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by Lateralus
Thu Apr 28, 2016 12:48 am
Forum: Archive Chat
Topic: Estimated Release?
Replies: 6
Views: 4755

Re: Estimated Release?

I know you're joking Kenichi, but If we're being honest with ourselves we should expect several game wipes in the initial 6-9 months. If everyone in this community is considered a tester than when bugs are fixed and problems get resolved, we can only discover the impact that fix will make if the en...
by Lateralus
Wed Apr 27, 2016 9:26 pm
Forum: Archive Chat
Topic: Interface
Replies: 47
Views: 33020

Re: Interface

Idk how i feel about players/items on the left....awkward xD If players and items were moved to the right and the stats/inventory were on the left, I'm sold. Me too but why not just have movable windows within the client if it's not too hard to program. Then people can put crap wherever they want. ...
by Lateralus
Wed Apr 27, 2016 9:17 pm
Forum: Archive Chat
Topic: Embers
Replies: 9
Views: 7511

Re: Embers

Sounds good as long as it could be balanced. I know most games give these minor clan bonuses to everyone once they reach donation thresholds as a gold sink type thing. That's just something to think about too.
by Lateralus
Wed Apr 27, 2016 9:11 pm
Forum: Archive Chat
Topic: What is the point?
Replies: 8
Views: 6416

Re: What is the point?

I think most people want a game similar to rok that is maintained and updated. I agree. Rok was great and without clueless developer the sky would have been the limit. Pretty much everything worked in Rok and with out bad management decisions we would still be enjoying it. There are plenty of other...
by Lateralus
Wed Apr 27, 2016 7:59 pm
Forum: Archive Chat
Topic: HP Gains
Replies: 6
Views: 5118

Re: HP Gains

Looks good. I'm leaning towards the higher especially since the way it's looking it will be one character and higher hp pool should help with survive ability for those non healing classes.
by Lateralus
Wed Apr 27, 2016 7:00 pm
Forum: Archive Chat
Topic: Interface
Replies: 47
Views: 33020

Re: Interface

Looks great! I usually like the player list on the other side but it looks so good I could sacrifice. As for fully moveable Windows besides being a pain to program how would that hurt? Like confusing for the player? I guess I love how aleveria worked and how when I use gimp I can move crap where eve...
by Lateralus
Wed Apr 27, 2016 9:03 am
Forum: Archive Chat
Topic: 1 Character
Replies: 82
Views: 46219

Re: 1 Character

So to clarify are we voting for allowing 1 character or 2 characters online at once? or ar we voting for 2 characters or 3 characters? As the title of the post says 1 character. You are your character that you are playing as not a split personality ;) I think the confusion comes from the word "...
by Lateralus
Wed Apr 27, 2016 8:25 am
Forum: Archive Chat
Topic: 1 Character
Replies: 82
Views: 46219

Re: 1 Character

Kawasaki wrote:So to clarify are we voting for allowing 1 character or 2 characters online at once? or ar we voting for 2 characters or 3 characters?



As the title of the post says 1 character. You are your character that you are playing as not a split personality ;)
by Lateralus
Wed Apr 27, 2016 5:07 am
Forum: Archive Chat
Topic: 1 Character
Replies: 82
Views: 46219

Re: 1 Character

NiteHawk wrote:One alternative would be insanely limiting. But yeah this is about max connections allowed.



Yea I assume unlimited characters for your account (unless you want to go the membership route and say free accounts get say 5-10 characters unlimited for paying) type thing.
by Lateralus
Tue Apr 26, 2016 7:44 pm
Forum: Archive Chat
Topic: Maps
Replies: 38
Views: 26696

Re: Maps

This would be a little anti rp but it save space and make thing less complicated everyone could have the same entrance square to their house/apt. it would just recognize the account or whatever and take you to your squares I assume.

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