Room descriptions.

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Sicx
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Joined: Thu Aug 25, 2016 9:38 am
Location: Orlando, FL
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Room descriptions.

Postby Sicx » Tue Sep 19, 2017 11:39 am

I know we have long descriptions and short descriptions already. Even if we don't implement time and weather, I think a 1-liner description for the short description would be suffice. I'm just thinking for spam purposes while moving and readability. But I think we should implement time and weather.

Short description uses room name, time of day and weather, and exits:

<Quarci Woods>
The sun is shining high up in the midday sky, periodically passing behind large white clouds.
You see exits leading East, North and Down.

Long description:

<Quarci Woods>
Nearly impenetrable forest closes in on all sides, dark boughs and malevolently voiced leaves swaying overhead to their own secret songs. These uplifted boughs prevent light from reaching directly to the woodland floor, and nothing grows beneath them. A thick carpet of mouldery leaves and emptied acorns bespeaks years of undisturbed peace, and only the thin trails that animals might make lead off in any direction, hard to follow at best.
You see exits leading East, Nouth and Down.
In game: Diablo, Satan, Sicx, Nyte
Guardians of Darkness

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