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by NiteHawk
Tue Apr 26, 2016 2:37 pm
Forum: Archive Chat
Topic: Logo!
Replies: 24
Views: 18572

Re: Logo!

That's pretty nice too.

It would be good if people who wanna give it a shot could, then we can have a quick vote on it. It just needs to be able to be usable (I.E: transparent background) above all.

Though the black/red could be a good skin interface.
by NiteHawk
Tue Apr 26, 2016 11:41 am
Forum: Archive Chat
Topic: Progress
Replies: 142
Views: 82079

Re: Progress

In turn to the fixes stores and vaults will be working on top of the list. (Vaults with global items and non-global gold.) and Stores/Buttons all working as intended. I just finished it up now. I'm cleaning the coding for release now. Needs a big clean overhaul but I'll worry about that later. Need ...
by NiteHawk
Tue Apr 26, 2016 10:42 am
Forum: Archive Chat
Topic: Honeywood Bog
Replies: 26
Views: 20355

Re: Honeywood Bog

Chris, do you want the areas to be in google doc or spreadsheet and does it need to be laid out any such way? Basically, if you setup a template I can go on and start putting all our ducks in a row. I want to be sure before I go around proof/editing his area and find out I just have to do it all ov...
by NiteHawk
Tue Apr 26, 2016 10:19 am
Forum: Archive Chat
Topic: Progress
Replies: 142
Views: 82079

Re: Progress

I need a day or two more, I ran into some bugs I'm weed wacking as we speak. Benefit is that some things that were meant to be done later are getting updated in the process.
by NiteHawk
Tue Apr 26, 2016 3:34 am
Forum: Archive Chat
Topic: Logo!
Replies: 24
Views: 18572

Re: Logo!

EmberMark.jpg I know you've all settled on a logo, but I wanted to throw another in the mix. I thought it would be nice if the "E" in Ember could be represented as flames which would work nicely as a stand alone mark and pair it with a typeface the embodied the movement and energy of fire...
by NiteHawk
Mon Apr 25, 2016 3:17 pm
Forum: Archive Chat
Topic: Progress
Replies: 142
Views: 82079

Re: Progress

Just remember guys the initial release is going to really be barebone. It'll populate pretty quick though. 8)
by NiteHawk
Mon Apr 25, 2016 3:16 pm
Forum: Archive Chat
Topic: Naming conventions
Replies: 8
Views: 6737

Re: Naming conventions

Similar to ROK atm. I think I can add spaces though.
by NiteHawk
Mon Apr 25, 2016 12:44 pm
Forum: Archive Chat
Topic: Progress
Replies: 142
Views: 82079

Re: Progress

Pretty close for an initial release. Most likely tomorrow. Obviously lots of things are disabled but want to get people started on how it works
by NiteHawk
Mon Apr 25, 2016 12:39 pm
Forum: Archive Chat
Topic: What's Needed
Replies: 48
Views: 38866

Re: What's Needed

If they weren't used don't see why not
by NiteHawk
Mon Apr 25, 2016 7:08 am
Forum: Archive Chat
Topic: Maps
Replies: 38
Views: 26670

Re: Maps

For the look around you need to do third person, like Ember said. And you still need to split up the movements to a separate line. Gates On 'Enter': You are at the gates of Movun. Standing around the gates are several burly-looking guards. There is a sign posted here for new travellers. On 'Look': T...

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