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		<updated>2026-04-27T14:18:04Z</updated>
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	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2153</id>
		<title>Equipment</title>
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				<updated>2017-08-29T21:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Blunts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 0.5 to the AD value of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 4.5 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| ||3000 || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|Opal Hammer || 25 || 16 || || ||'''Mob:'''&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||16.5|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| 1000&lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|-&lt;br /&gt;
|Manticore Claws||25||16|| || || '''Mob:''' Manticore&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name''' !! '''LVL''' !! '''AD''' !! '''Buy''' !! '''Sell''' !! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Ivory Nunchakus ||15 ||11.5 || ||1000 ||'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana ||20 ||12.5 ||8000 ||4000 ||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Master Sai || 25 || 14 || || ||'''Mob:''' Crazy Hermit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name''' !! '''LVL''' !! '''AD''' !! '''Buy''' !! '''Sell''' !! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore ||15 ||16 ||2000 ||1200 ||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge ||20 ||18 || ||4000 ||'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe ||25 ||21 || || ||'''Mob:''' Mort Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Celestial Halberd || 25 || 21 || || ||'''Mob:''' Ancient Giant&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name''' !! '''LVL''' !! '''POW''' !! '''Buy''' !! '''Sell''' !! '''Location''' &lt;br /&gt;
|-&lt;br /&gt;
|Lute || 8 || 10 || 600* || ||Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum || 15 || 13 || 1500* || ||Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre || 20 || 17 || 2600* || ||Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch || 20 || 19 || || ||'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
|Harp of Discord || 25 || 23 || || ||'''Mob:''' Refinery Worker&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum || 25 || 23 || || ||'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Pans Flute || 25 || 23 || || ||'''Mob:''' Satyrs&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction || 25 || 25 || 150 PP || ? || Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|2750&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunnie Breastplate&lt;br /&gt;
|20&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Mob:''' Mountain Trapper&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains ||25 ||25 || || ||'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
!Ancient Mail || 25 || 26 || || ||'''Mob:''' Ancient Giant&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection || 25 || 27 || 150 PP || ? || Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant) || 25 || 29 || 400 PP || ? || Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat || 25|| 3 || || ||'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Cowl || 25 || 3 || || ||'''Mob:''' Crazy Hermit&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection || 25 || 5 || 150 PP || ? || Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant) || 25 || 6 || 400 PP || ? || Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Grims helm&lt;br /&gt;
|25&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Grimsnare&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm ||25 || 8 || || ||'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet ||25 ||9 || || ||'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection || 25 || 9 || 150 PP || ? || Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant) || 25 || 10 || 400 PP || ? || Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||-3  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2120</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2120"/>
				<updated>2017-08-25T09:01:15Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 0.5 to the AD value of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 4.5 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Manticore Claws||25||16|| || || '''Mob:''Manticore&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| 1000&lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name''' !! '''LVL''' !! '''POW''' !! '''Buy''' !! '''Sell''' !! '''Location''' &lt;br /&gt;
|-&lt;br /&gt;
!Lute || 8 || 10 || 600* || ||Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum || 15 || 13 || 1500* || ||Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre || 20 || 17 || 2600* || ||Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch || 20 || 19 || || ||'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum || 25 || 23 || || ||'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Pans Flute || 25 || 23 || || ||'''Mob:''' Satyrs&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction || 25 || 25 || 150 PP || ? || Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|2750&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunnie Breastplate&lt;br /&gt;
|20&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Mob:''' Mountain Trapper&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat || 25|| 3 || || ||'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Cowl || 25 || 3 || || ||'''Mob:''' Crazy Hermit&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection || 25 || 5 || 150 PP || ? || Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant) || 25 || 6 || 400 PP || ? || Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Grims helm&lt;br /&gt;
|25&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Grimsnare&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||-3  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2115</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2115"/>
				<updated>2017-08-20T00:08:26Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Blunts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 0.5 to the AD value of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 4.5 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Manticore Claws||25||16|| || || '''Mob:''Manticore&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| 1000&lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''POW'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Lute&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|600*&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum&lt;br /&gt;
|15&lt;br /&gt;
|13&lt;br /&gt;
|1500*&lt;br /&gt;
|&lt;br /&gt;
|Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|2600*&lt;br /&gt;
|&lt;br /&gt;
|Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch&lt;br /&gt;
|20&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunnie Breastplate&lt;br /&gt;
|20&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Mob:''' Mountain Trapper&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 6&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Grims helm&lt;br /&gt;
|25&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Grimsnare&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2114</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2114"/>
				<updated>2017-08-20T00:04:34Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Heavy Helm */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 0.5 to the AD value of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 4.5 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| 1000&lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''POW'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Lute&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|600*&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum&lt;br /&gt;
|15&lt;br /&gt;
|13&lt;br /&gt;
|1500*&lt;br /&gt;
|&lt;br /&gt;
|Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|2600*&lt;br /&gt;
|&lt;br /&gt;
|Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch&lt;br /&gt;
|20&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunnie Breastplate&lt;br /&gt;
|20&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Mob:''' Mountain Trapper&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 6&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Grims helm&lt;br /&gt;
|25&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Grimsnare&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2113</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2113"/>
				<updated>2017-08-20T00:04:11Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Heavy Helm */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 0.5 to the AD value of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 4.5 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| 1000&lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''POW'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Lute&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|600*&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum&lt;br /&gt;
|15&lt;br /&gt;
|13&lt;br /&gt;
|1500*&lt;br /&gt;
|&lt;br /&gt;
|Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|2600*&lt;br /&gt;
|&lt;br /&gt;
|Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch&lt;br /&gt;
|20&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunnie Breastplate&lt;br /&gt;
|20&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Mob:''' Mountain Trapper&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 6&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Grims helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Grimsnare&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2101</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2101"/>
				<updated>2017-08-13T23:38:56Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Dagger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 0.5 to the AD value of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 4.5 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| 1000&lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''POW'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Lute&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|600*&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum&lt;br /&gt;
|15&lt;br /&gt;
|13&lt;br /&gt;
|1500*&lt;br /&gt;
|&lt;br /&gt;
|Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|2600*&lt;br /&gt;
|&lt;br /&gt;
|Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch&lt;br /&gt;
|20&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 6&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2100</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2100"/>
