Search found 383 matches
- Tue Jul 17, 2018 9:10 am
- Forum: Archive Chat
- Topic: Amulets - What amulet type is best? (Revote)
- Replies: 21
- Views: 13996
Re: Amulets
I actually changed my vote from 1) to 4) after i wrote this post. I think it would much more interesting, and add a lot more diversity to the game if we could have 3 cavaliers (for example) all sporting different abilities from their amulets. I also agree its a lot easier to manage amulets in order ...
- Tue Jul 17, 2018 8:57 am
- Forum: Archive Chat
- Topic: Amulets - What amulet type is best? (Revote)
- Replies: 21
- Views: 13996
Amulets
Seeing NH poll, and because i dont think we ever had actually a discussion about stat amulets (Sorry NH!)... Current proposals are: 1. First the original idea. Adding +1 and +0.5 amulets. There is not much to this, you just add them in game like the current amulets and done. There will probably be m...
- Tue Jul 17, 2018 8:34 am
- Forum: Archive Chat
- Topic: Divs x Neutral Chars
- Replies: 26
- Views: 15711
Re: Divs x Neutral Chars
I never posted regarding this, and now its too late, but... I dont like the Neutral chars idea :( It sort of defeat not only the original paper/scissor/rock div system, which adds flair and forces tactical choice on players, but it also sort of makes embers redundant... which seems silly considering...
- Mon Jul 16, 2018 11:24 am
- Forum: Archive Chat
- Topic: Armor Buffs after update
- Replies: 24
- Views: 14727
Re: Armor Buffs after update
Right now it's funny watching PKers run as soon as they realize it's not an easy kill because they want to keep their K/D ratio down. I don't run, i strategically retreat with my tail between my legs! Example: One of the main reasons I spread keys out in RoK was to give people who weren't part of a...
- Fri Jul 13, 2018 4:51 am
- Forum: Archive Chat
- Topic: Event Bot
- Replies: 2
- Views: 2636
Re: Event Bot
AI is takin' all jobs, man.
On a serious note - It might be a good idea in the long run, but i think there should be other priorities
After all, we have plenty of meatsacks to run events as is.
On a serious note - It might be a good idea in the long run, but i think there should be other priorities
After all, we have plenty of meatsacks to run events as is.
- Mon Jul 09, 2018 4:45 am
- Forum: Archive Chat
- Topic: Split: Clan Rivalry (Discussion about guilds)
- Replies: 26
- Views: 15942
Re: Split: Clan Rivalry (Discussion about guilds)
Rodeo wrote:I recall a super guild who used to only have 4 or 5 members. We held our own once upon a time vs a much larger guild and we saw many other much larger guilds come and go over time. Yas the good old days. *shakes cane*
Was that clan Pornstars?
- Fri Jul 06, 2018 4:42 am
- Forum: Archive Chat
- Topic: Feels great to be back.
- Replies: 9
- Views: 7394
Re: Feels great to be back.
Tintagel wrote:I have no idea why I looked here or when I even registered but hi!
I remember youuuuu
- Tue Jul 03, 2018 11:27 am
- Forum: Archive Chat
- Topic: Feels great to be back.
- Replies: 9
- Views: 7394
Re: Feels great to be back.
Allo person to be friend!
I shall friendly hit you in game!
I shall friendly hit you in game!
- Thu Jun 28, 2018 9:38 am
- Forum: Archive Chat
- Topic: Split: Clan Rivalry (Discussion about guilds)
- Replies: 26
- Views: 15942
Re: Split: Clan Rivalry (Discussion about guilds)
Jerks are going to be jerks. Anything you do about splitting guilds/outright stop PVP/whatever wont stop that. Only good /ignore (as in, ability to ignore entire accounts and all that is written by that account) will fix this. That, and the allmight Ban hammer. Sorry, you cant engineer the game as a...
- Thu Jun 28, 2018 7:08 am
- Forum: Archive Chat
- Topic: Never Thought I'd See This Again
- Replies: 20
- Views: 62773
Re: Never Thought I'd See This Again
I have no idea of what you are talking about BUT I SUPPORT THIS THREAD