Race info here: https://ember-online.com/helper/Races.php
Class info here: https://ember-online.com/helper/Classes.php
Skills/Spells info here: https://ember-online.com/helper/SkillsAndSpells.php
This is typically up to date as it is used directly in game as well.
Current Race/Class Modifiers, Skills/Spells, & Stat Info
Re: Current Race/Class Modifiers, Skills/Spells, & Stat Info
Trying to remember what every stat does right now and add it for you guys here. If you see missing stuff ask or let me know.
Strength
-Physical Damage
Agility
-Dodge
-Hit rate
-Steal amount & Chance
If two characters have the same level they will have a dodge rate of 40%. Every agi point higher or lower should be about 2.25% per point. Remember some classes/races have bonuses to dodge or hit rate!
Endurance
-HP amount per level
-Speed of passive HP gain. (7.4 seconds - (Endurance/10))
--Will also effect HP speed gain in temples.
Intelligence
-Spell damage **
-Spell duration. **
-Fizzle rate. **
-Hiding (vs Search)
-Searching (vs Hide)
-Autosneak amount (Level*(Int+20)*0.04)
-Protection vs Stealing
**Does not effect bards.
Wisdom
-Resistance to spells (Class/Race can also effect this on top. But without wisdom, it makes it a moot point.)
-Amount of MP
-Damage negation to spells. This will be a set amount and will reduce the oncoming damage that breaks through resistance.
-Speed of passive MP gain. (10 seconds - (Wisdom/10))
--Will also effect MP speed gain in temples.
Charisma
-The speed of which 'action points' (Knights) are lost while sitting on a square (7 + (Charisma / 1.6666) - Longer is better!)
-Bards and druids use this for any spell damage, duration, fizzle rate, ff for chr vs hider int, song power, etc.
-Taunt and Mark skill. (Knight & Ranger)
10 charisma: 0 HP -- 0 MP
11 charisma: 0-1HP -- 0 MP
12 charisma: 0-1HP -- 0-1 MP
13 charisma: 1-2HP -- 0-1 MP
14 charisma: 1-2HP -- 0-2 MP
15 charisma: 1-3HP -- 0-2 MP
16 charisma: 1-3HP -- 1-2 MP
17 charisma: 2-4HP -- 1-2 MP
18 charisma: 2-4HP -- 1-3 MP
19 charisma: 2-5HP -- 1-3 MP
20 charisma: 2-5HP -- 2-3 MP
21 charisma: 3-6HP -- 2-3 MP
22 charisma: 3-6HP -- 2-4 MP
23 charisma: 3-7HP -- 2-4 MP
Strength
-Physical Damage
Agility
-Dodge
-Hit rate
-Steal amount & Chance
If two characters have the same level they will have a dodge rate of 40%. Every agi point higher or lower should be about 2.25% per point. Remember some classes/races have bonuses to dodge or hit rate!
Endurance
-HP amount per level
-Speed of passive HP gain. (7.4 seconds - (Endurance/10))
--Will also effect HP speed gain in temples.
Intelligence
-Spell damage **
-Spell duration. **
-Fizzle rate. **
-Hiding (vs Search)
-Searching (vs Hide)
-Autosneak amount (Level*(Int+20)*0.04)
-Protection vs Stealing
**Does not effect bards.
Wisdom
-Resistance to spells (Class/Race can also effect this on top. But without wisdom, it makes it a moot point.)
-Amount of MP
-Damage negation to spells. This will be a set amount and will reduce the oncoming damage that breaks through resistance.
-Speed of passive MP gain. (10 seconds - (Wisdom/10))
--Will also effect MP speed gain in temples.
Charisma
-The speed of which 'action points' (Knights) are lost while sitting on a square (7 + (Charisma / 1.6666) - Longer is better!)
-Bards and druids use this for any spell damage, duration, fizzle rate, ff for chr vs hider int, song power, etc.
-Taunt and Mark skill. (Knight & Ranger)
10 charisma: 0 HP -- 0 MP
11 charisma: 0-1HP -- 0 MP
12 charisma: 0-1HP -- 0-1 MP
13 charisma: 1-2HP -- 0-1 MP
14 charisma: 1-2HP -- 0-2 MP
15 charisma: 1-3HP -- 0-2 MP
16 charisma: 1-3HP -- 1-2 MP
17 charisma: 2-4HP -- 1-2 MP
18 charisma: 2-4HP -- 1-3 MP
19 charisma: 2-5HP -- 1-3 MP
20 charisma: 2-5HP -- 2-3 MP
21 charisma: 3-6HP -- 2-3 MP
22 charisma: 3-6HP -- 2-4 MP
23 charisma: 3-7HP -- 2-4 MP
Re: Current Race/Class Modifiers, Skills/Spells, & Stat Info
Extra Notes (To be updated):
Charisma bonuses do not increase your HP/MP per level. The charisma bonus is based on your base charisma.
Charisma bonuses do not increase your HP/MP per level. The charisma bonus is based on your base charisma.
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