				<updated>2017-08-13T23:36:00Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 0.5 to the AD value of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 4.5 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| 1000&lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''POW'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Lute&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|600*&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum&lt;br /&gt;
|15&lt;br /&gt;
|13&lt;br /&gt;
|1500*&lt;br /&gt;
|&lt;br /&gt;
|Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|2600*&lt;br /&gt;
|&lt;br /&gt;
|Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch&lt;br /&gt;
|20&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 6&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2099</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2099"/>
				<updated>2017-08-13T23:34:54Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AD value of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2, Radiant +2.5).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 5 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| 1000&lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''POW'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Lute&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|600*&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum&lt;br /&gt;
|15&lt;br /&gt;
|13&lt;br /&gt;
|1500*&lt;br /&gt;
|&lt;br /&gt;
|Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|2600*&lt;br /&gt;
|&lt;br /&gt;
|Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch&lt;br /&gt;
|20&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 6&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2075</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2075"/>
				<updated>2017-07-31T22:54:17Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AD value of the weapon (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 9 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''POW'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Lute&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|600*&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum&lt;br /&gt;
|15&lt;br /&gt;
|13&lt;br /&gt;
|1500*&lt;br /&gt;
|&lt;br /&gt;
|Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|2600*&lt;br /&gt;
|&lt;br /&gt;
|Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch&lt;br /&gt;
|20&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||9 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Quest #600 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 6&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Salamander Scale&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flaming Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Classes&amp;diff=2018</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Classes&amp;diff=2018"/>
				<updated>2017-07-23T21:28:59Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Necromancer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Ember Online''' enjoys a variety of racial and class combinations to suite a persons taste and preferred playing style.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Class specifics are currently changing and the information will be added and updated as abilities and features are finalized. Also Remember to check out the Races section (https://ember-online.com/wiki/index.php/Races). Some races are better suited to certain classes than others.&lt;br /&gt;
&lt;br /&gt;
'''SURVIVAL:''' Every class benefits from having maximum Endurance (for damage absorption), Agility (for dodging physical attacks) and a high Wisdom (for resisting magical attacks). &lt;br /&gt;
&lt;br /&gt;
'''MR:''' To benefit from a classes natural magic resistance you will still need a high WIS.&lt;br /&gt;
&lt;br /&gt;
'''DUAL WIELDING:''' When you dual wield the weapon chosen in each attack is random (you will not always be hitting with the best weapon).&lt;br /&gt;
&lt;br /&gt;
==Fighter==&lt;br /&gt;
Tasked primarily with dealing damage via weapons, the Fighter classes rely heavily on Strength to overwhelm their opponents.&lt;br /&gt;
====[[Barbarian]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 3, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield swords, axes, blunts, fists, daggers, two handed weapons, and staves, can dual wield (this gives a +10% damage bonus).&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
-10% MR Bonus&lt;br /&gt;
&lt;br /&gt;
5% less dodge rate&lt;br /&gt;
&lt;br /&gt;
8% more overall HP&lt;br /&gt;
&lt;br /&gt;
Gain RAGE after 2 successful attacks. Rage dealing 40% increased damage. Rage will be reset if you miss, move, or land three successful rage attacks.&lt;br /&gt;
&lt;br /&gt;
====[[Knight]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance, Charisma.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 3, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield swords, axes, daggers, blunts, fists, two handed weapons, and staves&lt;br /&gt;
&lt;br /&gt;
Can wear heavy, medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
Can /TAUNT. Charisma based skill. The more charisma you have, the better distraction your taunt will be. Taunt also grants a damage reduction based on Charisma.&lt;br /&gt;
&lt;br /&gt;
SHIELD BASH skill. When your shield deflects, deal 50% of your damage to the attacker.&lt;br /&gt;
&lt;br /&gt;
4% Increased Hit Rate&lt;br /&gt;
&lt;br /&gt;
4% more overall HP&lt;br /&gt;
&lt;br /&gt;
====[[Monk]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 13, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 350mil&lt;br /&gt;
&lt;br /&gt;
Can wield staves, can dual wield (gaining an extra attack)&lt;br /&gt;
&lt;br /&gt;
Can wear light, cloth, and light helmet.&lt;br /&gt;
&lt;br /&gt;
7.5% more dodge rate&lt;br /&gt;
&lt;br /&gt;
10% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Immunity to poison (75% duration reduction)&lt;br /&gt;
&lt;br /&gt;
Can roundhouse. After 2 successful hits, roundhouse will take into effect next attack and will deals 2.0x. Missing or moving restarts the count.&lt;br /&gt;
&lt;br /&gt;
Can use /meditate. This ability acts like food (but INT factors into it). Health is regenerated over time, can only be used out of combat. It also negates poison.&lt;br /&gt;
&lt;br /&gt;
+1 armor per level&lt;br /&gt;
&lt;br /&gt;
+6 (level 1) to +14 (level 25) attack modifier. +1 per 3 levels.&lt;br /&gt;
&lt;br /&gt;
+1 Stamina point (level 13)&lt;br /&gt;
&lt;br /&gt;
====[[Paladin]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance, Wisdom/Intelligence.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 3, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield swords, axes, blunts, staves, and daggers&lt;br /&gt;
&lt;br /&gt;
Can wear heavy, medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
6% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can /PROTECT. /protect You can protect a target from all incoming damage: you are attaked, whenever the person you are protected is aimed at, instead.&lt;br /&gt;
&lt;br /&gt;
16% Blunt Damage Bonus. (Will be on par or little better than sword at level 15 decked item and should be better then swords at level 20 in any case).&lt;br /&gt;
&lt;br /&gt;
-1% Sword Damage Bonus. They will do slightly less damage with Sword class weapons.&lt;br /&gt;
&lt;br /&gt;
/scribe Bless. This is  used in the creation of scrolls of Bless (see Decking in the New Players Guide section). Ability gained at 16th LVL.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Cure (5 MP Cost) - A minor healing spell (used on self or target). Can also be used to damage undead for half of the heal amount.&lt;br /&gt;
&lt;br /&gt;
Heal (10 MP Cost) - A healing spell that is a step up from Cure (used on self or target). Can also be used to damage undead for half of the heal amount.&lt;br /&gt;
&lt;br /&gt;
Remedy (20 MP Cost) - Negates the effects of poison (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Sight (10 MP Cost) - Allows the target of the spell too see in dark places (used on self or target) and also negates the Blind (Necromancer Spell) effect.&lt;br /&gt;
&lt;br /&gt;
Aegis (20 MP Cost) - Gives a small buff to your armour and reduces damage taken slightly from those you have DIV on (used on self).&lt;br /&gt;
&lt;br /&gt;
Smite (8 MP Cost) - Calls down a storm of divinity-based elemental damage on a single target. Does massive damage to undead and about a third of that damage to enemies that are not undead (including players).&lt;br /&gt;
&lt;br /&gt;
====[[Ranger]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance, Charisma.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 2, 8, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield swords, axes, blunts, fists, staves, daggers, and bows&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
Can use /track. /track gets more useful as you level up and can become a very handy tracking tool.&lt;br /&gt;
&lt;br /&gt;
Can have a /pet. Pets need to be /capture'd first.&lt;br /&gt;
&lt;br /&gt;
Ranger Pets will automatically attack the target you are attacking.&lt;br /&gt;
&lt;br /&gt;
The higher the rangers CHR the better the pet will perform.&lt;br /&gt;
&lt;br /&gt;
Ranger pets can have equipment bought for them to further increase their effectiveness. To equip a piece of gear (after you have bought it from the Rangers Camp) you need to have your pet un-summoned (/reclaim), then you right click and use the appropriate pet item. The pet can have one weapon, one piece of armour, one special and one description item. You can replace items by going through the same process (the new item will replace the old). &lt;br /&gt;
&lt;br /&gt;
5% MR Bonus&lt;br /&gt;
&lt;br /&gt;
==Rogue==&lt;br /&gt;
Although less heavily armored than their fighter cousins, the Rogues use their Agility and stealth abilities  to avoid damage and deliver wicked surprise attacks dealing amazing damage.&lt;br /&gt;
====[[Assassin]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance, Intelligence.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 1, 9, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 350mil&lt;br /&gt;
&lt;br /&gt;
Can wield daggers and swords, can dual wield (gaining a 10% damage bonus)&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
-7.5% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can autosneak (/autosneak), can hide (/hide). Being found (by someone who uses /search command, the chance of finding is based on INT and LVL of hider/searcher) or backstabbing someone means you need to move squares to rehide. (Autosneak/Hide work well together). INT and LVL increases the amount of squares you can move in /autosneak before becoming exhausted.&lt;br /&gt;
&lt;br /&gt;
Can use /track. /track gets more useful as you level up and can become a very handy tracking tool.&lt;br /&gt;
&lt;br /&gt;
Equipping a dagger allows you to backstab for 4x more damage. You must equip DAGGER(s) to backstab.&lt;br /&gt;
&lt;br /&gt;
In order to backstab again, you will need to move off the square you are on and back again. Then hide, then attack.&lt;br /&gt;
