Next Release & Amulet Prices
Posted: Thu Sep 21, 2017 12:01 pm
I am aiming to have a update around the start of October which contains some balance changes that have been discussed. I've tired to take into account everything as best as I can, so we'll see how that goes, plus a couple changes I am doing myself (RUHROH) so look forward to that!
--
Onto amulets>
As we know, amulets are unique and vanish after a certain time. Right now there are two buyable ones, the Amulet of Armor and the Amulet of Armor +2. They expire per month. The +2 is only obtainable through PP right now but may be changed depending on how we see things. The +1 is 50k. I am working on more amulets for next release in between all these balance updates. I am not going to spoil the fun yet, but I want amulets to be more useful.
I think right now the mix between requiring 50k for 1 month is a fairly tough thing to do on more than one character. I still want the expire timer on them, as it makes them unique, and you will always need to do a little to get them. I am thinking:
1. Increase the expire time from 1 month to 4 months.
2. Decrease the price to 15k for the +1 armor, and maybe 50k for the +2.
I'm interested to see what people think is a fair time and price for items like these, and other similar ones.
P.S. On top of this, we might release rings too, they won't be extremely powerful, but they'll grant small HP or MP bonuses like the fury ring does, probably less then that one obviously. They'll probably be OAD run though and you can equip two max. Through the balance changes, I originally added +20 HP after the HP tweaks to starting HP, however, I am thinking now instead we'll give +10 HP rings out that are in the blue rarity area. Can talk about this more later though. Maybe cheaper +5 ones purchasable though.
--
Onto amulets>
As we know, amulets are unique and vanish after a certain time. Right now there are two buyable ones, the Amulet of Armor and the Amulet of Armor +2. They expire per month. The +2 is only obtainable through PP right now but may be changed depending on how we see things. The +1 is 50k. I am working on more amulets for next release in between all these balance updates. I am not going to spoil the fun yet, but I want amulets to be more useful.
I think right now the mix between requiring 50k for 1 month is a fairly tough thing to do on more than one character. I still want the expire timer on them, as it makes them unique, and you will always need to do a little to get them. I am thinking:
1. Increase the expire time from 1 month to 4 months.
2. Decrease the price to 15k for the +1 armor, and maybe 50k for the +2.
I'm interested to see what people think is a fair time and price for items like these, and other similar ones.
P.S. On top of this, we might release rings too, they won't be extremely powerful, but they'll grant small HP or MP bonuses like the fury ring does, probably less then that one obviously. They'll probably be OAD run though and you can equip two max. Through the balance changes, I originally added +20 HP after the HP tweaks to starting HP, however, I am thinking now instead we'll give +10 HP rings out that are in the blue rarity area. Can talk about this more later though. Maybe cheaper +5 ones purchasable though.