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by Cyrus
Fri Aug 25, 2017 1:36 am
Forum: Race/Class
Topic: Race Stat Changes
Replies: 320
Views: 4810

Re: Race Stat Changes

I mostly like #9 but something to consider here: Dark elf: 20 22 19 20 20 16 Half Elf: 19 21 19 20 20 21 Human: 20 20 20 20 20 20 Elf: 18 22 18 21 21 22 Dark elf kinda catapults to best priest class, imo at least. The choice between elf and dark elf is good, but there's no real choice between dark ...
by Cyrus
Sun Aug 20, 2017 5:08 am
Forum: Race/Class
Topic: Race Stat Changes
Replies: 320
Views: 4810

Re: Race Stat Changes

Personally, I dont care what the new changes are, as long as we get to change races. I'm sure it's possible to make a script for a trainer in seamoor where you have a month or whatever to go to to use up a 1-per char token you get where it will modify your race and force stat reallocation. So you wo...
by Cyrus
Sun Aug 13, 2017 6:31 pm
Forum: Sell
Topic: Holy Ember and Evil Ember
Replies: 1
Views: 161

Re: Holy Ember and Evil Ember

Sold evil ember.

Still looking for gold / PP on holy ember.
by Cyrus
Wed Aug 09, 2017 6:14 pm
Forum: Requests/Suggestions
Topic: Auction House Outbidded notification.
Replies: 4
Views: 139

Re: Auction House Outbidded notification.

how about also a tab similar to my auctions showing items you sell, but for auctions that you are currently bidding on (so both highest bid and where you previously bid but were outbid)?
by Cyrus
Tue Aug 08, 2017 5:33 pm
Forum: Sell
Topic: Holy Ember and Evil Ember
Replies: 1
Views: 161

Holy Ember and Evil Ember

- A hot, glowing chunk of stone. Holding this ember makes you feel malevolent. This ember produces a 3% aura of evil. WARNING: Using this Ember will override any previously existing auras for the intended item. Evil divinities grant bonuses on all standard divinities. - A hot, glowing chunk of stone...
by Cyrus
Tue Aug 08, 2017 7:40 am
Forum: Core
Topic: World Walker - Crafting Items Question
Replies: 17
Views: 398

Re: World Walker - Crafting Items Question

Depends on how powerful the crafted item is :D Dragon is a team effort, but only 1 player can benefit from the crafted weapon, so as far as i am concerned, its an inglorious effort for most of us. That said, if the weapon* is powerful enough (lets say, equal to 400pp), it should take six months to ...
by Cyrus
Mon Aug 07, 2017 6:21 pm
Forum: Race/Class
Topic: Improving Zerkers
Replies: 24
Views: 687

Re: Improving Zerkers

liking this new change for farming, but for pvp it will only have an effect on PKers pre-loading rage. In group fights the zerkers are usually 99% of the time stationary.
by Cyrus
Mon Aug 07, 2017 5:05 pm
Forum: Core
Topic: World Walker - Crafting Items Question
Replies: 17
Views: 398

Re: World Walker - Crafting Items Question

NiteHawk wrote:
Miach wrote:12 per item

And yes it's about 7-10 days for the Dragon to die last I knew.


That would mean one every week and some. Seems like too much to me no?


Given that we've waited months why not start a little lower, i.e. 10, and then gradually increase it? And as more world walkers come in, multiply it?
by Cyrus
Mon Aug 07, 2017 5:02 pm
Forum: Core
Topic: World Walker - Crafting Items Question
Replies: 17
Views: 398

Re: World Walker - Crafting Items Question

Given it takes a week to kill one now I'd say 10 items is a good amount.
by Cyrus
Mon Aug 07, 2017 1:16 pm
Forum: Race/Class
Topic: Improving Zerkers
Replies: 24
Views: 687

Re: Improving Zerkers

i dislike this new change. zerker staying shelved till this changes.

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