Thief Event Double Hiding.
Posted: Thu Nov 29, 2018 4:08 am
I have been thinking... yes amazing eh.
Why is double hiding not allowed in a combat that involves a stealth class?
Doesn't that sort of defeat the purpose of a stealth class?
I understand it might be a balance issue if it was not an event exclusively for a stealth class (although then again, from an objective perspective it would make INT more important for all classes if double hiding was allowed in all events ), but in an event with stealth classes only... it seems this will benefit the combative (lower INT) races more than the other races.
Main issue:
1vs1: Person a: search find, person b: hide on being found, and so the process repeats. Someone will have to be quicker on the macro/clicky.
2vs2: Less of a problem than 1vs1, but sorta similar.
Possible Solution:
If fight lasts # amount of rounds, introduce a creature that just searches.
Just a thought, DISCUSS!
Why is double hiding not allowed in a combat that involves a stealth class?
Doesn't that sort of defeat the purpose of a stealth class?
I understand it might be a balance issue if it was not an event exclusively for a stealth class (although then again, from an objective perspective it would make INT more important for all classes if double hiding was allowed in all events ), but in an event with stealth classes only... it seems this will benefit the combative (lower INT) races more than the other races.
Main issue:
1vs1: Person a: search find, person b: hide on being found, and so the process repeats. Someone will have to be quicker on the macro/clicky.
2vs2: Less of a problem than 1vs1, but sorta similar.
Possible Solution:
If fight lasts # amount of rounds, introduce a creature that just searches.
Just a thought, DISCUSS!