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here is a screenshot to teach noobs the proper way to wear armor (credit: snyper)
Search found 27 matches
- Sun May 21, 2017 6:04 pm
- Forum: Archive Chat
- Topic: Screenshot and Video Contest Event (part 2)
- Replies: 40
- Views: 34100
- Wed May 17, 2017 12:07 pm
- Forum: Archive Chat
- Topic: Ideas for additions to increase immersion in the game.
- Replies: 24
- Views: 14287
Re: Ideas for additions to increase immersion in the game.
daedroth wrote:JadeFalcon wrote:How about Factions?
... "Saurian supremacists" vs "Halfling kingdom"
Shouldn't bee to hard, yes?
Maybe the "Saurian Halfling Gourmet Appreciation Club" (SHGAC) vs "Halfling Tender And Plump Society" (HTAPS)
yess yeeeeesssssssssss
- Mon May 15, 2017 11:51 am
- Forum: Archive Chat
- Topic: One alt vs Two alts
- Replies: 42
- Views: 23494
Re: One alt vs Two alts
JadeFalcon wrote:I must say: When i started Ember i thought i would dislike it because of the inability to play two alts.
But after playing it for 6 months now... i must ask: Why is this even a question?? The system as is works great, very well balanced.
No fixin' what ain't broken.
exactly this.
- Sat May 13, 2017 10:18 am
- Forum: Archive Chat
- Topic: Using Items
- Replies: 6
- Views: 3456
Re: Using Items
nope. the top left is also the first spot to be filled when you buy things, so it means you're digging past the 55 more recently purchased blood potions in your inventory to get the ones buried farthest away.
- Fri May 12, 2017 10:14 pm
- Forum: Archive Chat
- Topic: Using Items
- Replies: 6
- Views: 3456
Re: Using Items
5-12-2017: the first day anyone ever encouraged me to nitpick more
- Fri May 12, 2017 2:36 pm
- Forum: Archive Chat
- Topic: Ideas for additions to increase immersion in the game.
- Replies: 24
- Views: 14287
Re: Ideas for additions to increase immersion in the game.
Weather sounds like a good idea for immersion, but lots of room descrips for outdoor areas might need tweaking so they don't say things like "you are in a sunny grove surrounded by sunshine" while it is raining. Not fatal, just a logistics consideration (because I like logistics).
- Tue May 09, 2017 9:13 pm
- Forum: Archive Chat
- Topic: Lore isn't scary!
- Replies: 7
- Views: 6343
Re: Lore isn't scary!
Aieron wrote: I'll just offer my thoughts on how the design process can include both story and technical aspects.
:like:
:upvote:
:retweet:
:handstand: