Thieves and Stealing

Posts: 664
Joined: Sat Jan 14, 2017 11:36 pm

Re: Thieves and Stealing

Postby Terron » Thu May 10, 2018 11:31 pm

its called a wizard

use one and u can search thieves real easy

yep i know its too bad they blow
"Once the game is over, the king and the pawn go into the same box"

Posts: 65
Joined: Thu May 11, 2017 5:47 pm

Re: Thieves and Stealing

Postby Ohko » Fri May 11, 2018 10:07 am

If we want to implement something for theives to bypass ktp, I suggest giving them a % chance base on number of mobs are on the sq. The more mobs, the lower the chance. If fail, either go exhaust or lose 1-2 staminas. It can even be a passive skill so no need to activate with /bypass or whatever.

"The computer’s kaput and we’re drifting through space towards certain oblivion."

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