&lt;br /&gt;
====[[Bard]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Charisma, Agility, Endurance, Strength, Wisdom &lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 3, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 325mil&lt;br /&gt;
&lt;br /&gt;
Can wield instruments, swords, axes, blunts, fists, daggers, and staves&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, and light helmets&lt;br /&gt;
&lt;br /&gt;
Can use /song - Has three different songs. Song power is based on instrument.&lt;br /&gt;
&lt;br /&gt;
25% less mana&lt;br /&gt;
&lt;br /&gt;
8% MR Bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Cure - A minor healing spell (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Shell - Provides a minor buff to your Armour and MR (used on self).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/song #. This ability allows the Bard to sing three different song. Song effects do not stack, but you can have all three songs being played at the same time (assuming you have three Bards in the party). Costs 5 MP to cast and 2 MP a tick to sustain. You need an instrument. The instruments quality and Bards CHR determines how beneficial the song is. You cannot eat or drink while playing a song (but you can use mana restoratives or any other potion, and you can also cast magic).&lt;br /&gt;
&lt;br /&gt;
/song 1 - This song provides a passive HP/MP regeneration, every tick, for every member in the party. The MP regen will not affect the Bard (they will still lose 2 MP per tick).&lt;br /&gt;
&lt;br /&gt;
/song 2 - This song increases the STR and Armour of every member in the party.&lt;br /&gt;
&lt;br /&gt;
/song 3 - This song increases the INT and Spell Penetration of every member in the party.&lt;br /&gt;
&lt;br /&gt;
====[[Thief]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Agility, Endurance, Intelligence, Strength&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 1, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 275mil&lt;br /&gt;
&lt;br /&gt;
Can wield daggers and bows.&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
2% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can autosneak (/autosneak), can hide (/hide). Being found (by someone who uses /search command, the chance of finding is based on INT and LVL of hider/searcher) or backstabbing someone means you need to move squares to rehide. (Autosneak/Hide work well together). INT and LVL increases the amount of squares you can move in /autosneak before becoming exhausted.&lt;br /&gt;
&lt;br /&gt;
Equipping a dagger allows you to backstab for 3x more damage while being hidden.&lt;br /&gt;
&lt;br /&gt;
Equipping a bow allows you to ambush for (3x + 10%) more damage while being hidden. (Average of 10% more damage when using bows at level 25).&lt;br /&gt;
&lt;br /&gt;
Thieves can steal (/steal) gold from players and NPC. 30% boosted chance to steal on NPCs. Stealing is calculated by rolling Agility and LVL of the Thief vs INT and LVL of the victim.&lt;br /&gt;
&lt;br /&gt;
Thieves have a 33% higher drop rate on items dropped from monsters. (I.E If a monster has 50% drop rate, then it would be 60%. I.E 0.5*1.2=0.6). This effects WHOLE party if in party, but only once (in other words there is no increased benefit in having more than one thief in the party).&lt;br /&gt;
&lt;br /&gt;
Trap Disarming: Thieves have an automatic check to disarm a trap whenever they stand on a trap square (there is no command needed). The higher the thieves INT and LVL the better the chance. NOT IMPLEMENTED YET.&lt;br /&gt;
&lt;br /&gt;
==Mage==&lt;br /&gt;
No RPG is complete without an arcane caster. Mages use their Intelligence to power a variety of spells. &lt;br /&gt;
====[[Necromancer]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Intelligence, Wisdom, Endurance, Agility&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 14, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 350mil&lt;br /&gt;
&lt;br /&gt;
Can wield staves, wands, and daggers&lt;br /&gt;
&lt;br /&gt;
Can wear cloth and light helmets&lt;br /&gt;
&lt;br /&gt;
12.5% MR Bonus&lt;br /&gt;
&lt;br /&gt;
10% more mana&lt;br /&gt;
&lt;br /&gt;
+1 armor per 6 levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Beam (level 1) - Your first damaging spell, you will have this on character creation (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Stoneskin (level 1) - This is a buff to the armour rating of the target. This has a higher effect on the caster than on anyone else (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Undead (level 10) - Summons a zombie to fight by your side, any damage it does heals it for about 1/3 of the damage it did.&lt;br /&gt;
&lt;br /&gt;
Rot (level 12) - Inflicts a DoT (damage over time) poison effect onto the target. The damage is less than Leech spells damage, but more than Beam  (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Leech (level 16) - This spell damages the enemy enemies life force and some this life force is siphoned from it to heal the caster (used on enemy). Casting leech on your zombie will heal them.&lt;br /&gt;
&lt;br /&gt;
Wither (level 19) - This is a debuff that increases the damage taken by the target of the spell (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Blind (level 20) - This spell blinds the target. Inflicting a -2 to AGL and also removing the auto map until the effect ends (used on enemy).&lt;br /&gt;
&lt;br /&gt;
====[[Sorceror]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Intelligence, Wisdom, Endurance, Agility&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 14, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 350mil&lt;br /&gt;
&lt;br /&gt;
Can wield staves and wands&lt;br /&gt;
&lt;br /&gt;
Can wear cloth and light helmets&lt;br /&gt;
&lt;br /&gt;
20% more mana&lt;br /&gt;
&lt;br /&gt;
15% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can use /scribe - Enchant (needs the enchant spell) This is gained at 10th level and increases in effect every 5 levels. Refer to Decking in the New Players Guide Section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Beam - Your first damaging spell, you will have this on character creation (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Stoneskin - This is a buff to the armour rating of the target. This has a higher effect on the caster than on anyone else (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Blast - A more damaging spell than Beam (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Sap - Reduces the STR of the spells target (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Power - Increases the STR of the spells target (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Golem - Summons a golem based on the div of the caster. It is cannon fodder for the Sorcerer - so do not get attached to it.&lt;br /&gt;
&lt;br /&gt;
Fade - This will turn the target of the spell invisible. You can still attack and be attacked - you just won't be seen (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Hover - This spells floats the target from the ground, making them un-trackable and allowing them to avoid certain floor based traps (used on self or target).&lt;br /&gt;
&lt;br /&gt;
==Healer==&lt;br /&gt;
Using a mix of martial ability and divine power, the Healers are a versatile class that can deal damage via spell or weapon as well as keep an entire party alive and fighting.&lt;br /&gt;
====[[Cleric]]====&lt;br /&gt;
Stat Priority: Intelligence, Wisdom, Endurance, Agility&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 13, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield blunts, fists, staves, rods&lt;br /&gt;
&lt;br /&gt;
Can wear light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
2% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can use /scribe Soulbind and /scribe Bless. Refer to the Decking in the New Players Guide section. Soulbind is gained at level 8 and Bless is gained at level 13.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
&lt;br /&gt;
Ray - Your first attack spell, you start with this spell (used on an enemy).&lt;br /&gt;
&lt;br /&gt;
Cure - A minor healing spell (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Heal - This is the next step up from cure (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Smite (level 18) - This is a damage spell used vs undead (such as those found at the Graveyard) &lt;br /&gt;
&lt;br /&gt;
Aid (level 19) - This is the best healing spell a cleric can have. Never leave home without it (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Remedy - This removes the effects of poison on the target of the spell (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Aegis - Gives a small buff to your armour and reduces damage taken slightly from those you have DIV on (used on self).&lt;br /&gt;
&lt;br /&gt;
====[[Druid]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Wisdom, Agility, Endurance, Strength, Intelligence.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 13, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 325mil&lt;br /&gt;
&lt;br /&gt;
Can wield blunts. fists, staves, rods&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, and cloth&lt;br /&gt;
&lt;br /&gt;
4% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can morph - Cat form (offensive) at level 10, and Bear form (defensive) at level 19.&lt;br /&gt;
&lt;br /&gt;
Morph Forms (just cosmetics - has no affect on stats) based on divs:&lt;br /&gt;
*Fire (Aerotes): Tiger/Sun Bear&lt;br /&gt;
*Night (Dunsel): Panther/Black Bear&lt;br /&gt;
*Ice (Orasic): Lynx/Ice Polar Bear&lt;br /&gt;
*Lightning (Vaendac): Jaguar/Giant Panda&lt;br /&gt;
*Earth (Javn): Lion/Kodiak Bear&lt;br /&gt;
&lt;br /&gt;
Can /ROAR in bear form (from level 19). Charisma based skill. The more charisma you have, the better distraction your taunt will be. (Half the effects as the Knights TAUNT skill, but no damage reduction).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Ray - Your first attack spell, you start with this spell (used on an enemy).&lt;br /&gt;
&lt;br /&gt;
Cure - A minor healing spell (used on self or target). &lt;br /&gt;
&lt;br /&gt;
Remedy - This removes the effects of poison on the target of the spell (used on self or target). &lt;br /&gt;
&lt;br /&gt;
Haste - Increases the speed of Stamina regeneration so that you can act faster (used on self or target). &lt;br /&gt;
&lt;br /&gt;
Nourish - This provides a food like HP regeneration effect. This is out of combat only (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Faeriefire - This spell highlights the enemy by wreathing them in a harmless fire like aura, making them easier to hit. It removes the ability to hide from Assassins or Thieves (used on enemy).&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2011</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Equipment&amp;diff=2011"/>
