Armour Drops/Quest rewards: Whats lacking?

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daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Armour Drops/Quest rewards: Whats lacking?

Postby daedroth » Thu May 18, 2017 10:15 am

Lets start a thread on what kind of item drops and quests are available (going by the items I know off) to see what is lacking. This is sorta for builders I guess (although works as a handy reference to see what is available for your alt):

Legend:
normal drop = from some beasty (if the item doesnt have brackets with writing in it, it is a normal drop)
quest = quest reward
mboss = mini boss
boss = boss
oad = oad beasty

Cloth Body Armour:
lvl1: 0 items
lvl8: 2 items (1 normal drop): 1 mboss), forest Cloak (also a shop bought), bear skin cloak (mboss)
lvl15: 1 item (1 normal drop): tainted cloak
lvl20: 1 item (quest reward): demonskin cloak
lvl25: 3 items (normal drop, mboss, oad), wraiths shawl (in a oad location?), void cloak (mboss) fiery tunic (oad)

Light Body Armour:
lvl1: 0 items
lvl8: 0 items
lvl15: 1 item (mboss): wolf skin vest (mboss)
lvl20: 5 items (1 boss, 4 mini bosses?): skorpius mantle (mboss), protection of the vale (mboss?), sanctuary of the vale (mboss?), shinobi shozuko (mboss), mantle of the deep (boss)
lvl25: 2 items (2 mboss): shark fin skin (mboss), blue spectral robes (mboss, priest only)

Medium Body Armour:
lvl1: 1 item (normal): crocodiles skin vest
lvl8: 0 items
lvl15: 1 item (mboss): raiders chain (mboss)
lvl20: 2 items (quest, boss): breastplate of bloodlust (quest), emerald mail (boss)
lvl25: 2 items (normal and boss): dracokin skins, chained mana tunic (boss)

Heavy Body Armour:
lvl1: 1 item (mboss?), sturdy plate (mboss?)
lvl8: 0 items
lvl15: 1 item (normal): guard plate
lvl20: 2 items (quest, boss?): titanium battleplate (quest), golden plate (boss?)
lvl25: 3 items (1 normal, 1 mboss, 1 oad): onyx plate (normal), gilded plate (mboss), mana devils plate (oad)

Light Helm:
lvl1: 1 item (quest): prince's cap (quest)
lvl8: 1 item (normal): snake skin cap
lvl15: 2 item (normal): tainted hat, badgers hood
lvl20: 1 item (ques): skull cap
lvl25: 0 items

Heavy Helm:
lvl1: 1 item (quest): prince's helm (quest)
lvl8: 1 item (quest): lumberjack helm (quest)
lvl15: 1 item (normal): guards helm
lvl20: 2 items (quest, boss): skull helm (quest), emerald helm (boss)
lvl25: 2 items (boss, oad): contaminated specialist helm (boss), onyx helm (oad)

Shields:
lvl1: 0 items
lvl8: 0 items
lvl15: 2 items (2 quest): defenders shield (quest), mithril light helm (quest)
lvl20: 2 items (normal, boss): bone shield, emerald blocker (boss)
lvl25: 1 item (normal): turtle shell shield

Koniec!
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

User avatar
daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Re: Armour Drops/Quest rewards: Whats lacking?

Postby daedroth » Sun Sep 24, 2017 6:49 am

Gonna ressurect this.
Does the build actually keep track of what items are in the game (they introduce)?
It would be a nice way of keeping track of what is needed and what there is enough off.
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.


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