Terron wrote:rng isnt 100% of the time. rolling 2 six siders or 1million siders in embers case is just one roll. you have a test server i imagine. use it with equips absorbs mitigation etc all at once. Rng wouldnt allow 1 millionth percentile anomalies very often let alone me seeing them 10+ times in 2 weeks and have it happen half of your ingame experiences.
character whoregasm elemental 10 19 20 21 21 14
level 1-8 sorc 2 unnaffects 5 fizzles. oops i was supposed to be a necro..
delete.
create.
character whoregasm elemental 10 19 20 21 21 14
level 1-8 necro 13 unaffects 47 fizzles.
Subject: Why?
i beg to differ on 1v1, its hard to say that when 60% of the equipped characters ingame have 10-12 wisdom. very rare to see more than 2 necros in an event. and they usually die to chanters unless they have div. i have alot of kills in koth as a dm, before update i killed every chanter except 2 times, after update no chanters die to me. and its not like im under equipped. is what it is i guess, ill be in the chanter/ high mr melee game soon so it wont matter. rip necro.
Ah now this is a different story! You are correct about the spells though when you're leveling. Necromancer beam vs Sorceror beam is the same BUT necromancers beam is one level lower. It doesn't mean the max value is lower, but it takes one more level to hit max. This also means it's fizzle and everything else is one level higher to hit max! The max fizzle, which is 2% will still be achieved, but it would take a necromancer one level longer. Also for damage. In the end it's the same. At lower levels though, you will most likely feel it as I'm sure at level 1-4 the fizzle starts around 25-30% and decreases a good chunk each level. It's probably capped with good INT around level 8-12 depending on the class and int. 47 fizzles though is higher than normal even, its at best 5-10% more fizzle rate on start. The unaffects will be the same though. It's literally the '
SAME' script if you are using beam. It loads the same script, fires the same way, the only difference is
Code: Select all
if entityBaseClass == "Necromancer" then levelAdd = 1 end
which goes towards fizzle and damage, but nothing more. unaffects are based on the defender only really.
Fizzle does change depending on spell, and normally for the 1-8 level spells like cure/etc you will see a priest work it's magic more than a druid or paladin would. You might not hit the cap with low INT then it might be a differ story. But most have been balanced for what the average INT is. Blast and Leech might scale slightly differ BUT they both have the same cap, which is 3%.
I'll gladly take a couple level 25 characters and output their MR rates via copying them completely and running a test to output what % of MR the defender has vs whatever necro/sorc/etc has.
Before the update you Necro vs Sorc must of been like 80% MR rate battles though. It could be due to lower MR, not higher, and the offset of having lower MR and lower damage isn't enough to offset the sorcerers higher MR. but again, that's not what we're talking about yet. Unless your saying div effects the MR too again here, thus I'll gladly test some test characters of your liking and output what MR rates they are getting.
It is 100% impossible that divinity effects MR. There is NO REFERENCE TO IT. This doesn't mean that something else could be at play, spell bonus, class bonus, race bonus, level, and wisdom are the only effectors really.
rolling 2 six siders or 1million siders in embers case is just one roll.
What? I'm talking about rolling 2 six siders vs rolling 1million six siders. Only rolling twice will NOT give you the proper average. It's like tossing a coin only twice. The variance should be 50% but if you only do it twice, some people will get 100%, some people will get 0%. If you toss it 1million times, the HIGH chance is that the average will probably be around 45% to 55%, most closer to 50%.
Anyways Hani's post was about MR not effecting which is 100% opposite of what your stating, but for divinity cases, he'd be right on that and it's open for discussion if people want to see that. Though it should be a separate post in core.