				<updated>2017-07-19T09:40:27Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Cloth Body Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legend ==&lt;br /&gt;
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
'''Shop boughts are listed first, followed by Quest Rewards and Monster Drops.'''&lt;br /&gt;
'''AD''' = Average damage of the weapon when it is raw (totally undecked, no blesses or enchants, Min + Max damage, divided by 2).&lt;br /&gt;
&lt;br /&gt;
'''AC''' = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.&lt;br /&gt;
&lt;br /&gt;
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).&lt;br /&gt;
&lt;br /&gt;
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item. &lt;br /&gt;
&lt;br /&gt;
'''Lvl''' = Minimum level required to equip this item.&lt;br /&gt;
&lt;br /&gt;
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).&lt;br /&gt;
&lt;br /&gt;
'''POW''' = Power of the musical instrument.&lt;br /&gt;
&lt;br /&gt;
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.&lt;br /&gt;
&lt;br /&gt;
'''Radiant''' = Indicated an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.&lt;br /&gt;
&lt;br /&gt;
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).&lt;br /&gt;
&lt;br /&gt;
'''Special''' = If an item has a special modifier it will show here.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AD value of the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AD value of the weapon (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when a weapon is decked it will have 9 more AD than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Weapons that are dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).&lt;br /&gt;
*Hums in perfect harmony = +1 min and max damage (adds 1AD to the weapon).&lt;br /&gt;
&lt;br /&gt;
=== Blunts ===&lt;br /&gt;
*Recommended Classes: Druid and Paladin (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Hammer|| 1|| 9|| 12|| 4|| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Hammer|| 1|| 9.5|| ||250||  '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
| Oak Hammer|| 1|| 9.5|| ||30|| '''Mob:''' River Troll&lt;br /&gt;
|-&lt;br /&gt;
| Mace||8||10||800|| ||  Canopia&lt;br /&gt;
|-&lt;br /&gt;
| Steel Mace||8|| 10||950|| ||  Bityrn&lt;br /&gt;
|-&lt;br /&gt;
| Foremans Hammer||8||11|| ||500|| '''Mob:''' Head Foreman, Canopia Foreman&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer||15||12||1300||780||Turenyara&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Spade**||15||14|| || || '''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
|Arcanite Mace||20||13.5||8000||4000||Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
|Tungsten Hammer||20||13.5||4400|| ||Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
|Mithril Mace||20||14||7800|| ||Drevlar&lt;br /&gt;
|-&lt;br /&gt;
|Bone Club||20||14|| || || '''Mob:''' Mountain Goat&lt;br /&gt;
|-&lt;br /&gt;
|Defiled Warmace||20||14.5|| || ||  '''Quest:''' #3005 Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
|Mining Pick||20||14.5|| || || '''Mob:'''Deformed Miner&lt;br /&gt;
|-&lt;br /&gt;
|Maul of Wrecking||20||15|| || || '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Beast Slayer*||20||15.5|| ||7000|| '''Mob:'''Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
|Dread Maul||25||16|| || || '''Mob:'''Dread Rodent&lt;br /&gt;
|-&lt;br /&gt;
|War Scourge||25||17|| || || '''Mob:'''Minotaur&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction||25||17||150pp|| ||Alderra&lt;br /&gt;
|-&lt;br /&gt;
|Hammer of Destruction (Radiant)||25||18||400pp|| ||Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Beastslayer''' has a 15% Bonus to Beasts&amp;lt;BR&amp;gt;&lt;br /&gt;
'''**:''' The '''Starlight Spade''' has a 15% Bonus to Undead&lt;br /&gt;
&lt;br /&gt;
===Bow Weapons===&lt;br /&gt;
Bows are of course two handed. You knew this already though!&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Longbow&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Canopia/Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Toy Yo-yo&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Mob''': Ghostly Child&lt;br /&gt;
|-&lt;br /&gt;
!Steel Longbow&lt;br /&gt;
|8&lt;br /&gt;
|15.5&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Treant Branch Bow&lt;br /&gt;
|8&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #627 from Canopia Forest&lt;br /&gt;
|-&lt;br /&gt;
!Composite Bow&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Hickory Bow&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Ranger Camp&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Crossbow&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Bow&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|4200&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|7900&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Infantry Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ranged Infantry&lt;br /&gt;
|-&lt;br /&gt;
!Bone Bow&lt;br /&gt;
|20&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Bone Archer&lt;br /&gt;
|-&lt;br /&gt;
!Valkyrie Bow&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Magma Bone Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
!Astral Bow&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Astral Archer&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 22.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Bow of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 23.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*Recommended Classes: Assassin and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
! Sharp Dagger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| '''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
! Rusty Knife&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Forest Bandits&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Stinger&lt;br /&gt;
| 1&lt;br /&gt;
| 10.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Mosquito&lt;br /&gt;
|-&lt;br /&gt;
! Steel Dagger&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
! Steel Stiletto&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 650&lt;br /&gt;
| &lt;br /&gt;
| Bityrn&lt;br /&gt;
|-&lt;br /&gt;
! Dirk&lt;br /&gt;
| 15&lt;br /&gt;
| 13.5&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| Turenyara&lt;br /&gt;
|-&lt;br /&gt;
! Onyx Stinger&lt;br /&gt;
| 15&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Monarch Ant&lt;br /&gt;
|-&lt;br /&gt;
! Bandit Blade&lt;br /&gt;
| 15&lt;br /&gt;
| 14.5&lt;br /&gt;
| 1250&lt;br /&gt;
| 700&lt;br /&gt;
| Shadow Trader's Shop - Linwood Sewers, '''Mob:''' Roadside Bandits, Bandit Scouts&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Sticker&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
! Tungsten Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 4000&lt;br /&gt;
| &lt;br /&gt;
| Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
! Mithril Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 6500&lt;br /&gt;
| &lt;br /&gt;
| Drevlar, '''Mob:''' Dwarven Brigand.&lt;br /&gt;
|-&lt;br /&gt;
!King Stinger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' King Scorpion&lt;br /&gt;
|-&lt;br /&gt;
! Bone Dagger&lt;br /&gt;
| 20&lt;br /&gt;
| 15.5&lt;br /&gt;
| &lt;br /&gt;
| 3500&lt;br /&gt;
|'''Mob:''' Rotten Dead&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Edge&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| &lt;br /&gt;
| 2000&lt;br /&gt;
|'''Mob:''' Raiders, Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Glowing Emerald Knife&lt;br /&gt;
| 20&lt;br /&gt;
| 17&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
! Gemmed Dagger&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Bandit Leader&lt;br /&gt;
|-&lt;br /&gt;
! Dread Fang&lt;br /&gt;
| 25&lt;br /&gt;
| 17.5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|'''Mob:''' Dreadfang Beast&lt;br /&gt;
|-&lt;br /&gt;
!Incinerating Knife&lt;br /&gt;
|25&lt;br /&gt;
|17.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Crazed Furnace Worker&lt;br /&gt;
|-&lt;br /&gt;
!Devils Horn&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 18.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Dagger of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 19.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fist Weapons===&lt;br /&gt;
*Recommended Classes: Druid&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Vulkrow Claws&lt;br /&gt;
|1&lt;br /&gt;
|9.5&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|'''Mob:''' Dark Druid&lt;br /&gt;
|-&lt;br /&gt;
!Bone Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Skeletal Beasts&lt;br /&gt;
|-&lt;br /&gt;
!Eagle Talons&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Eagles&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Claws&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Tainted Hawks&lt;br /&gt;
|-&lt;br /&gt;
!Razor Fist&lt;br /&gt;
|20&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staff Weapons===&lt;br /&gt;
Staff Weapons provide a minor boost to Spell Penetration for all spell casters.&lt;br /&gt;
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Thick Staff&lt;br /&gt;
|1&lt;br /&gt;
|7.5&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|Canopia, '''Mob:''' Beggar&lt;br /&gt;
|-&lt;br /&gt;
!Steel Rod&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Wicked Staff&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Nezkar Varkas&lt;br /&gt;
|-&lt;br /&gt;
!Elder Staff&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Treant Elder&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Staff&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|1500&lt;br /&gt;
|900&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Pick Axe*&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Bladed Staff&lt;br /&gt;
|20&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|3500&lt;br /&gt;
|'''Mob:''' Aether Knight, Deranged Remnants, Death Knights&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Staff&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Staff&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|7700&lt;br /&gt;
|&lt;br /&gt;
|Drevlar, '''Mob:''' Dwarven Ninja&lt;br /&gt;
|-&lt;br /&gt;
!Bone Staff&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Risen&lt;br /&gt;
|-&lt;br /&gt;
||Staff of Summoning || 20 || 13 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Void Staff&lt;br /&gt;
|25&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Charmtress&lt;br /&gt;
|-&lt;br /&gt;
!Mana Crozier&lt;br /&gt;
|25&lt;br /&gt;
|14.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 15.5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Staff of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 16.5&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The '''Pick Axe''' is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.&lt;br /&gt;
&lt;br /&gt;
=== Monk Weapons===&lt;br /&gt;
&lt;br /&gt;
Only Monks and Ninjas can wield these, funnily enough.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Ivory Nunchakus&lt;br /&gt;
