Current Race Modifiers

User avatar
daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Re: Current Race Modifiers

Postby daedroth » Fri Jun 17, 2016 6:53 am

18 str, 22 agl, 18 end, 21 int, 21 wis, 22 chr is what i meant, i was putting the numbers in as i saw them on character screen :p
so stats as they are now, but -1 end +1 agl
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

Zilveari
Posts: 77
Joined: Thu May 05, 2016 10:05 am

Re: Current Race Modifiers

Postby Zilveari » Fri Jun 17, 2016 10:52 am

NiteHawk wrote:
daedroth wrote:Eh... what about 18-22-18-21-21-22 for elfs, it would make the half elfs stats more fitting?
Btw not bothered on this one.


I think giving them 22int would be worse than the original 22wis . No one would pick gnomes then since now the damage would be the same now :P


I think he was using the newfangled str, agi, end, int, wis, chr layout. Not the REAL layout which is str, int, agi, end, wis, chr.

So he was referring to 18, 21, 22, 18, 21, 22. So that was 22 agi, not int.

User avatar
daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Re: Current Race Modifiers

Postby daedroth » Fri Jun 17, 2016 12:00 pm

yeh, newfangled! i am a man of my times, advanced and cutting edge!
a man with overzealous use of exclamation marks!
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

User avatar
NiteHawk
Site Admin
Posts: 3120
Joined: Wed Apr 20, 2016 7:33 am

Re: Current Race Modifiers

Postby NiteHawk » Fri Jun 17, 2016 12:41 pm

How would people feel about Elves getting +1 agi but -1 end?

In a stat base sense, the current work, and I think that would work too. The Elves getting +1agi and -1end would make sense to me becaues it's also makes the half elves the 'middle ground' of the two.

User avatar
daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Re: Current Race Modifiers

Postby daedroth » Fri Jun 17, 2016 12:47 pm

I said I wasnt too bothered, but I say yes :p
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

User avatar
Lateralus
Posts: 932
Joined: Wed Apr 20, 2016 2:21 pm

Re: Current Race Modifiers

Postby Lateralus » Fri Jun 17, 2016 12:51 pm

Think it makes them a bit too powerful imo an agi is worth more than an end point.

I think they should stick at what they are at if not you'd prob need to take away another pooled stat point or something?

User avatar
Satsujin
Posts: 216
Joined: Wed Apr 20, 2016 12:23 pm
Location: Maine, USA
Contact:

Re: Current Race Modifiers

Postby Satsujin » Fri Jun 17, 2016 12:51 pm

Elves only had 18 end on ROK anyways, so going from 19 like it is now to 18 won't bother me any, and gaining 22 agi without having to +1 it would be nice. They'd still be a sexy choice for elders that way too.
Heave ho, thieves and beggars, never shall we die...
Mahariel | 25 Brigand
Starlyte | 20 Cleric
Starstryke | 25 Stalker

Kudaith
Posts: 15
Joined: Wed Jun 15, 2016 7:59 pm

Re: Current Race Modifiers

Postby Kudaith » Fri Jun 17, 2016 1:05 pm

So...

Dark Elf
Maximum Stats
Strength=20
Intelligence=20
Agility=22
Endurance=18
Wisdom=20
Charisma=16

Elf
Maximum Stats
Strength=18
Intelligence=21
Agility=22 [changed]
Endurance=18 [changed]
Wisdom=21
Charisma=22

Half-Elf
Maximum Stats
Strength=19
Intelligence=20
Agility=21
Endurance=19
Wisdom=20
Charisma=21

Yeah, I like it. Makes Elf and Dark Elf more physically similar.

User avatar
Kruell
Posts: 254
Joined: Thu May 26, 2016 10:35 pm

Re: Current Race Modifiers

Postby Kruell » Fri Jun 17, 2016 1:08 pm

If this were a table top RPG like D&D or Pathfinder I'd be screaming that the races aren't near balanced. You will probably need to revisit the racial abilities later. The stats can be kept the same but if one has a 102 stat distribution and another has 112 but the 112 has greater extra abilities it leads to an imbalance.

I'm forgoing ling to make an orc next to test. Seen enough lings running around so other people can test them :P
If you look like prey you will be eaten

User avatar
Satsujin
Posts: 216
Joined: Wed Apr 20, 2016 12:23 pm
Location: Maine, USA
Contact:

Re: Current Race Modifiers

Postby Satsujin » Fri Jun 17, 2016 1:18 pm

Another thing that could help keep elves more in line is to drop their wisdom a bit. Right now they're the sexiest choice for an elder because they get max wisdom, elf racial MR, and killer agility, with minimal hit to damage over say, human or half-elf (the two most popular elder races on ROK). Bring it down to 20-21 instead of 22, they lose some of their status as best elder fodder, but are still an attractive choice.
Heave ho, thieves and beggars, never shall we die...
Mahariel | 25 Brigand
Starlyte | 20 Cleric
Starstryke | 25 Stalker


Return to “Archive Chat”

Who is online

Users browsing this forum: No registered users and 34 guests

cron