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by Hollow
Tue Feb 26, 2019 4:05 am
Forum: Archive Chat
Topic: Shortcut for spells/skills
Replies: 5
Views: 5113

Re: Shortcut for spells/skills

aegis = c ae c heal to heal self or specify a target to heal target not too many classes I find have annoying spells except knights, they have /strike and /smash then specify target so you have to set 3 macros if you want to strike, smash, and attack a target regularly. maybe change smash to bash so...
by Hollow
Tue Feb 26, 2019 1:56 am
Forum: Archive Chat
Topic: Any chance for a dual wielding sword class?
Replies: 7
Views: 6776

Any chance for a dual wielding sword class?

Cloth/Light armor
two swords
rogueish fighter type
uses poison
maybe an aoe/splash attack he can use once per round
by Hollow
Wed Feb 13, 2019 3:47 am
Forum: Archive Chat
Topic: What's Next?
Replies: 8
Views: 9609

Re: What's Next?

Texas Hold'em
by Hollow
Wed Feb 13, 2019 2:04 am
Forum: Archive Chat
Topic: PK system and XP
Replies: 35
Views: 33642

Re: PK system and XP

I was surprised to see XP loss was removed, I think it's important because leveling outside of arenas is better EXP but you aren't safe. It brings a certain risk. I also enjoy the sickness system, it actually helps teamfights between clans over oads/keys decide a winner for the spoils. 25ers can't k...
by Hollow
Wed Feb 13, 2019 1:44 am
Forum: Archive Chat
Topic: Race Idea: Forsaken
Replies: 10
Views: 9575

Re: Race Idea: Forsaken

When I through out an undead "Ghul" race, I spouted pretty much those same stats. Then I realized it was just a variant goblin. Ultimately though, we've got such a good spread on stats that anything we make is going to be similar to something unless it's uber weak or over powered. PS: If ...
by Hollow
Wed Feb 13, 2019 1:41 am
Forum: Archive Chat
Topic: Race Idea: Forsaken
Replies: 10
Views: 9575

Re: Race Idea: Forsaken

I was talking to my brother and something that occurred to me is that everyone sees an Undead differently, some people think they should be less agile or less end since they are dead and have decaying limbs and body since magic is the only thing holding them together. Something interesting that cros...
by Hollow
Tue Feb 12, 2019 9:41 am
Forum: Archive Chat
Topic: Race Idea: Forsaken
Replies: 10
Views: 9575

Re: Race Idea: Forsaken

Ardrahz wrote:The idea is cool and all but you just regurgitated goblin stats and +1'd the end.. That i do not like. Otherwise, cool thoughts. :)


I realized that after I made them, definitely had old goblins in mind
by Hollow
Mon Feb 11, 2019 7:49 am
Forum: Archive Chat
Topic: Race Idea: Forsaken
Replies: 10
Views: 9575

Re: Race Idea: Forsaken

maybe if they kill a player, they can get like 2% of their max hp back as a tiny heal
by Hollow
Sun Feb 10, 2019 10:23 am
Forum: Archive Chat
Topic: Race Idea: Forsaken
Replies: 10
Views: 9575

Race Idea: Forsaken

Souls of those passed on reincarnated into the remains of warriors buried in the Graveyard. stats: 19 str 16 int 22 agi 21 end 16 wis 14 Chr Racial Passive: 2% resistant to magic, immune to poison Consume: After getting a kill, the Forsaken can /consume which would grant a regen to hp/mp based on en...

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