|15&lt;br /&gt;
|11.5&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Luna&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Katana&lt;br /&gt;
|20&lt;br /&gt;
|12.5&lt;br /&gt;
|8000&lt;br /&gt;
|4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Improved Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #5 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Oak Sword&lt;br /&gt;
|1&lt;br /&gt;
|12.5&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|'''Mob:''' Troll&lt;br /&gt;
|-&lt;br /&gt;
!Longsword&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Steel Blade&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Forestry Axe&lt;br /&gt;
|8&lt;br /&gt;
|13.5&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Canopia Operatives/Lumberjack/Deforesters&lt;br /&gt;
|-&lt;br /&gt;
!Commanders Blade&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|'''Mob:''' Undead Commander&lt;br /&gt;
|-&lt;br /&gt;
!Edged Broadsword&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1500&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Mammen Axe&lt;br /&gt;
|15&lt;br /&gt;
|14.5&lt;br /&gt;
|1250&lt;br /&gt;
|700&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Feral War Blade&lt;br /&gt;
|15&lt;br /&gt;
|15.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Muck Boars&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Slicer&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 8000&lt;br /&gt;
| 4000&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Sword&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Fort Huldar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Double Axe&lt;br /&gt;
|20&lt;br /&gt;
|16.5&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Dwarven Berserkers&lt;br /&gt;
|-&lt;br /&gt;
!Blood Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Stone Saber&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Shadow Sword&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|2500&lt;br /&gt;
|'''Mob:''' Shadow Assassins&lt;br /&gt;
|-&lt;br /&gt;
!Raider's Plight&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Raider Pioneer, Raider Chief&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Sword&lt;br /&gt;
|25&lt;br /&gt;
|18.5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Slave&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Refinery Controller&lt;br /&gt;
|-&lt;br /&gt;
!Ruby Axe&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|10,000&lt;br /&gt;
|'''Mob:''' Refinery Overseer&lt;br /&gt;
|-&lt;br /&gt;
!Void Blade ||25 ||19.5 || || ||'''Mob:''' Archfiend&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Sword of Destruction (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 21&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2-handed Weapons===&lt;br /&gt;
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Claymore&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|2000&lt;br /&gt;
|1200&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Ethereal Flamberge&lt;br /&gt;
|20&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|4000&lt;br /&gt;
|'''Mob:''' Walker Guardians&lt;br /&gt;
|-&lt;br /&gt;
!Spectral Scythe&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mort Wraith&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
Instruments cannot be enchanted or blessed (blesses and enchants have no effect on instrument POW), they can only be soulbound. &lt;br /&gt;
&lt;br /&gt;
The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect). &lt;br /&gt;
&lt;br /&gt;
Instruments can only be equipped by Bards and Minstrels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''POW'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Lute&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|600*&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Tapanic Drum&lt;br /&gt;
|15&lt;br /&gt;
|13&lt;br /&gt;
|1500*&lt;br /&gt;
|&lt;br /&gt;
|Turenyara, Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Lyre&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|2600*&lt;br /&gt;
|&lt;br /&gt;
|Bardic Hall&lt;br /&gt;
|-&lt;br /&gt;
!Magma Conch&lt;br /&gt;
|20&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Magma Crab&lt;br /&gt;
|-&lt;br /&gt;
!Waldorf Drum&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Instrument of Destruction&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''*:''' The instruments in the Bardic Hall are less expensive than the shops.&lt;br /&gt;
&lt;br /&gt;
== Body Armour ==&lt;br /&gt;
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armour.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Body armour that is dropped from creatures can sometimes &amp;quot;hum with energy&amp;quot;.&lt;br /&gt;
*Hums barely = +1 AC.&lt;br /&gt;
*Hums soflty = +2 AC.&lt;br /&gt;
*Hums loudly = +3 AC.&lt;br /&gt;
&lt;br /&gt;
===Cloth Body Armour===&lt;br /&gt;
*Recommended Classes: Necromancer and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Cloak&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Cloak&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Quest #600&lt;br /&gt;
|-&lt;br /&gt;
!Forest Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|400&lt;br /&gt;
|250&lt;br /&gt;
|Canopia, Forest Witch&lt;br /&gt;
|-&lt;br /&gt;
!Elven Cloak&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Starlit Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Undertaker&lt;br /&gt;
|-&lt;br /&gt;
!Fur Cloak&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|4500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Weave Cloak&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Robe&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bear Skin Cloak&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|'''Mob:''' Marauding Bear&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Cloak&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Adept Cultist, Tranced Dweller&lt;br /&gt;
|-&lt;br /&gt;
!Soft Cotton Robe || 15 || 9 || || || '''Quest:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Demon Skin Cloak || 20 ||10 || || ||'''Quest:''' #662 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!White Cloak || 20 || 10 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Cloak&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
!Void Cloak&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Void Imp&lt;br /&gt;
|-&lt;br /&gt;
!Wraiths Shawl&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Wraith&lt;br /&gt;
|-&lt;br /&gt;
!Fiery Tunic&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Flame Salamander&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|150 PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Robe of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|16&lt;br /&gt;
| PP&lt;br /&gt;
| ?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Body Armour===&lt;br /&gt;
*Recommended Classes: Cleric and Monk.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Padded Vest&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #600 Protect The City&lt;br /&gt;
|-&lt;br /&gt;
!Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Thick Leather Vest&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|750&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Vestment&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|1250&lt;br /&gt;
|725&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Wolf Pelt Vest&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Pack Leader&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Robes&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Beast Skin&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Infused Leather Shirt&lt;br /&gt;
|20&lt;br /&gt;
|13&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Shinobi Shozoku&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Mendel&lt;br /&gt;
|-&lt;br /&gt;
!Skorpius Mantle&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Queen Scorpion&lt;br /&gt;
|-&lt;br /&gt;
!Mantle of the Deep&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Essence of the Deep&lt;br /&gt;
|-&lt;br /&gt;
!Fur Lined Bikini&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Protection of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
!Sanctuary of the Vale&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Vale Protector&lt;br /&gt;
|-&lt;br /&gt;
|Blue Spectral Robe*&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Spectral Lion&lt;br /&gt;
|-&lt;br /&gt;
!Shark Fin Skin&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' River Shark&lt;br /&gt;
|-&lt;br /&gt;
!Flaming Hakama&lt;br /&gt;
|25&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Leather Cuirass of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 22&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The '''Blue Spectral Robe''' is Priest Only&lt;br /&gt;
&lt;br /&gt;
===Medium Body Armour===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Bard, Druid, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Ring Mail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Crocodile Skin Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Black Caiman&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Vest&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Quest #600&lt;br /&gt;
|-&lt;br /&gt;
!Chain Mail&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|450&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Bronze Mail&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Battle Ring&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|1400&lt;br /&gt;
|&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Raiders Chain&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|'''Mob:''' Raiders&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Chainmail&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|5500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|7500&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Chain&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Breastplate of Bloodlust&lt;br /&gt;
|20&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Mail&lt;br /&gt;
|20&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Dracokin Skins&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Mob:''' Dracokins&lt;br /&gt;
|-&lt;br /&gt;
!Arcane Chains&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Director&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 27&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Chainmail Tunic of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 29&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Body Armour===&lt;br /&gt;
*Recommended Classes: Knight and Paladin.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Half Plate&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Sturdy Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|'''Mob:''' Wild Hunter&lt;br /&gt;
|-&lt;br /&gt;
!Hero's Plate&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest Reward:'''#600 &lt;br /&gt;
|-&lt;br /&gt;
