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by NiteHawk
Mon May 09, 2016 8:09 am
Forum: Archive Chat
Topic: Maps
Replies: 38
Views: 27175

Re: Maps

Great, thank 8)

I'm going to update the map tomorrow with the client/server changes as well.
by NiteHawk
Sun May 08, 2016 3:18 pm
Forum: Archive Chat
Topic: Room Files
Replies: 4
Views: 4831

Re: Room Files

Updated RClass types, arena, and darkness.
by NiteHawk
Sun May 08, 2016 2:46 pm
Forum: Archive Chat
Topic: Progress
Replies: 142
Views: 82976

Re: Progress

Equippable Items are done (might need tweaking), as is adding specific armor and weapon restrictions on classes. Divinities will work now but need testing. The leveling system is complete, also needs more testing. Cannot buy spells yet. Adding arenas and then i'll clean and prepare to release once w...
by NiteHawk
Sat May 07, 2016 12:41 pm
Forum: Archive Chat
Topic: Maps
Replies: 38
Views: 27175

Re: Maps

Where is the files for this? I believe it was said to be done but I don't see it in my email or dropbox.
by NiteHawk
Sat May 07, 2016 12:39 pm
Forum: Archive Chat
Topic: Armor
Replies: 14
Views: 9701

Re: Armor

So shield AC is currently only for calculating deflection chance? Not sure when you mentioned the negation formula for total armor if that was full AC value or just your body armor... I don't remember how it used to work - does deflection negate a portion or all the damage? deflection was just anot...
by NiteHawk
Sat May 07, 2016 11:43 am
Forum: Archive Chat
Topic: Progress
Replies: 142
Views: 82976

Re: Progress

Working on equippables now to work properly. This is pretty much half done already, just need to adjust it for how it works now in this game.
by NiteHawk
Sat May 07, 2016 9:10 am
Forum: Archive Chat
Topic: Armor
Replies: 14
Views: 9701

Re: Armor

Okay so heres how it works. You automatically get damage negated for having armor on. The formula might need to be raised or lowered, but currently you negate 25% of your total armor, percentage wise. I.E. you have 50 armor on, 50*.25 (25%) = 12.5% damage negated on any attack towards you. This numb...
by NiteHawk
Sat May 07, 2016 3:40 am
Forum: Archive Chat
Topic: Want to try making an area
Replies: 6
Views: 6249

Re: Want to try making an area

Talk To Sat about it I believe. At the moment he's dealing with it.
by NiteHawk
Sat May 07, 2016 3:38 am
Forum: Archive Chat
Topic: Timestamps
Replies: 8
Views: 5878

Re: Timestamps

I'll get it added anyways, default will be disabled and can be enabled in options. Will see about this minor adjustment next time I release.
by NiteHawk
Sat May 07, 2016 3:38 am
Forum: Archive Chat
Topic: Armor
Replies: 14
Views: 9701

Re: Armor

At the moment when you get a successful absorption roll, it randomly picks 25, 50, 75, or 100 to absorb. Does that sound fine?

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