Repetable Quests

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daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Repetable Quests

Postby daedroth » Sun Jan 07, 2018 6:00 am

Repeatable Quests for shops (alchemy/general store/smiths) of cities:
Basically gather ingredients/supplies from the surrounding area. Random chance of firing up each day/hour (so the alchemist in Seamoor might need some more frog legs, the smith in FH might need some more fragments/hides).

Bount Hunter Guild:
Each city will have one. Kill beasties inthe surrounding area. Random chance of firing up daily/hourly.
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

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Lateralus
Posts: 932
Joined: Wed Apr 20, 2016 2:21 pm

Re: Repetable Quests

Postby Lateralus » Sun Jan 07, 2018 9:08 pm

We are actually putting the finishing touches on a daily quest system that will work like this. Daily repeatable quests that rotate for diff towns and zones. Also will have a new kind of reward currency that will allow you to trade in for some cool pve equip and stuff.

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daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Re: Repetable Quests

Postby daedroth » Mon Jan 08, 2018 3:29 am

Sounds good :)
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.


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