That's pretty nice too.
It would be good if people who wanna give it a shot could, then we can have a quick vote on it. It just needs to be able to be usable (I.E: transparent background) above all.
Though the black/red could be a good skin interface.
Search found 3028 matches
- Tue Apr 26, 2016 2:37 pm
- Forum: Archive Chat
- Topic: Logo!
- Replies: 24
- Views: 18921
- Tue Apr 26, 2016 11:41 am
- Forum: Archive Chat
- Topic: Progress
- Replies: 142
- Views: 82962
Re: Progress
In turn to the fixes stores and vaults will be working on top of the list. (Vaults with global items and non-global gold.) and Stores/Buttons all working as intended. I just finished it up now. I'm cleaning the coding for release now. Needs a big clean overhaul but I'll worry about that later. Need ...
- Tue Apr 26, 2016 10:42 am
- Forum: Archive Chat
- Topic: Honeywood Bog
- Replies: 26
- Views: 20760
Re: Honeywood Bog
Chris, do you want the areas to be in google doc or spreadsheet and does it need to be laid out any such way? Basically, if you setup a template I can go on and start putting all our ducks in a row. I want to be sure before I go around proof/editing his area and find out I just have to do it all ov...
- Tue Apr 26, 2016 10:19 am
- Forum: Archive Chat
- Topic: Progress
- Replies: 142
- Views: 82962
Re: Progress
I need a day or two more, I ran into some bugs I'm weed wacking as we speak. Benefit is that some things that were meant to be done later are getting updated in the process.
- Tue Apr 26, 2016 3:34 am
- Forum: Archive Chat
- Topic: Logo!
- Replies: 24
- Views: 18921
Re: Logo!
EmberMark.jpg I know you've all settled on a logo, but I wanted to throw another in the mix. I thought it would be nice if the "E" in Ember could be represented as flames which would work nicely as a stand alone mark and pair it with a typeface the embodied the movement and energy of fire...
- Mon Apr 25, 2016 3:17 pm
- Forum: Archive Chat
- Topic: Progress
- Replies: 142
- Views: 82962
Re: Progress
Just remember guys the initial release is going to really be barebone. It'll populate pretty quick though. 8)
- Mon Apr 25, 2016 3:16 pm
- Forum: Archive Chat
- Topic: Naming conventions
- Replies: 8
- Views: 6866
Re: Naming conventions
Similar to ROK atm. I think I can add spaces though.
- Mon Apr 25, 2016 12:44 pm
- Forum: Archive Chat
- Topic: Progress
- Replies: 142
- Views: 82962
Re: Progress
Pretty close for an initial release. Most likely tomorrow. Obviously lots of things are disabled but want to get people started on how it works
- Mon Apr 25, 2016 12:39 pm
- Forum: Archive Chat
- Topic: What's Needed
- Replies: 48
- Views: 39246
Re: What's Needed
If they weren't used don't see why not
- Mon Apr 25, 2016 7:08 am
- Forum: Archive Chat
- Topic: Maps
- Replies: 38
- Views: 27147
Re: Maps
For the look around you need to do third person, like Ember said. And you still need to split up the movements to a separate line. Gates On 'Enter': You are at the gates of Movun. Standing around the gates are several burly-looking guards. There is a sign posted here for new travellers. On 'Look': T...