!Iron Plate&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Plate Mail&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|900&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Cuirass&lt;br /&gt;
|15&lt;br /&gt;
|37&lt;br /&gt;
|1550&lt;br /&gt;
|865&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guard Plate&lt;br /&gt;
|15&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Polished Platemail&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|1100&lt;br /&gt;
|'''Quest Reward:''' For completing quest #4405&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|6000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Silver Plate&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Plate Mail&lt;br /&gt;
|20&lt;br /&gt;
|43&lt;br /&gt;
|9000&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Titanium Battleplate&lt;br /&gt;
|20&lt;br /&gt;
|47&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #3005 from Kageti Grove&lt;br /&gt;
|-&lt;br /&gt;
!Golden Plate&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|'''Mob:''' Gold Hoarder&lt;br /&gt;
|-&lt;br /&gt;
!Gilded Plate&lt;br /&gt;
|25&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Fallen Colonel&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Plate&lt;br /&gt;
|25&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|7000&lt;br /&gt;
|'''Mob:''' Void Elemental (including the key holders and Archfiend).&lt;br /&gt;
|-&lt;br /&gt;
!Devils Plate&lt;br /&gt;
|25&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Mana Devil&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 57&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Platemail of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 59&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
===Light Helm===&lt;br /&gt;
*Recommended Classes: Bard, Monk, Necromancer, and Sorcerer.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!Academy Pointed Hat&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in The Academy - Decommissioned&lt;br /&gt;
|-&lt;br /&gt;
!Princes Cap&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 from Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Forest Hat&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Snake Skin Cap&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Copperhead Snake&lt;br /&gt;
|-&lt;br /&gt;
!Cloth Cap&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|400&lt;br /&gt;
|220&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Badgers Hood&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|750&lt;br /&gt;
|'''Mob:''' Black Badgers&lt;br /&gt;
|-&lt;br /&gt;
!Tainted Hat || 15|| 2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|3000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Blue Mithril Hat&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Bunny Ears&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|2200&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Face Mask&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|3500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Skull Cap&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Blue Hat&lt;br /&gt;
|20&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Demon Zaez&lt;br /&gt;
|-&lt;br /&gt;
!Grassland Hat&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Haltija&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Pointy Hat of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 6&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Helm===&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Helmet&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Academy Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Quest:''' #10 in the Academy&lt;br /&gt;
|-&lt;br /&gt;
!Prince's Helm&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|'''Quest:''' #21 Seamoor&lt;br /&gt;
|-&lt;br /&gt;
!Tungsten Helmet&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Steel Helmet&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|Canopia&lt;br /&gt;
|-&lt;br /&gt;
!Lumberjack Helm&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|'''Quest:''' #624 Canopia Logging Camp&lt;br /&gt;
|-&lt;br /&gt;
!Barbuta&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|500&lt;br /&gt;
|300&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Guards Helm&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|'''Mob:''' Corrupted Guards&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Great Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|4000&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Helm&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|2600&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Skull Helm&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|3000&lt;br /&gt;
|'''Quest:''' #672 from Wiken&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Helm&lt;br /&gt;
|20&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|5000&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Onyx Helm&lt;br /&gt;
|25&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Archfiend Elemental&lt;br /&gt;
|-&lt;br /&gt;
!Luminous Helmet&lt;br /&gt;
|25&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Arcane Foreman&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection&lt;br /&gt;
| 25&lt;br /&gt;
| 9&lt;br /&gt;
| 150 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|-&lt;br /&gt;
! Titanium Helmet of Protection (Radiant)&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 400 PP&lt;br /&gt;
| ?&lt;br /&gt;
| Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shields ==&lt;br /&gt;
&lt;br /&gt;
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.&lt;br /&gt;
&lt;br /&gt;
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).&lt;br /&gt;
&lt;br /&gt;
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See &amp;quot;Decking Equipment&amp;quot; in the &amp;quot;New Players Guide&amp;quot; section of this wiki.&lt;br /&gt;
&lt;br /&gt;
'''Humming:''' Helms and Shields that drop from creatures can also &amp;quot;Hum with energy&amp;quot;. There are only two steps of humming for Helms and Shields.&lt;br /&gt;
&lt;br /&gt;
*Hums Barely = +1 AC&lt;br /&gt;
*Hums Softly = +2 AC&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
! Small Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
| Seamoor, Starter Gear&lt;br /&gt;
|-&lt;br /&gt;
!Wooden Deflector&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|600&lt;br /&gt;
|&lt;br /&gt;
|Canopia, Lumber Mill Shop&lt;br /&gt;
|-&lt;br /&gt;
!Large Shield&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|Bityrn&lt;br /&gt;
|-&lt;br /&gt;
!Kite Shield&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|800&lt;br /&gt;
|440&lt;br /&gt;
|Turenyara&lt;br /&gt;
|-&lt;br /&gt;
!Defenders Shield&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|'''Quest:''' #643 from Linwood&lt;br /&gt;
|-&lt;br /&gt;
!Arcanite Barrier&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|2500&lt;br /&gt;
|&lt;br /&gt;
|Arkanmaw&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Shield&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|1800&lt;br /&gt;
|&lt;br /&gt;
|Drevlar&lt;br /&gt;
|-&lt;br /&gt;
!Mithril Light Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #3005 Kaketi Grove&lt;br /&gt;
|-&lt;br /&gt;
!Bone Shield&lt;br /&gt;
|20&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|2000&lt;br /&gt;
|'''Mob:''' Mort Wraith, Risen.&lt;br /&gt;
|-&lt;br /&gt;
!Emerald Blocker&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''Mob:''' Ringleader&lt;br /&gt;
|-&lt;br /&gt;
!Turtle Shell Shield&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|2400&lt;br /&gt;
|'''Mob:''' River Turtle&lt;br /&gt;
|-&lt;br /&gt;
!Void Defender&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|?&lt;br /&gt;
|'''Quest:''' #698 More Void Fragments&lt;br /&gt;
|-&lt;br /&gt;
!Divine Deflector&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Hexes&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|150 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Square Shield of Protection (Radiant)&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|400 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''LVL'''&lt;br /&gt;
! '''AD'''&lt;br /&gt;
! '''Buy'''&lt;br /&gt;
! '''Sell'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor*&lt;br /&gt;
|?&lt;br /&gt;
|1&lt;br /&gt;
|50,000/20 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|-&lt;br /&gt;
!Amulet of Natural Armor +2*&lt;br /&gt;
|?&lt;br /&gt;
|2&lt;br /&gt;
|120 PP&lt;br /&gt;
|?&lt;br /&gt;
|Alderra&lt;br /&gt;
|}&lt;br /&gt;
'''*:''' The item will expire in 90/91 Days&lt;br /&gt;
&lt;br /&gt;
== Ranger Pet Gear==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.&lt;br /&gt;
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''AC'''&lt;br /&gt;
! '''WIS'''&lt;br /&gt;
!'''Dodge'''&lt;br /&gt;
! '''Spell Damage Negation'''&lt;br /&gt;
! '''HP/lvl'''&lt;br /&gt;
|-&lt;br /&gt;
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||  ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Damage'''&lt;br /&gt;
! '''Int'''&lt;br /&gt;
!'''Atk Agi'''&lt;br /&gt;
! '''Atk Delay'''&lt;br /&gt;
! '''Exh'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s&lt;br /&gt;
|-&lt;br /&gt;
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt Gear || 800 || Fort Huldar   || 6 || -2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Infra'''&lt;br /&gt;
! '''Spell Percent'''&lt;br /&gt;
!'''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Small Scope Lens || 800 || Ark || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Scope Lens || 2200 || Ranger Hideout || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom&lt;br /&gt;
|-&lt;br /&gt;
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage &amp;amp; penetration based on pets intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Name'''&lt;br /&gt;
! '''Cost'''&lt;br /&gt;
! '''Location'''&lt;br /&gt;
! '''Special'''&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!&lt;br /&gt;
|-&lt;br /&gt;
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!&lt;br /&gt;
|-&lt;br /&gt;
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.&lt;br /&gt;
|-&lt;br /&gt;
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!&lt;br /&gt;
|-&lt;br /&gt;
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Miscellaneous_Items&amp;diff=2004</id>
		<title>Miscellaneous Items</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Miscellaneous_Items&amp;diff=2004"/>
				<updated>2017-07-14T09:24:59Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, are green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
Still WIP maybe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Embers'''&lt;br /&gt;
&lt;br /&gt;
The namesake of the game. Embers are fragments of extinguished mythical stones that give damage bonuses (on weapons) or reduce the damage taken (on armour/shield).&lt;br /&gt;
