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by NiteHawk
Thu Apr 21, 2016 12:18 pm
Forum: Archive Chat
Topic: Logo!
Replies: 24
Views: 18572

Re: Logo!

Any color scheme or font preferences? I can give it a go Edit follows ---------------------------------------- I did a quick font only logo in photoshop, I can adjust any image size since its saved as a vector. EmberOnline.png Actually that's pretty nice colors too. Fireish style. Shadow is good. W...
by NiteHawk
Thu Apr 21, 2016 11:41 am
Forum: Archive Chat
Topic: OADs
Replies: 25
Views: 17435

Re: OADs

Best way to ensure that new players get at least something of a chance to run the low level OADs is to level lock them. That won't stop old players from leveling lows to use for them, but it'll still give newbies a fighting chance, and the only alternative I can think of is to block the area from p...
by NiteHawk
Thu Apr 21, 2016 11:39 am
Forum: Archive Chat
Topic: Logo!
Replies: 24
Views: 18572

Logo!

I need a general Logo if anyone is good with it. For the forums, and for the logo in game. The logo for the splash screen can be whatever size. The logo for the main screen needs to be 229x26. Logo in forums shouldn't be too large too, see where the PHPBB is at the top left? Around that size but can...
by NiteHawk
Thu Apr 21, 2016 11:37 am
Forum: Archive Chat
Topic: Progress
Replies: 142
Views: 82084

Re: Progress

I'm getting closer to a general release. I still need to get the buttons quickly working (and scalable for shops), and then the inventory at least to a viewable order. Once those two things are done I will release a basic version where you can move around and do some minor things. All the things wil...
by NiteHawk
Thu Apr 21, 2016 11:10 am
Forum: Archive Chat
Topic: OADs
Replies: 25
Views: 17435

Re: OADs

Best way to ensure that new players get at least something of a chance to run the low level OADs is to level lock them. That won't stop old players from leveling lows to use for them, but it'll still give newbies a fighting chance, and the only alternative I can think of is to block the area from p...
by NiteHawk
Thu Apr 21, 2016 11:08 am
Forum: Archive Chat
Topic: Events/Quests
Replies: 9
Views: 8089

Re: Events/Quests

You'd probably have to have restriction item rooms. I think all items should have a special 'type' that can be defined. I.E. 'Quest/Rare', 'OAD', 'Store-Bought', etc. I'm just throwing random types out there, can be more specific once I actually get into it, but then could have it so if they have an...
by NiteHawk
Thu Apr 21, 2016 10:38 am
Forum: Archive Chat
Topic: Events/Quests
Replies: 9
Views: 8089

Re: Events/Quests

So it seems a good beginning is out there and there is even headway being made which is awesome. I have no current ideas but I am willing to ask questions. What kind of content is this game going to be as for things like quests? I take it the game still has the fantasy D&D aspects of it so will...
by NiteHawk
Thu Apr 21, 2016 10:24 am
Forum: Archive Chat
Topic: Maps
Replies: 38
Views: 26670

Re: Maps

I really like that design though. The simplicity and distinctive characteristics makes it really easy to navigate and would be noon friendly. However I hope the starter town becomes the afk and another one doesn't become the duskan of this game. I will try and design about 4 more towns and get some...
by NiteHawk
Thu Apr 21, 2016 10:04 am
Forum: Archive Chat
Topic: And we're up
Replies: 14
Views: 12035

Re: And we're up

Yeah I didn't want to spend too much time on this yet. Once we get going I'll probably have some sort of integration. I.E. an auction hall that works in game and oog. But we'll get a nice theme up. Obviously, that's far future, but yeh 8) It can be a little more dark too if needed but I think it was...
by NiteHawk
Thu Apr 21, 2016 10:02 am
Forum: Archive Chat
Topic: Dropbox
Replies: 4
Views: 4847

Re: Dropbox

Kawasaki wrote:I already have an account that has 33GB from various promotions, do you want me to go ahead and make a new one though?


Narh it's fine. Just apply to 'Team Ember' in that regard :P

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