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by Reaper
Sun Jul 22, 2018 2:16 pm
Forum: Archive Chat
Topic: Slayers and how to fix.
Replies: 17
Views: 12072

Re: Slayers and how to fix.

Idea 1 Attack someone while hidden the same way you can attack an enchanter who is invisible(fixes attack and hide, also fixes moshes) Idea 2 Hide timer so that a Slayer can only hide once per round. Timer starts after backstab or after being found.(Fixes almost everything tbh while not gimping them...
by Reaper
Tue Jul 25, 2017 1:08 am
Forum: Archive Chat
Topic: Alright...let's do this. DEATH MAGE
Replies: 15
Views: 7650

Alright...let's do this. DEATH MAGE

Alright so I've sat on this for a while and I think it's time. Something needs to be done about Death Mages. When everyone was crying OP when they made low MR characters, it was in fact decided through testing which I was involved in.. they were in fact not OP. Then it was mentioned that the leech h...
by Reaper
Tue Jul 25, 2017 12:45 am
Forum: Archive Chat
Topic: Backstabbing/Assassins n' Thieves
Replies: 53
Views: 25026

Re: Backstabbing/Assassins n' Thieves

Please, no....Slayers have been fine since RoK and they are fine now. They are iconic for a reason. Let's not give an easy slayer mode. I know it's not "hard" now, but it does take some skill and practice to track, time autosneak so it doesn't exh, and double backstab someone before they c...
by Reaper
Fri Jul 14, 2017 11:48 pm
Forum: Archive Chat
Topic: Monks/Ninjas
Replies: 8
Views: 4753

Monks/Ninjas

5 attacks MR Bonus Dodge Bonus Armor Bonus Self Heal(out of combat) There is a reason everyone is making a Ninja...they are OP and have been OP. I'm not saying they can't be beaten, but they are extremely powerful compared to other classes. They have no weaknesses. They are good for pvp, pking, oads...
by Reaper
Thu Jul 06, 2017 10:33 pm
Forum: Archive Chat
Topic: Class pvp rankings
Replies: 13
Views: 7747

Re: Class pvp rankings

1v1 ranking:

1. Ninja
2. Monk
3. Cav
4. Elder
5. Slayer
6. Enchanter
7. Guardian
8. Death Mage
9. Stalker
10. Berserker
11. Bard
12. Brigand
13. Priest
by Reaper
Sun May 28, 2017 12:59 am
Forum: Archive Chat
Topic: Obscuration Potion
Replies: 15
Views: 7565

Re: Obscuration Potion

I agree, I don't see them being used as much now. I'm finding people easy enough. I think the novelty kind of wore off. You can get pretty far in ten seconds, but 16 is equally fine I think. Maybe 15 seconds in stacks of 4? That would put it at the 1 minute mark but make them less of a drink and for...
by Reaper
Sat May 27, 2017 2:35 pm
Forum: Archive Chat
Topic: XP Loss
Replies: 1
Views: 1805

Re: XP Loss

I accidentally voted the wrong one, but I'm actually ok with the one I did pick. 2 mil 1 mil 500k is the one I like the most. I think the 1.5 mil ect.. is probably the best compromise though.
by Reaper
Sat May 27, 2017 2:13 pm
Forum: Archive Chat
Topic: Obscuration Potion
Replies: 15
Views: 7565

Re: Obscuration Potion

I think it's just something I'm going to have to get used to. I appreciate that NH is looking into balancing them a bit more. Also, having them not stack is a very nice idea. I personally wish they weren't a part of the game, but that is one person in a sea of people lol. I'm not over here /tablefli...
by Reaper
Sat May 27, 2017 1:55 pm
Forum: Archive Chat
Topic: Obscuration Potion
Replies: 15
Views: 7565

Re: Obscuration Potion

I should have been more specific. My tests were for lvling areas. You can find tracks going from town to town, because no reason to hide your tracks doing that. Outside of the town areas however I never saw one track going into the lvling areas. You really only need one potion to be effective, and I...
by Reaper
Sat May 27, 2017 1:44 pm
Forum: Archive Chat
Topic: Obscuration Potion
Replies: 15
Views: 7565

Re: Obscuration Potion

I see these as more realistically useful for OADs than for avoiding PKers because it doesn't save from a simple visual inspection of an area. For that reason, I chose the option for 1 min/100g/not stackable - I view it as something you use strategically. I would probably choose to price them higher...

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