Re: Build Transparency & Change Logging
Posted: Fri Sep 14, 2018 9:11 am
it was more of a "lets do something simple to try and prevent drama which causes ppl to quit the game" post.
true no staff = no stuff and i certainly dont want that... but no players = no game and i certainly dont want that either
shrugs the number of ppl reading this post and reacting defensively seems high so perhaps my language was overly strong. I apologize if i've offended any staff members in the examples used to advocate my simple suggestion.
true no staff = no stuff and i certainly dont want that... but no players = no game and i certainly dont want that either
shrugs the number of ppl reading this post and reacting defensively seems high so perhaps my language was overly strong. I apologize if i've offended any staff members in the examples used to advocate my simple suggestion.