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by Kruell
Tue Mar 17, 2020 8:59 am
Forum: Archive Chat
Topic: Trying to help.
Replies: 1
Views: 22315

Re: Trying to help.

Is that DAZ work?

Pretty good really.
by Kruell
Tue Mar 17, 2020 8:53 am
Forum: Archive Chat
Topic: Hi Ember
Replies: 4
Views: 25058

Re: Hi Ember

Welcome. Sad thing is I've got a monitor just like that one sitting on a table beside me just in case this one dies... now I feel old again.
by Kruell
Wed Dec 18, 2019 1:39 pm
Forum: Build Log
Topic: Build Changes Log December 18
Replies: 0
Views: 8684

Build Changes Log December 18

Blackspawn Woods Instance ⋅ New drops put in. Most of the key bosses have a chance to drop items of some type. ⋅ Boss strengths and abilities increased. ⋅ Altered monster divinity within the Instance for bosses with no divinity or invalid div. Lost Temple of Tegus Now ...
by Kruell
Sun Oct 06, 2019 7:19 am
Forum: Build Log
Topic: Build Change/Fix Log - 10-6-2019
Replies: 0
Views: 9214

Build Change/Fix Log - 10-6-2019

Some minor changes to instances already in game were made, mainly for build/server reasons and probably won't be noticeable. Magma Pools - To get to the Flame Salamander you will again need the Blue and Green Sigils. NEW INSTANCES Treasure Fiends Den - This instance no longer requires the Delirium C...
by Kruell
Wed Sep 25, 2019 1:59 pm
Forum: Build Log
Topic: Build Changes/Notes 9-25-19
Replies: 0
Views: 8070

Build Changes/Notes 9-25-19

These changes have been a long time coming. With the exception of the Phantom Quartz, all of these projects were started by staff members who are no longer with us. We appreciate their hard work and have completed and put it in game for your enjoyment. New Areas Patina Caverns - New area for level 8...
by Kruell
Sun Sep 15, 2019 9:03 pm
Forum: Archive Chat
Topic: Fighting Stances for Monks
Replies: 3
Views: 6133

Re: Fighting Stances for Monks

I remember a suggestion like this for Cav before they got their special attacks. It isn't necessarily bad. I'd like to see it go into 25+ though as a specialized path instead of different stances. Even then, those bonuses would need to be tweaked because a few of them could be OP with the right buil...
by Kruell
Sun Mar 24, 2019 8:05 pm
Forum: Archive Chat
Topic: Raiders Chain/Emerald Chain
Replies: 2
Views: 5019

Re: Raiders Chain/Emerald Chain

We discussed that. Lat brought it up I think. It's pretty back burner though. I think the idea might have been to add something else in as a drop but keep the chains. Not sure though and he's been kinda busy. Any suggestions about how best to do this other than just make chain a cloth armor? ;)
by Kruell
Tue Mar 19, 2019 1:47 pm
Forum: Archive Chat
Topic: Be Afraid
Replies: 12
Views: 14831

Re: Be Afraid

Anyone remember happyland?
Image
by Kruell
Tue Mar 19, 2019 1:35 pm
Forum: Archive Chat
Topic: Style
Replies: 3
Views: 24295

Style

Playing around with rendering settings, I came up with 2 very different images from the same model base. I've done just a little post work on them but I wanted to post them here to see about feedback on the two styles. My wife loves the "horror" look of the first but I am curious as to wha...
by Kruell
Mon Mar 04, 2019 7:39 pm
Forum: Archive Chat
Topic: Thread of Race
Replies: 8
Views: 8478

Re: Thread of Race

Styx wrote:Trees shouldn't walk but good ideas

I am Groot!

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