There is an ember for every divinity in the game (earth, ice, fire, lightning, storm, night). They work the same way divinities would work on player vs player or PVE combat (Earth has a bonus against storm, and Storm would do reduced damage vs earth).&lt;br /&gt;
&lt;br /&gt;
Divinitiess of embers give bonuses as follows:&lt;br /&gt;
Earth --&amp;gt; Storm --&amp;gt; Ice --&amp;gt; Fire --&amp;gt; Night --&amp;gt; Earth.....&lt;br /&gt;
&lt;br /&gt;
This means if you put an Earth ember on an armour, you would take less damage from storm divinity players/monsters attacking you. Likewise, if you put a Fire ember on your weapon, you would do increased damage to any night divinity.&lt;br /&gt;
&lt;br /&gt;
Embers come in ranges of 1%, 2%, 3% and the fabled 4%. The likelihood of getting a higher % ember decreases quickly and most players tend to sell their 1% embers for the 1,000 gold they receive from vendors.&lt;br /&gt;
&lt;br /&gt;
They can drop from monsters, and every monster drops only the embers of its own divinity.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Classes&amp;diff=2003</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Classes&amp;diff=2003"/>
				<updated>2017-07-14T08:36:48Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Cleric */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Ember Online''' enjoys a variety of racial and class combinations to suite a persons taste and preferred playing style.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Class specifics are currently changing and the information will be added and updated as abilities and features are finalized. Also Remember to check out the Races section (https://ember-online.com/wiki/index.php/Races). Some races are better suited to certain classes than others.&lt;br /&gt;
&lt;br /&gt;
'''SURVIVAL:''' Every class benefits from having maximum Endurance (for damage absorption), Agility (for dodging physical attacks) and a high Wisdom (for resisting magical attacks). &lt;br /&gt;
&lt;br /&gt;
'''MR:''' To benefit from a classes natural magic resistance you will still need a high WIS.&lt;br /&gt;
&lt;br /&gt;
'''DUAL WIELDING:''' When you dual wield the weapon chosen in each attack is random (you will not always be hitting with the best weapon).&lt;br /&gt;
&lt;br /&gt;
==Fighter==&lt;br /&gt;
Tasked primarily with dealing damage via weapons, the Fighter classes rely heavily on Strength to overwhelm their opponents.&lt;br /&gt;
====[[Barbarian]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 3, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield swords, axes, blunts, fists, daggers, two handed weapons, and staves, can dual wield (this gives a +10% damage bonus).&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
-10% MR Bonus&lt;br /&gt;
&lt;br /&gt;
5% less dodge rate&lt;br /&gt;
&lt;br /&gt;
8% more overall HP&lt;br /&gt;
&lt;br /&gt;
Gain RAGE after 2 successful attacks. Rage dealing 40% increased damage. Rage will be reset if you miss, move, or land three successful rage attacks.&lt;br /&gt;
&lt;br /&gt;
====[[Knight]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance, Charisma.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 3, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield swords, axes, daggers, blunts, fists, two handed weapons, and staves&lt;br /&gt;
&lt;br /&gt;
Can wear heavy, medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
Can /TAUNT. Charisma based skill. The more charisma you have, the better distraction your taunt will be. Taunt also grants a damage reduction based on Charisma.&lt;br /&gt;
&lt;br /&gt;
SHIELD BASH skill. When your shield deflects, deal 50% of your damage to the attacker.&lt;br /&gt;
&lt;br /&gt;
4% Increased Hit Rate&lt;br /&gt;
&lt;br /&gt;
4% more overall HP&lt;br /&gt;
&lt;br /&gt;
====[[Monk]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 13, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 350mil&lt;br /&gt;
&lt;br /&gt;
Can wield staves, can dual wield (gaining an extra attack)&lt;br /&gt;
&lt;br /&gt;
Can wear light, cloth, and light helmet.&lt;br /&gt;
&lt;br /&gt;
7.5% more dodge rate&lt;br /&gt;
&lt;br /&gt;
10% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Immunity to poison (75% duration reduction)&lt;br /&gt;
&lt;br /&gt;
Can roundhouse. After 2 successful hits, roundhouse will take into effect next attack and will deals 2.0x. Missing or moving restarts the count.&lt;br /&gt;
&lt;br /&gt;
Can use /meditate. This ability acts like food (but INT factors into it). Health is regenerated over time, can only be used out of combat. It also negates poison.&lt;br /&gt;
&lt;br /&gt;
+1 armor per level&lt;br /&gt;
&lt;br /&gt;
+6 (level 1) to +14 (level 25) attack modifier. +1 per 3 levels.&lt;br /&gt;
&lt;br /&gt;
+1 Stamina point (level 13)&lt;br /&gt;
&lt;br /&gt;
====[[Paladin]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance, Wisdom/Intelligence.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 3, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield swords, axes, blunts, staves, and daggers&lt;br /&gt;
&lt;br /&gt;
Can wear heavy, medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
6% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can /PROTECT. /protect You can protect a target from all incoming damage: you are attaked, whenever the person you are protected is aimed at, instead.&lt;br /&gt;
&lt;br /&gt;
16% Blunt Damage Bonus. (Will be on par or little better than sword at level 15 decked item and should be better then swords at level 20 in any case).&lt;br /&gt;
&lt;br /&gt;
-1% Sword Damage Bonus. They will do slightly less damage with Sword class weapons.&lt;br /&gt;
&lt;br /&gt;
/scribe Bless. This is  used in the creation of scrolls of Bless (see Decking in the New Players Guide section). Ability gained at 16th LVL.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Cure (5 MP Cost) - A minor healing spell (used on self or target). Can also be used to damage undead for half of the heal amount.&lt;br /&gt;
&lt;br /&gt;
Heal (10 MP Cost) - A healing spell that is a step up from Cure (used on self or target). Can also be used to damage undead for half of the heal amount.&lt;br /&gt;
&lt;br /&gt;
Remedy (20 MP Cost) - Negates the effects of poison (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Sight (10 MP Cost) - Allows the target of the spell too see in dark places (used on self or target) and also negates the Blind (Necromancer Spell) effect.&lt;br /&gt;
&lt;br /&gt;
Aegis (20 MP Cost) - Gives a small buff to your armour and reduces damage taken slightly from those you have DIV on (used on self).&lt;br /&gt;
&lt;br /&gt;
Smite (8 MP Cost) - Calls down a storm of divinity-based elemental damage on a single target. Does massive damage to undead and about a third of that damage to enemies that are not undead (including players).&lt;br /&gt;
&lt;br /&gt;
====[[Ranger]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance, Charisma.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 2, 8, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield swords, axes, blunts, fists, staves, daggers, and bows&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
Can use /track. /track gets more useful as you level up and can become a very handy tracking tool.&lt;br /&gt;
&lt;br /&gt;
Can have a /pet. Pets need to be /capture'd first.&lt;br /&gt;
&lt;br /&gt;
Ranger Pets will automatically attack the target you are attacking.&lt;br /&gt;
&lt;br /&gt;
The higher the rangers CHR the better the pet will perform.&lt;br /&gt;
&lt;br /&gt;
Ranger pets can have equipment bought for them to further increase their effectiveness. To equip a piece of gear (after you have bought it from the Rangers Camp) you need to have your pet un-summoned (/reclaim), then you right click and use the appropriate pet item. The pet can have one weapon, one piece of armour, one special and one description item. You can replace items by going through the same process (the new item will replace the old). &lt;br /&gt;
&lt;br /&gt;
5% MR Bonus&lt;br /&gt;
&lt;br /&gt;
==Rogue==&lt;br /&gt;
Although less heavily armored than their fighter cousins, the Rogues use their Agility and stealth abilities  to avoid damage and deliver wicked surprise attacks dealing amazing damage.&lt;br /&gt;
====[[Assassin]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Strength, Agility, Endurance, Intelligence.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 1, 9, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 350mil&lt;br /&gt;
&lt;br /&gt;
Can wield daggers and swords, can dual wield (gaining a 10% damage bonus)&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
-7.5% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can autosneak (/autosneak), can hide (/hide). Being found (by someone who uses /search command, the chance of finding is based on INT and LVL of hider/searcher) or backstabbing someone means you need to move squares to rehide. (Autosneak/Hide work well together). INT and LVL increases the amount of squares you can move in /autosneak before becoming exhausted.&lt;br /&gt;
&lt;br /&gt;
Can use /track. /track gets more useful as you level up and can become a very handy tracking tool.&lt;br /&gt;
&lt;br /&gt;
Equipping a dagger allows you to backstab for 4x more damage. You must equip DAGGER(s) to backstab.&lt;br /&gt;
&lt;br /&gt;
In order to backstab again, you will need to move off the square you are on and back again. Then hide, then attack.&lt;br /&gt;
&lt;br /&gt;
====[[Bard]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Charisma, Agility, Endurance, Strength, Wisdom &lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 3, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 325mil&lt;br /&gt;
&lt;br /&gt;
Can wield instruments, swords, axes, blunts, fists, daggers, and staves&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, and light helmets&lt;br /&gt;
&lt;br /&gt;
Can use /song - Has three different songs. Song power is based on instrument.&lt;br /&gt;
&lt;br /&gt;
25% less mana&lt;br /&gt;
&lt;br /&gt;
8% MR Bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Cure - A minor healing spell (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Shell - Provides a minor buff to your Armour and MR (used on self).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/song #. This ability allows the Bard to sing three different song. Song effects do not stack, but you can have all three songs being played at the same time (assuming you have three Bards in the party). Costs 5 MP to cast and 2 MP a tick to sustain. You need an instrument. The instruments quality and Bards CHR determines how beneficial the song is. You cannot eat or drink while playing a song (but you can use mana restoratives or any other potion, and you can also cast magic).&lt;br /&gt;
&lt;br /&gt;
/song 1 - This song provides a passive HP/MP regeneration, every tick, for every member in the party. The MP regen will not affect the Bard (they will still lose 2 MP per tick).&lt;br /&gt;
&lt;br /&gt;
