Dragon Update - 7/20/21
Posted: Tue Jul 20, 2021 9:18 pm
Event Time Changes
FFA
Tuesday: 10PM
Thursday: 10AM
Saturday: 10PM
Sunday: 9PM
KOTH
Tuesday: 9PM
Sunday: 4PM
FC
Monday: 10AM
Wednesday: 9PM
Thursday: 9PM
Friday: 10AM
Dragon Changes
Crystal Dragon & Orb
Lowered Damage Slightly (Again)
Lowered Health - Orb Only
Removed Magic Negation - Orb Only
Twilight Dragon
Addressed issue with NPC damage splash. Should now correctly target the intended target(s).
Points
Due to circumstances beyond our control we have had to alter the way points are awarded. The object of Dragon encounters is to kill the Dragon. It has become increasingly visible that the ideal approach is to simply sit and heal, sit and hide, etc. In the spirit of making sure players are being awarded for what they are doing we have decided to add a participation % for the entire group based on the actions of the group.
Moving forward every encounter will be tabulated based on the performance of the group and their ability to progress the defeat of the Dragon. You will be awarded a % of your points based on the groups actions.
Example:
Scenario 1:
10 People Show Up.
3 People Fight, 7 people Heal.
3% of the damage breakpoint has been done to the Dragon, you are only awarded 3% of your points.
Total Points = 200*0.03 = 6 Points.
Scenario 2:
10 People Show Up.
8 People Fight, 2 People Heal.
110% of the damage breakpoint has been done to the Dragon, you are awarded 100% of your points.
Total Points = 200*1= 200 Points.
200 Points is NOT the base of points being awarded. It is a number I am using for demonstration purposes. Dragon Points are awarded based on a multi-factor formula which will not be disclosed.
FFA
Tuesday: 10PM
Thursday: 10AM
Saturday: 10PM
Sunday: 9PM
KOTH
Tuesday: 9PM
Sunday: 4PM
FC
Monday: 10AM
Wednesday: 9PM
Thursday: 9PM
Friday: 10AM
Dragon Changes
Crystal Dragon & Orb
Lowered Damage Slightly (Again)
Lowered Health - Orb Only
Removed Magic Negation - Orb Only
Twilight Dragon
Addressed issue with NPC damage splash. Should now correctly target the intended target(s).
Points
Due to circumstances beyond our control we have had to alter the way points are awarded. The object of Dragon encounters is to kill the Dragon. It has become increasingly visible that the ideal approach is to simply sit and heal, sit and hide, etc. In the spirit of making sure players are being awarded for what they are doing we have decided to add a participation % for the entire group based on the actions of the group.
Moving forward every encounter will be tabulated based on the performance of the group and their ability to progress the defeat of the Dragon. You will be awarded a % of your points based on the groups actions.
Example:
Scenario 1:
10 People Show Up.
3 People Fight, 7 people Heal.
3% of the damage breakpoint has been done to the Dragon, you are only awarded 3% of your points.
Total Points = 200*0.03 = 6 Points.
Scenario 2:
10 People Show Up.
8 People Fight, 2 People Heal.
110% of the damage breakpoint has been done to the Dragon, you are awarded 100% of your points.
Total Points = 200*1= 200 Points.
200 Points is NOT the base of points being awarded. It is a number I am using for demonstration purposes. Dragon Points are awarded based on a multi-factor formula which will not be disclosed.