1.0.0.1 released. You have to use the autoupdater.exe file.
-Mostly bug fixes.
-You can now move with CTRL+ARROW KEYS.
Search found 3028 matches
- Thu Apr 28, 2016 5:42 pm
- Forum: General News
- Topic: Ember Online - 1.0.2.4
- Replies: 5
- Views: 5531
- Thu Apr 28, 2016 3:49 pm
- Forum: Archive Chat
- Topic: Academy
- Replies: 3
- Views: 4144
Re: Academy
Agreed. Nothing more to say on that. I'll work on something like that after the main stuff is in.
- Thu Apr 28, 2016 12:52 pm
- Forum: General News
- Topic: Bugs
- Replies: 0
- Views: 3148
Bugs
Bugs are coming in, please check before posting to prevent double posts.
I've fixed most of the server bugs bar one or two, but there are still a bunch of client bugs to zap.
Bugs can be submitted here: viewforum.php?f=18
I've fixed most of the server bugs bar one or two, but there are still a bunch of client bugs to zap.
Bugs can be submitted here: viewforum.php?f=18
- Thu Apr 28, 2016 9:16 am
- Forum: General News
- Topic: Ember Online - 1.0.2.4
- Replies: 5
- Views: 5531
Re: Ember Online - 1.0.0.0
I want to point out the server is running on a VPS currently. It's not the fastest thing right now, I'd say it has similar lag to how ROK had right now.
- Thu Apr 28, 2016 8:40 am
- Forum: General News
- Topic: Ember Online - 1.0.2.4
- Replies: 5
- Views: 5531
Ember Online - 1.0.2.4
First off, I want to state that the game is 'no where done'. There are no rooms or anything to do yet. We are working on this. Alot of my 'old mud' coding needs to be adjusted, it's actually 'there', but just not changed yet. So alot of formulas and the such are messed up. For all the adds and chang...
- Thu Apr 28, 2016 8:23 am
- Forum: Archive Chat
- Topic: Interface
- Replies: 47
- Views: 33397
Re: Interface
@nitehawk good deal honestly I could care less about moving panels was just curious why everyone was against it. It seems a lot of people want the client set up differently so it seemed like a everyone wins. But I totally agree you need to take a stance on things. We all have our own visions of wha...
- Thu Apr 28, 2016 2:58 am
- Forum: Archive Chat
- Topic: Estimated Release?
- Replies: 6
- Views: 4797
Re: Estimated Release?
I know you're joking Kenichi, but If we're being honest with ourselves we should expect several game wipes in the initial 6-9 months. If everyone in this community is considered a tester than when bugs are fixed and problems get resolved, we can only discover the impact that fix will make if the en...
- Thu Apr 28, 2016 2:57 am
- Forum: Archive Chat
- Topic: Interface
- Replies: 47
- Views: 33397
Re: Interface
The reason I've decided to design this way is so that "Important" information is fixed in it's location in the interface. This allows my "eye" to know where certain information is going to be at any given moment. This improves my ability to process and scan for the most importan...
- Wed Apr 27, 2016 4:36 pm
- Forum: Archive Chat
- Topic: HP Gains
- Replies: 6
- Views: 5177
Re: HP Gains
There won't be any racial random gains. Knights/Zerkers can still get some additional. HP gains should still be a bit more high like it was post-crash, but obviously with a fixed AGI. I was thinking this: 24 endurance gives 54 base hit points with each level = 1350 <-- Dwarfs with +1 23 endurance gi...
- Wed Apr 27, 2016 3:38 pm
- Forum: Archive Chat
- Topic: Interface
- Replies: 47
- Views: 33397
Re: Interface
Agreed. The way ghost dealt with it I think gives plenty of customization without making the client a complete mess looking. It has that old client feel, but it has newer modern features that people would enjoy.
I really like it. A++ 8)
I really like it. A++ 8)