New Fade Spell Change
Posted: Thu Jan 30, 2020 9:43 am
"-Spell: Fade adjusted. Instead of AGI/INT boost, you gain both +4 ATTACK AGILITY (not dodge), and +10% SPELL PIERCE CHANCE on the first attack. This means it cannot be used as a dodge booster now to run away/etc and only benefits striking someone for the first time. It also has been fixed for spells now and has a real purpose for magic casters. /PINFO displays the data while it's casted. Let me know if there are any issues otherwise."
^But wouldn't being invisible (faded) make it easier to run away (and be harder to hit)?
^But wouldn't being invisible (faded) make it easier to run away (and be harder to hit)?