Re: Divs x Neutral Chars
Posted: Fri Jul 13, 2018 2:14 am
Another point for divs value: Good for specific OADS.
But still meh on the div system.
New combat speed will make my levelling more difficult, ill have to pay more attention while reading a book or watching a movie!
C'mon guys! This will lead to more character deaths for me
Ok I guess I lied (come on it was ages ago since last divinity discussion!)
Water: +HP/MP (water of life and all that - maybe poison reduction)
Fire: +Damage (and or MAYBE attack - the aggressive div)
Lightning: +stamina regen (the quick div)
Night: +dodge/MR (the mysterious and stealthy div, maybe night vision...?)
Earth: +AC/spell damage negation (the tough div, maybe also poison reduction)
Or KISS (since the above may be more difficult to balance):
Water: +1 Wis
Fire: +1 Str (25 str horc slayers... the stuff of nightmares)
Lightning: +1 AGL
Night: +1 INT
Earth: +1 END
Propblem is... Fire and Night would be severely restricted on classes... so might not work so well... Water kinda the same as Fire/Night, except not as bad, unless there is a complete re-work of how stats work... haha way too much work I would say).
Options A:
Give each div a second stat of choosing, so they pick from stat A or stat B.
Water: +1 Wis or End
Fire: +1 Str or ? (25 str horc slayers... the stuff of nightmares)
Lightning: +1 Agl or Int
Night: +1 Int or Agl
Earth: +1 End or Wis
But then the div's become too similar.
Option B
Water: +1 Wis or End
Fire: +1 Str or ? (25 str horc slayers... the stuff of nightmares)
Lightning: +1 Agl or Str
Night: +1 Int or Agl
Earth: +1 End or Str
Actually... the KISS idea is a terrible idea, let us never mention it again.
Neutral Divinity:
+1 Stat of choice
Further Thoughts:
Divinity bonus: Remove from all (PC/NPC, now player can level wherever they like, and not so much thought about rock/paper/scissors when it comes to div).
Or keep for NPc's only.
Blessing: So stupid as is, sorry, but it is, what was the RoK creator thinking? Earth div getting a night or storm blessing... seriously?
Can only get a blessing from the div you are (whether it is a general +/- damage to all and +/- damage to what you have div over, or one of either).
Shame there are no perks or traits, then div could act like this.
This might make neutral less attractive...
But still meh on the div system.
New combat speed will make my levelling more difficult, ill have to pay more attention while reading a book or watching a movie!
C'mon guys! This will lead to more character deaths for me
Ok I guess I lied (come on it was ages ago since last divinity discussion!)
Water: +HP/MP (water of life and all that - maybe poison reduction)
Fire: +Damage (and or MAYBE attack - the aggressive div)
Lightning: +stamina regen (the quick div)
Night: +dodge/MR (the mysterious and stealthy div, maybe night vision...?)
Earth: +AC/spell damage negation (the tough div, maybe also poison reduction)
Or KISS (since the above may be more difficult to balance):
Water: +1 Wis
Fire: +1 Str (25 str horc slayers... the stuff of nightmares)
Lightning: +1 AGL
Night: +1 INT
Earth: +1 END
Propblem is... Fire and Night would be severely restricted on classes... so might not work so well... Water kinda the same as Fire/Night, except not as bad, unless there is a complete re-work of how stats work... haha way too much work I would say).
Options A:
Give each div a second stat of choosing, so they pick from stat A or stat B.
Water: +1 Wis or End
Fire: +1 Str or ? (25 str horc slayers... the stuff of nightmares)
Lightning: +1 Agl or Int
Night: +1 Int or Agl
Earth: +1 End or Wis
But then the div's become too similar.
Option B
Water: +1 Wis or End
Fire: +1 Str or ? (25 str horc slayers... the stuff of nightmares)
Lightning: +1 Agl or Str
Night: +1 Int or Agl
Earth: +1 End or Str
Actually... the KISS idea is a terrible idea, let us never mention it again.
Neutral Divinity:
+1 Stat of choice
Further Thoughts:
Divinity bonus: Remove from all (PC/NPC, now player can level wherever they like, and not so much thought about rock/paper/scissors when it comes to div).
Or keep for NPc's only.
Blessing: So stupid as is, sorry, but it is, what was the RoK creator thinking? Earth div getting a night or storm blessing... seriously?
Can only get a blessing from the div you are (whether it is a general +/- damage to all and +/- damage to what you have div over, or one of either).
Shame there are no perks or traits, then div could act like this.
This might make neutral less attractive...