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by Dan
Tue Dec 12, 2017 9:43 pm
Forum: Archive Chat
Topic: Instances or Improving OADs so they last longer
Replies: 21
Views: 5614

Re: Instances or Improving OADs so they last longer

I like the idea, but not for less exhaust time. Make it for "elemental" weapons, like "Thunder Void Blade" (+5% damage against water, -5% against earth), same with armor. Another thing that i would add is an ember merging system, where you can merge like 4 extinguished into a dim...
by Dan
Fri Dec 08, 2017 5:26 pm
Forum: Archive Chat
Topic: Altering necromancer
Replies: 5
Views: 1907

Re: Altering necromancer

I feel like they use too much mana.

A skill that trade life for mana would be good, and fit the class.
by Dan
Mon Nov 27, 2017 7:18 am
Forum: Archive Chat
Topic: PK Immunity/XP Loss Poll
Replies: 15
Views: 3751

Re: PK Immunity/XP Loss Poll

Char loses immunity if attacking another char, right?

If it does then i think its a good change.
by Dan
Fri Nov 17, 2017 12:24 pm
Forum: Archive Chat
Topic: 2 alt days?
Replies: 22
Views: 5585

Re: 2 alt days?

Yea 2 alts affects the way you play completely. It becomes a make a guard and level the rest game. I dont think its a bad thing, i just think its not this game anymore. Should have two game modes then, multi alts, and solo. 2 different server/bases. Would probably split the community tho. So, imo, 2...
by Dan
Thu Nov 16, 2017 1:55 pm
Forum: Archive Chat
Topic: 2 alt days?
Replies: 22
Views: 5585

Re: 2 alt days?

So once in a week or two weeks.

If its really not a big deal for the game overall, why bother?

Idk, its the first step for 2 alt dependency.

What in the long run will hurt the community.
by Dan
Thu Nov 16, 2017 12:33 pm
Forum: Archive Chat
Topic: 2 alt days?
Replies: 22
Views: 5585

Re: 2 alt days?

I don't think 2 alts is something that would improve game.

Will just make it easier to veteran players get more and more 25er alts.

I think this game needs more players, and to be more friendly towards new players.

I.E. Pks should be allowed only for 5 lvl difference
by Dan
Wed Nov 15, 2017 7:43 pm
Forum: Archive Chat
Topic: About anti-spy measures
Replies: 41
Views: 10495

Re: About anti-spy measures

Ok Folder, so sorry for giving a suggestion to improve the game.

From now on i am making sure i talk to you first to check if its a subject that you approve.
by Dan
Wed Nov 15, 2017 4:03 pm
Forum: Archive Chat
Topic: About anti-spy measures
Replies: 41
Views: 10495

Re: About anti-spy measures

"-Added a recruit rank. This rank is the initial join rank and is below member rank. People with recruit rank cannot see the location of players. It may have other 'spy' prevention measures in the future as well. " I am sorry maybe i should elaborate. This game is trying to get more player...
by Dan
Wed Nov 15, 2017 12:17 pm
Forum: Archive Chat
Topic: About anti-spy measures
Replies: 41
Views: 10495

Re: About anti-spy measures

Its sad i have to explain that.

Spies in your guild chat when you are planning stuff?

Nvm, i think we should just not use gc...
by Dan
Tue Nov 14, 2017 8:29 pm
Forum: Archive Chat
Topic: About anti-spy measures
Replies: 41
Views: 10495

About anti-spy measures

The recruit rank is a good idea, would work great if we had a guild chat restricted to members+, and another for everybody.

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