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Re: MR Poll

Posted: Mon Feb 20, 2017 7:22 am
by daedroth
Nail biting stuff for sure!

:popcorn:

Re: MR Poll

Posted: Mon Feb 20, 2017 9:49 am
by Lateralus
Folder wrote:Right, 20 int sorcs need to be viable imo because people like humans and lings for them. It's fine for 23 int gnomes to be the best casters, but it can't be the only determination.

Basically just tighten up the curve a little on both ends. I really think that's all that needs doing. You obviously have a few methods of getting there but that's the reasonable goal imo.


I think id go with this. Currently if you are a sorc you might destory low wis characters (under 14) but you stand no chance against anything over say 17 wis characters.

id say might just keep it simple and slightly adjust the current formula a few percent each way. You might stand a better chance with 14 wis. you might not alway beat a sorc with 17 wis. I dont really thing its too far off.

Re: MR Poll

Posted: Mon Feb 20, 2017 1:47 pm
by killa
daedroth wrote:
Mujahideen wrote:It should be balanced to where very high wis characters can beat a mage the majority of the time. This way people have reason to lings and humans.

Those lings and humans should lose to orcs and lizards most of the time.

And orcs and lizards should lose to mages the majority of the time, but beat all others most of the time. IMO.


Agreed.


I agree with this also! of course elves and gnomes should be badass. but those lower int mages shouldn't be just as powerful.

Re: MR Poll

Posted: Mon Feb 20, 2017 5:55 pm
by NiteHawk
I agree with you Muja, thats how I picture it.

Re: MR Poll

Posted: Mon Feb 20, 2017 11:59 pm
by Styx
If in event of stalemate no determination can be made, fillabuster the congress, stop the change . Power to non voting lol

Re: MR Poll

Posted: Tue Feb 21, 2017 3:30 am
by daedroth
I think I might vote # 1, because I feel kind of sorry for it.

Re: MR Poll

Posted: Tue Feb 21, 2017 4:20 am
by Styx
Can we do a write in vote for no change?

Re: MR Poll

Posted: Tue Feb 21, 2017 8:33 am
by Satsujin
I'd rather see it work like agility does, and I don't see why it didn't in the first place. A straight check between caster INT and defender WIS seems effective.

Re: MR Poll

Posted: Tue Feb 21, 2017 9:01 am
by CGI
If int wis works like agi then fizzle rates have to be taken into account. Melee attacks never fail they just miss, meanwhile magic can fail to cast and also be unaffected.

Re: MR Poll

Posted: Tue Feb 21, 2017 9:37 am
by NiteHawk
CGI wrote:If int wis works like agi then fizzle rates have to be taken into account. Melee attacks never fail they just miss, meanwhile magic can fail to cast and also be unaffected.


Fully agree with this too. It is another reason why damage pierces better. However, because its a 50/50 here I might actually try option 3 and if it sucks go to option 2.