Necro (and sorc) debuffs text color

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Ohko
Posts: 68
Joined: Thu May 11, 2017 5:47 pm

Necro (and sorc) debuffs text color

Postby Ohko » Fri Dec 29, 2017 9:59 am

I've been wanting to suggest a change after the necro event, but been too lazy to write this up. When casting debuffs, it is hard to tell if it landed or unaffected. The only debuff that is some what easy to see is rot with the message "Jake is not feeling well..." appearing in dark blue. Wither, Blind, Sap, and Slow only appear as regular light blue text color when they land. It would be a great QoL change if these are changed to a dark blue or really any other color (and maybe add a sound effect too).
Tivrusky

"The computer’s kaput and we’re drifting through space towards certain oblivion."

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Styx
Posts: 451
Joined: Sat Dec 17, 2016 5:14 am

Re: Necro (and sorc) debuffs text color

Postby Styx » Fri Dec 29, 2017 6:40 pm

Plus one

:popcorn:

C debuff name

Removes a hex per each hex on target, inflicts x amount of dammage and applies new hex

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NiteHawk
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Re: Necro (and sorc) debuffs text color

Postby NiteHawk » Thu Jan 04, 2018 5:01 am

Ohko wrote:I've been wanting to suggest a change after the necro event, but been too lazy to write this up. When casting debuffs, it is hard to tell if it landed or unaffected. The only debuff that is some what easy to see is rot with the message "Jake is not feeling well..." appearing in dark blue. Wither, Blind, Sap, and Slow only appear as regular light blue text color when they land. It would be a great QoL change if these are changed to a dark blue or really any other color (and maybe add a sound effect too).


So you mean change the
'x was unaffected' color vs everything else then?

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Ohko
Posts: 68
Joined: Thu May 11, 2017 5:47 pm

Re: Necro (and sorc) debuffs text color

Postby Ohko » Thu Jan 04, 2018 1:08 pm

Yes, for successful debuffs so it would be easier to see when spells hit.
Tivrusky

"The computer’s kaput and we’re drifting through space towards certain oblivion."


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