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by Dan
Thu Aug 17, 2017 11:11 am
Forum: Archive Chat
Topic: Race Stat Changes
Replies: 320
Views: 58914

Re: Race Stat Changes

DE and Elf definetly need a +1 END, imo.
by Dan
Thu Aug 17, 2017 10:51 am
Forum: Archive Chat
Topic: Race Stat Changes
Replies: 320
Views: 58914

Re: Race Stat Changes

The problem with that goblin stats is that they would make better paladins than humans, and that does not feel right. I think they should have 12 int, and 16 wis + mr bonus then.

About DE, how about make them have a +1 with less stats trade?
by Dan
Thu Aug 17, 2017 10:16 am
Forum: Archive Chat
Topic: Race Stat Changes
Replies: 320
Views: 58914

Re: Race Stat Changes

Hello, glad to see how things are improving, NH. It sure will make the game better and better. Here are some considerations by my part, that btw, hope this game get as balanced and diversified as it can get. By first, i thought gnomes and lings didnt need a +1 END because they are really small and w...
by Dan
Sat Jul 29, 2017 1:16 pm
Forum: Archive Chat
Topic: 1.4.1.0 Class Changes
Replies: 1
Views: 1369

Re: 1.4.1.0 Class Changes

Epic update.

Congratz to all involved.
by Dan
Tue Jul 25, 2017 4:52 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 50756

Re: PVP Dodge/Hitrate/Damage/HP

NiteHawk wrote:Level doesn't make so much sense here but yeah taunt is what I was thinking too. I don't think we need to remove the AC bonus no.


It is a good idea to make intercept chance based in taunt level, i would add spell chance increase based in int.

We could have more specialized/useful pets that way.
by Dan
Wed Jul 19, 2017 3:41 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 50756

Re: PVP Dodge/Hitrate/Damage/HP

I am talking about leech, ray and mend 50%.

Protect could be 25%.
by Dan
Wed Jul 19, 2017 1:48 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 50756

Re: PVP Dodge/Hitrate/Damage/HP

I think pets should protect only the owner, they are already useful tanking blows in a party and healing part of the time. I just think the spells chance should be raised (with practice over time maybe) so they get like trained pets, 15% is too few, feels like they act by themselves, it should be li...
by Dan
Fri Jul 14, 2017 2:32 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 50756

Re: PVP Dodge/Hitrate/Damage/HP

Ranger pets bonus should be better too, should be good enough to player kill the pet before the master.

As it is today, they just ignore the pet and take down the player, easily.
by Dan
Mon Jul 10, 2017 5:07 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 50756

Re: PVP Dodge/Hitrate/Damage/HP

Bump up Agi, raise the floor on MR, and tweak a couple of classes and races and I think the game will be in really good shape. Zerkers need some love, Rangers need some love, Lings need some love, Gobbies and Humans could prolly use a very minor touch of love too. Dwarves, Sauries, and Elemental Dr...
by Dan
Tue Jul 04, 2017 4:36 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 50756

Re: PVP Dodge/Hitrate/Damage/HP

One thing I want to add: So the focus isn't on AGI, so what? +1 that strength and move on. I'm tired of people thinking 23-24 agility gonna make them a god, it ain't gonna save you! 2% one way or the other is meaningless. Max out your race's natural agility and move on! Not all races are going to b...

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