Daily Quest System
Posted: Wed Jan 17, 2018 11:35 am
The Daily Quest system is still a work in progress but I wanted to give you guys a little preview since its pretty close to complete atm.
How it will work
Every day after reset 2 random quest givers representing their town will appear in Sleeping Bard Inn/Seamoor Gates and will offer a quest that they need help with. (Right now we have a pool of 15 quest givers but will expand on that as time goes on.)
There will be 2 types of quests a Casual quest and a Veteran quest. The casual ones should take about 10-20mins and range from 20-24. The veteran ones could take anywhere from 30-60+ mins and range from 22-25.
The quests will include regular npc kills, hourly npc kills and item collections. Rewards will be good gold, exp and champions mark(s). Casual will usually reward 1 champions mark and veteran usually reward 2. Max you will be able to receive 3 champions marks each day on each character (keep in mind these are player bound however rewards are not). However most of the veteran quests require hourly or even up to 3 hour mini bosses to complete so its unlikely you can complete the veteran quests on more than a few characters.
These quests will send players to a certain area (encouraging interaction). Everyone will be on the same daily quest every day and since some need hourly monsters to complete hopefully people will compete over them. They will require a mix of npcs kills and items meaning you cant just fly through in a group youll still need to collect items for each player in the group.
There will also be a few collect only quests which involve players collecting certain weapons and armors and turning those in for collectors. These may be easy for those of you that have stock piled items but could be rather hard for those who have to grind out a dreadfang for example. This will be a great way for us to get some items out of the economy as well as reward you guys a bit for items that are hard to acquire but also have no market demand.
Rewards
You will be rewarded about 125% gold and exp reward on standard quests per level and the vet quests will reward about 250%. You will also receive the champion's mark each time you complete one of these. These tokens can be crafted into various rewards and will encourage players to log on each day to complete these. Right now there is no reward for doing them in consecutive days but if the system goes well I would like to see that added.
Ideally we would have increasing rewards for consecutive days completed but atm thats not possible but its something im working on figuring out. Think 1 day you get standard rewards but 3 days in a row you get an extra 5k gold pouch and 7 days in a row you get say an extra 20k gold pouch. The idea is to have players logging in each day and being active and interacting.
Here is an example of one of the daily quests:
Name=Reinforcements in Fort Huldar
Giver=War Commander
Level=23
We are losing the battle in the Dreadlands and need more reinforcements. I need you to head to the Dreadlands, reduce their numbers, and collect some much needed supplies. Complete this mission and head back to me with with the required materials.
I need you need to kill 4Dreadbeasts, 4 Dracokin, 4 Vila Traps, 4 Charmstresses, and 4 Void Elementals. I also need you to collect 3 dreadhides, 3 void fragments, and 3 void ooze. Finish that and report back to me.
Rewards:
Exp:2,500,000
Gold:3,000
Items: Champion's Mark
As you can see they are pretty straight forward but have some pretty good rewards as well.
Champions Mark Rewards: (will be bind on pickup)
NEW MARKS EXCHANGE RATE
Rewards
Champion's Marks Reward Item Info
1 - 1000 Gold Pouch
5 - 10% Experience Booster
5 - 5% Gold Booster
10 - Life Essence
10 - Energy Essence
15 - Contender's Ring 3hp,3mp
15 - 2% Ember of your choice
30 - 3% Ember of your choice
35 - ***Contender's Boots 3ac (green value)
35 - ***Contender's Gloves 3ac (green value)
40 - Copper Heroic Coin
50 - Scroll of Unbinding
75 - Champion's Ring 8hp, 8mp
100 - 50mil exp scroll
125 - ***Champion's Boots 6ac (+1 blue value)
125 - ***Champion's Gloves 6ac (+1 blue value)
150 - **Champion's Sabre Account bound purple level 20, 25% damage against ALL npc (cannot unbind from account)
150 - **Champion's Battlestaff
150 - **Champion's Knife
150 - **Champion's Morning Star
150 - **Champion's Crossbow
150 - **Champion's Broadaxe
** coming with update soon.
Ticket to timed bonus zone area**
**Ticket to timed bonus zone area (think timed instanced cow level from d2).
You have a set amount of time to kill npcs that will drop certain items etc. rates will be posted on forums so players can make a choice of what they want to attempt to kill.
Whats left to do:
///maybe add 2-3 more quests and test
//create reward room and crafts for item rewards (maybe in seamoor in basement?)
//finalize rates for turn in items
create boots/gloves/necklace
create pve weapons
create pve equipment
As i said before the script to make this happen and the npcs are complete so the system is very close atm. Hopefully we can have this out by next week but just wanted to give you guys a heads up of what I am working on.
