Search found 19 matches
- Tue Feb 26, 2019 4:05 am
- Forum: Archive Chat
- Topic: Shortcut for spells/skills
- Replies: 5
- Views: 5113
Re: Shortcut for spells/skills
aegis = c ae c heal to heal self or specify a target to heal target not too many classes I find have annoying spells except knights, they have /strike and /smash then specify target so you have to set 3 macros if you want to strike, smash, and attack a target regularly. maybe change smash to bash so...
- Tue Feb 26, 2019 1:56 am
- Forum: Archive Chat
- Topic: Any chance for a dual wielding sword class?
- Replies: 7
- Views: 6776
Any chance for a dual wielding sword class?
Cloth/Light armor
two swords
rogueish fighter type
uses poison
maybe an aoe/splash attack he can use once per round
two swords
rogueish fighter type
uses poison
maybe an aoe/splash attack he can use once per round
- Wed Feb 13, 2019 3:47 am
- Forum: Archive Chat
- Topic: What's Next?
- Replies: 8
- Views: 9609
Re: What's Next?
Texas Hold'em
- Wed Feb 13, 2019 2:04 am
- Forum: Archive Chat
- Topic: PK system and XP
- Replies: 35
- Views: 33642
Re: PK system and XP
I was surprised to see XP loss was removed, I think it's important because leveling outside of arenas is better EXP but you aren't safe. It brings a certain risk. I also enjoy the sickness system, it actually helps teamfights between clans over oads/keys decide a winner for the spoils. 25ers can't k...
- Wed Feb 13, 2019 1:44 am
- Forum: Archive Chat
- Topic: Race Idea: Forsaken
- Replies: 10
- Views: 9575
Re: Race Idea: Forsaken
When I through out an undead "Ghul" race, I spouted pretty much those same stats. Then I realized it was just a variant goblin. Ultimately though, we've got such a good spread on stats that anything we make is going to be similar to something unless it's uber weak or over powered. PS: If ...
- Wed Feb 13, 2019 1:41 am
- Forum: Archive Chat
- Topic: Race Idea: Forsaken
- Replies: 10
- Views: 9575
Re: Race Idea: Forsaken
I was talking to my brother and something that occurred to me is that everyone sees an Undead differently, some people think they should be less agile or less end since they are dead and have decaying limbs and body since magic is the only thing holding them together. Something interesting that cros...
- Tue Feb 12, 2019 9:41 am
- Forum: Archive Chat
- Topic: Race Idea: Forsaken
- Replies: 10
- Views: 9575
Re: Race Idea: Forsaken
Ardrahz wrote:The idea is cool and all but you just regurgitated goblin stats and +1'd the end.. That i do not like. Otherwise, cool thoughts.
I realized that after I made them, definitely had old goblins in mind
- Mon Feb 11, 2019 7:49 am
- Forum: Archive Chat
- Topic: Race Idea: Forsaken
- Replies: 10
- Views: 9575
Re: Race Idea: Forsaken
maybe if they kill a player, they can get like 2% of their max hp back as a tiny heal
- Sun Feb 10, 2019 10:23 am
- Forum: Archive Chat
- Topic: Race Idea: Forsaken
- Replies: 10
- Views: 9575
Race Idea: Forsaken
Souls of those passed on reincarnated into the remains of warriors buried in the Graveyard. stats: 19 str 16 int 22 agi 21 end 16 wis 14 Chr Racial Passive: 2% resistant to magic, immune to poison Consume: After getting a kill, the Forsaken can /consume which would grant a regen to hp/mp based on en...