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by daedroth
Mon Jun 06, 2016 12:08 pm
Forum: Archive Chat
Topic: Knapsacks
Replies: 16
Views: 10353

Re: Knapsacks

I agree with one knapsack maximum.. however... how about other carrying gear. Pouch, bandalier, sack. Each of which could carry x amount of items based on size. Probably be a pain in the ass to implement a encumbtrance system aye? Thatd make things better. Then you would be limited on what you could...
by daedroth
Mon Jun 06, 2016 11:55 am
Forum: Archive Chat
Topic: temple recharge
Replies: 2
Views: 2673

temple recharge

You can heal by paying money at a temple, was always curious why you cant buy a mana top up. Be nice to implement it... what do y'all think?
by daedroth
Mon Jun 06, 2016 11:46 am
Forum: Archive Chat
Topic: Shared Experience
Replies: 26
Views: 15345

Re: Shared Experience

I think the Nitehawk way may be best. If your level 8, going around with a level 25, your not going to be in as much danger as you would be if you are going around with another level 8. So to me youd get less "experience" because you were being molly coddled by having a level 25 escort (al...
by daedroth
Mon Jun 06, 2016 11:32 am
Forum: Archive Chat
Topic: Protect
Replies: 12
Views: 8461

Re: Protect

I always liked the idea of having it imperfect. You cannot always protect who your protecting, stat/level based (but always with a chance of failure)? I never did like the way protect worked when it got changed (pally always hit if a player went for who you were protecting) and then you apply a dodg...
by daedroth
Mon Jun 06, 2016 11:21 am
Forum: Archive Chat
Topic: Character roller
Replies: 12
Views: 8529

Re: Character roller

I always though it would be nice to have the option of both, defaulting to the point system. The only problem is (as everyone knows) the roller system can be exploited... if there was some way to prevent autorollers then it would be nice, if not, meh, point system only. I always like rolling a crit,...
by daedroth
Mon Jun 06, 2016 11:19 am
Forum: Archive Chat
Topic: Character roller
Replies: 12
Views: 8529

Re: Character roller

Damn internet, made me double post, so edited this message, please ignore this message...
by daedroth
Mon Jun 06, 2016 7:06 am
Forum: Archive Chat
Topic: divinity reworking
Replies: 12
Views: 8129

Re: divinity reworking

blessing weapons/armour should work as normal, less/more damage based on armour/weapon but the only bless you can get is for your own divinity or definetly not your oppossing divinty? eh... this one is more icky maybe just a flat + to damage for weapon, or + to protection to armour, like enchant (sl...
by daedroth
Mon Jun 06, 2016 5:58 am
Forum: Archive Chat
Topic: divinity reworking
Replies: 12
Views: 8129

divinity reworking

right need to be quick, dentist soon rework divinity, never did like the + vs that div, - vs that one why not give them a beginning bonus fire = +to damage earth = + to armour lightning = + to stamina regen ice = + to mana regen night = + to dodge or some such aight, time to be possibly mutilated, t...

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