How it will work
Every day after reset 2 random quest givers representing their town will appear in Sleeping Bard Inn/Seamoor Gates and will offer a quest that they need help with. (Right now we have a pool of 15 quest givers but will expand on that as time goes on.)
There will be 2 types of quests a Casual quest and a Veteran quest. The casual ones should take about 10-20mins and range from 20-24. The veteran ones could take anywhere from 30-60+ mins and range from 22-25.
The quests will include regular npc kills, hourly npc kills and item collections. Rewards will be good gold, exp and champions mark(s). Casual will usually reward 1 champions mark and veteran usually reward 2. Max you will be able to receive 3 champions marks each day on each character (keep in mind these are player bound however rewards are not). However most of the veteran quests require hourly or even up to 3 hour mini bosses to complete so its unlikely you can complete the veteran quests on more than a few characters.
These quests will send players to a certain area (encouraging interaction). Everyone will be on the same daily quest every day and since some need hourly monsters to complete hopefully people will compete over them. They will require a mix of npcs kills and items meaning you cant just fly through in a group youll still need to collect items for each player in the group.
There will also be a few collect only quests which involve players collecting certain weapons and armors and turning those in for collectors. These may be easy for those of you that have stock piled items but could be rather hard for those who have to grind out a dreadfang for example. This will be a great way for us to get some items out of the economy as well as reward you guys a bit for items that are hard to acquire but also have no market demand.
Rewards
You will be rewarded about 125% gold and exp reward on standard quests per level and the vet quests will reward about 250%. You will also receive the champion's mark each time you complete one of these. These tokens can be crafted into various rewards and will encourage players to log on each day to complete these. Right now there is no reward for doing them in consecutive days but if the system goes well I would like to see that added.
Ideally we would have increasing rewards for consecutive days completed but atm thats not possible but its something im working on figuring out. Think 1 day you get standard rewards but 3 days in a row you get an extra 5k gold pouch and 7 days in a row you get say an extra 20k gold pouch. The idea is to have players logging in each day and being active and interacting.
Here is an example of one of the daily quests:
Name=Reinforcements in Fort Huldar
Giver=War Commander
Level=23
We are losing the battle in the Dreadlands and need more reinforcements. I need you to head to the Dreadlands, reduce their numbers, and collect some much needed supplies. Complete this mission and head back to me with with the required materials.
I need you need to kill 4Dreadbeasts, 4 Dracokin, 4 Vila Traps, 4 Charmstresses, and 4 Void Elementals. I also need you to collect 3 dreadhides, 3 void fragments, and 3 void ooze. Finish that and report back to me.
Rewards:
Exp:2,500,000
Gold:3,000
Items: Champion's Mark
As you can see they are pretty straight forward but have some pretty good rewards as well.
Champions Mark Rewards: (will be bind on pickup)
NEW MARKS EXCHANGE RATE
Rewards
Champion's Marks Reward Item Info
1 - 1000 Gold Pouch
5 - 10% Experience Booster
5 - 5% Gold Booster
10 - Life Essence
10 - Energy Essence
15 - Contender's Ring 3hp,3mp
15 - 2% Ember of your choice
30 - 3% Ember of your choice
35 - ***Contender's Boots 3ac (green value)
35 - ***Contender's Gloves 3ac (green value)
40 - Copper Heroic Coin
50 - Scroll of Unbinding
75 - Champion's Ring 8hp, 8mp
100 - 50mil exp scroll
125 - ***Champion's Boots 6ac (+1 blue value)
125 - ***Champion's Gloves 6ac (+1 blue value)
150 - **Champion's Sabre Account bound purple level 20, 25% damage against ALL npc (cannot unbind from account)
150 - **Champion's Battlestaff
150 - **Champion's Knife
150 - **Champion's Morning Star
150 - **Champion's Crossbow
150 - **Champion's Broadaxe
** coming with update soon.
Ticket to timed bonus zone area**
**Ticket to timed bonus zone area (think timed instanced cow level from d2).
You have a set amount of time to kill npcs that will drop certain items etc. rates will be posted on forums so players can make a choice of what they want to attempt to kill.
Whats left to do:
///maybe add 2-3 more quests and test
//create reward room and crafts for item rewards (maybe in seamoor in basement?)
//finalize rates for turn in items
create boots/gloves/necklace
create pve weapons
create pve equipment
As i said before the script to make this happen and the npcs are complete so the system is very close atm. Hopefully we can have this out by next week but just wanted to give you guys a heads up of what I am working on.