Lateralus wrote:-Z- wrote:There is only so much you can do with stats. What if we added a 3rd dimension to tweak and adjust NiteHawk?
Adjusting Stam recover time for indivual races would add a 3rd dimension instead of being 2d with being restricted to just stat adjustments.
For example Lings could have quicker stam recovery time (About half the rate of haste or w/e) while H/o's have a slightly slower stam recover time. Just thinking outside the box. Then when it comes time to balance you can have more variables to adjust to balance races than just a black and white +/- stats.
It's a good idea but they actually tried Stan refresh rate and I think halfling were super op. I was on break but I don't think it lasted long?
Yeah and it was only a 0.5 second shave and they become OP. Stamina changes aren't a great idea I think as it makes it harder to balance rather than easier in the long run.
Please keep spells off here. It's really for another topic TBH and it another ball game. I get it is part of balancing a little but the stats themselves I think we have a good idea on how things are going to be and raising the amount healed per INT etc is fine, but you cant expect 19 to 20 INT going to be extremely different in any situation. Regardless, it's still a point or two gone where another race can do it, and you might want to be more efficient.
DE's are kinda better with +1 end and I am wondering if they even need it tbh to keep balance with the END changes. They would end up with 1000 HP instead of 1050 which seems OK. The problem then becomes that lings kind of similar to them for priests since its -2 str for +1 agi, which might be OK. I see uses for both races and lings being priests would be OK too. Maybe lings can have lesser bonus to MR (not 5% but maybe 0% and then DE could be 5%) or something like that.
They completely overshadow HEs/etc if we don't fix them and that is a problem. Honestly not giving them the extra END point is probably OK long as most lower END Hp is being upped anyways.
So they would be as they were:
Dark elf: 20 22 18 20 20 16
Half Elf: 19 21 19 20 20 21
Human: 20 20 20 20 20 20
Elf: 18 22 18 21 21 22
Ling: 18 23 18 20 20 22
The other alternative is what was talked about, lowering int or wis. If that is the case than we need to look at how much. If you lower stats too much they are simply shitty goblins because of goblins natural MR and such. I would think at maximum you could only adjust it slightly. Something like this:
Goblin: 19 22 20 17 17 14
Dark elf: 20 22 19 19 19 16 or 20 22 19 18 19 16
Half Elf: 19 21 19 20 20 21
Human: 20 20 20 20 20 20
Elf: 18 22 18 21 21 22
Ling: 18 23 18 20 20 22
You can give DEs 2 or 3 chr points though, that would be fine too. Though again, I am wondering if just keeping the END as it is now but with lats proposed HP changes would be enough.