Monsters and status effects

Terron
Posts: 802
Joined: Sat Jan 14, 2017 11:36 pm

Monsters and status effects

Postby Terron » Sat Feb 25, 2017 4:36 pm

is there anyway status effects such as poison/wither can be displayed on monsters via lookover.

it isnt the most integral implement but it would be nice to see which mob(s) have been debuffed when you look at them. especially when theres stacks of similar mobs or when those stacks start respawning and changing room order.

also helps on bosses because currently the only way to see if boss is withered to to keep casting it on em until a successful "backfire" which is a waste.
"Once the game is over, the king and the pawn go into the same box"

this game is like sim ant
zerg the red ants with more black ants

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Folder
Posts: 1076
Joined: Wed Jul 27, 2016 9:04 am
Location: Texas

Re: Monsters and status effects

Postby Folder » Sat Feb 25, 2017 5:08 pm

This would be awesome, but I think there are plans to do something about this in new client?
<Silhouette>

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NiteHawk
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Joined: Wed Apr 20, 2016 7:33 am

Re: Monsters and status effects

Postby NiteHawk » Mon Feb 27, 2017 5:29 pm

You won't see enemy HP or debuffs unless you look at them, but we can add them much like FF/Hover works in the future.

On new client you will see your buffs/debuffs with little timers.

Terron
Posts: 802
Joined: Sat Jan 14, 2017 11:36 pm

Re: Monsters and status effects

Postby Terron » Mon Feb 27, 2017 6:10 pm

yeah i meant when you lookover them.
"Once the game is over, the king and the pawn go into the same box"

this game is like sim ant
zerg the red ants with more black ants

Thunderpants
Posts: 6
Joined: Sun Jul 24, 2016 11:01 pm

Re: Monsters and status effects

Postby Thunderpants » Mon Feb 27, 2017 9:45 pm

Some of the necro debuffs give description changes in lookover. I can't remember the specific wording but:
Wither- "Black aura"
Blind- "Cloudy eyes"
Rot doesn't give a description change but it does let you know when it wears off- ie "xxx is felling better"

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NiteHawk
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Joined: Wed Apr 20, 2016 7:33 am

Re: Monsters and status effects

Postby NiteHawk » Thu Mar 02, 2017 9:11 am

Thunderpants wrote:Some of the necro debuffs give description changes in lookover. I can't remember the specific wording but:
Wither- "Black aura"
Blind- "Cloudy eyes"
Rot doesn't give a description change but it does let you know when it wears off- ie "xxx is felling better"


I think all effects should let everyone know minimum by look over. Some like BLIND I'm not so sure, I don't think it does, but you can look over someone 'i.e. looking into someones eyes to see their cloudy eyes'


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