thread? There has to be a ballance. There needs to be some kind of exp loss or else pking has no incentive. PKers can take it too far as well. I banned a couple people in RoK for ...
Styx wrote:... have to wait till removed before entering a town...
We'd have to add in bypasses for the towns you have to go THROUGH though. Would suck to be stuck in Kakagi/Snailmint with no way to go to other areas. Almost as bad as being stuck in Karnath/Ant Hill
I think some level of exp loss should be put in. There should be a limit though to either/or how much can be lost or total lost per level. For 25ers though, I'd suggest something a bit different. How about if they die to someone UNDER level 25, it immediately kicks in a 5 minute sickness to their ac...
- Mon Feb 11, 2019 11:25 pm
- Forum: Requests/Suggestions
- Topic: Race Idea: Forsaken
- Replies: 10
- Views: 972
When I through out an undead "Ghul" race, I spouted pretty much those same stats. Then I realized it was just a variant goblin. Ultimately though, we've got such a good spread on stats that anything we make is going to be similar to something unless it's uber weak or over powered. PS: If i...