/song 2 - This song increases the STR and Armour of every member in the party.&lt;br /&gt;
&lt;br /&gt;
/song 3 - This song increases the INT and Spell Penetration of every member in the party.&lt;br /&gt;
&lt;br /&gt;
====[[Thief]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Agility, Endurance, Intelligence, Strength&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 1, 10, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 275mil&lt;br /&gt;
&lt;br /&gt;
Can wield daggers and bows.&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
2% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can autosneak (/autosneak), can hide (/hide). Being found (by someone who uses /search command, the chance of finding is based on INT and LVL of hider/searcher) or backstabbing someone means you need to move squares to rehide. (Autosneak/Hide work well together). INT and LVL increases the amount of squares you can move in /autosneak before becoming exhausted.&lt;br /&gt;
&lt;br /&gt;
Equipping a dagger allows you to backstab for 3x more damage while being hidden.&lt;br /&gt;
&lt;br /&gt;
Equipping a bow allows you to ambush for (3x + 10%) more damage while being hidden. (Average of 10% more damage when using bows at level 25).&lt;br /&gt;
&lt;br /&gt;
Thieves can steal (/steal) gold from players and NPC. 30% boosted chance to steal on NPCs. Stealing is calculated by rolling Agility and LVL of the Thief vs INT and LVL of the victim.&lt;br /&gt;
&lt;br /&gt;
Thieves have a 33% higher drop rate on items dropped from monsters. (I.E If a monster has 50% drop rate, then it would be 60%. I.E 0.5*1.2=0.6). This effects WHOLE party if in party, but only once (in other words there is no increased benefit in having more than one thief in the party).&lt;br /&gt;
&lt;br /&gt;
Trap Disarming: Thieves have an automatic check to disarm a trap whenever they stand on a trap square (there is no command needed). The higher the thieves INT and LVL the better the chance. NOT IMPLEMENTED YET.&lt;br /&gt;
&lt;br /&gt;
==Mage==&lt;br /&gt;
No RPG is complete without an arcane caster. Mages use their Intelligence to power a variety of spells. &lt;br /&gt;
====[[Necromancer]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Intelligence, Wisdom, Endurance, Agility&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 14, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 350mil&lt;br /&gt;
&lt;br /&gt;
Can wield staves, wands, and daggers&lt;br /&gt;
&lt;br /&gt;
Can wear cloth and light helmets&lt;br /&gt;
&lt;br /&gt;
12.5% MR Bonus&lt;br /&gt;
&lt;br /&gt;
10% more mana&lt;br /&gt;
&lt;br /&gt;
+1 armor per 6 levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Beam - Your first damaging spell, you will have this on character creation (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Stoneskin - This is a buff to the armour rating of the target. This has a higher effect on the caster than on anyone else (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Rot - Inflicts a DoT (damage over time) poison effect onto the target. The damage is less than Leech spells damage, but more than Beam  (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Undead - Summons a zombie to fight by your side, any damage it does heals it for about 1/3 of the damage it did.&lt;br /&gt;
&lt;br /&gt;
Leech - This spell damages the enemy enemies life force and some this life force is siphoned from it to heal the caster (used on enemy). Casting leech on your zombie will heal them.&lt;br /&gt;
&lt;br /&gt;
Blind - This spell blinds the target. Inflicting a -2 to AGL and also removing the auto map until the effect ends (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Wither - This is a debuff that increases the damage taken by the target of the spell (used on enemy).&lt;br /&gt;
&lt;br /&gt;
====[[Sorceror]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Intelligence, Wisdom, Endurance, Agility&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 14, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 350mil&lt;br /&gt;
&lt;br /&gt;
Can wield staves and wands&lt;br /&gt;
&lt;br /&gt;
Can wear cloth and light helmets&lt;br /&gt;
&lt;br /&gt;
20% more mana&lt;br /&gt;
&lt;br /&gt;
15% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can use /scribe - Enchant (needs the enchant spell) This is gained at 10th level and increases in effect every 5 levels. Refer to Decking in the New Players Guide Section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Beam - Your first damaging spell, you will have this on character creation (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Stoneskin - This is a buff to the armour rating of the target. This has a higher effect on the caster than on anyone else (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Blast - A more damaging spell than Beam (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Sap - Reduces the STR of the spells target (used on enemy).&lt;br /&gt;
&lt;br /&gt;
Power - Increases the STR of the spells target (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Golem - Summons a golem based on the div of the caster. It is cannon fodder for the Sorcerer - so do not get attached to it.&lt;br /&gt;
&lt;br /&gt;
Fade - This will turn the target of the spell invisible. You can still attack and be attacked - you just won't be seen (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Hover - This spells floats the target from the ground, making them un-trackable and allowing them to avoid certain floor based traps (used on self or target).&lt;br /&gt;
&lt;br /&gt;
==Healer==&lt;br /&gt;
Using a mix of martial ability and divine power, the Healers are a versatile class that can deal damage via spell or weapon as well as keep an entire party alive and fighting.&lt;br /&gt;
====[[Cleric]]====&lt;br /&gt;
Stat Priority: Intelligence, Wisdom, Endurance, Agility&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 13, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 300mil&lt;br /&gt;
&lt;br /&gt;
Can wield blunts, fists, staves, rods&lt;br /&gt;
&lt;br /&gt;
Can wear light, cloth, shields, and helmets&lt;br /&gt;
&lt;br /&gt;
2% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can use /scribe Soulbind and /scribe Bless. Refer to the Decking in the New Players Guide section. Soulbind is gained at level 8 and Bless is gained at level 13.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
&lt;br /&gt;
Ray - Your first attack spell, you start with this spell (used on an enemy).&lt;br /&gt;
&lt;br /&gt;
Cure - A minor healing spell (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Heal - This is the next step up from cure (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Smite (level 18) - This is a damage spell used vs undead (such as those found at the Graveyard) &lt;br /&gt;
&lt;br /&gt;
Aid (level 19) - This is the best healing spell a cleric can have. Never leave home without it (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Remedy - This removes the effects of poison on the target of the spell (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Aegis - Gives a small buff to your armour and reduces damage taken slightly from those you have DIV on (used on self).&lt;br /&gt;
&lt;br /&gt;
====[[Druid]]====&lt;br /&gt;
&lt;br /&gt;
Stat Priority: Wisdom, Agility, Endurance, Strength, Intelligence.&lt;br /&gt;
&lt;br /&gt;
Attack Increments At Levels: 4, 13, 25&lt;br /&gt;
&lt;br /&gt;
Needed EXP to Level 25: 325mil&lt;br /&gt;
&lt;br /&gt;
Can wield blunts. fists, staves, rods&lt;br /&gt;
&lt;br /&gt;
Can wear medium, light, and cloth&lt;br /&gt;
&lt;br /&gt;
4% MR Bonus&lt;br /&gt;
&lt;br /&gt;
Can morph - Cat form (offensive) at level 10, and Bear form (defensive) at level 19.&lt;br /&gt;
&lt;br /&gt;
Morph Forms (just cosmetics - has no affect on stats) based on divs:&lt;br /&gt;
*Fire (Aerotes): Tiger/Sun Bear&lt;br /&gt;
*Night (Dunsel): Panther/Black Bear&lt;br /&gt;
*Ice (Orasic): Lynx/Ice Polar Bear&lt;br /&gt;
*Lightning (Vaendac): Jaguar/Giant Panda&lt;br /&gt;
*Earth (Javn): Lion/Kodiak Bear&lt;br /&gt;
&lt;br /&gt;
Can /ROAR in bear form (from level 19). Charisma based skill. The more charisma you have, the better distraction your taunt will be. (Half the effects as the Knights TAUNT skill, but no damage reduction).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spells: &lt;br /&gt;
&lt;br /&gt;
Ray - Your first attack spell, you start with this spell (used on an enemy).&lt;br /&gt;
&lt;br /&gt;
Cure - A minor healing spell (used on self or target). &lt;br /&gt;
&lt;br /&gt;
Remedy - This removes the effects of poison on the target of the spell (used on self or target). &lt;br /&gt;
&lt;br /&gt;
Haste - Increases the speed of Stamina regeneration so that you can act faster (used on self or target). &lt;br /&gt;
&lt;br /&gt;
Nourish - This provides a food like HP regeneration effect. This is out of combat only (used on self or target).&lt;br /&gt;
&lt;br /&gt;
Faeriefire - This spell highlights the enemy by wreathing them in a harmless fire like aura, making them easier to hit. It removes the ability to hide from Assassins or Thieves (used on enemy).&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=Miscellaneous_Items&amp;diff=1993</id>
		<title>Miscellaneous Items</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=Miscellaneous_Items&amp;diff=1993"/>
				<updated>2017-07-13T17:11:16Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: Embers added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:&lt;br /&gt;
*Gray - items are junk. These either exist just to be vendor trash, or are used for quests.&lt;br /&gt;
*White - items are usable in some way, so food, water, potions, or store bought equipment.&lt;br /&gt;
*Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, are green.&lt;br /&gt;
*Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.&lt;br /&gt;
*Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.&lt;br /&gt;
*Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.&lt;br /&gt;
&lt;br /&gt;
Still WIP maybe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Embers'''&lt;br /&gt;
&lt;br /&gt;
The namesake of the game, embers are fragments of extinguished mythical stones that give damage bonuses (on weapons) or reduce the damage taken (on armour).&lt;br /&gt;
There is an ember for every divinity in the game (earth, ice, fire, lightning, storm, night). They work the same way divinities would work on player vs player or PVE combat (Earth has a bonus against storm, and Storm would do reduced damage vs earth.&lt;br /&gt;
&lt;br /&gt;
Divinitiess of embers give bonuses as follows:&lt;br /&gt;
Earth --&amp;gt; Storm --&amp;gt; Ice --&amp;gt; Fire --&amp;gt; Night --&amp;gt; Earth.....&lt;br /&gt;
&lt;br /&gt;
This means if you put an Earth ember on an armour, you would take less damage from storm divinity players/monsters attacking you. Likewise, if you put a Fire ember on your weapon, you would do increased damage to any night divinity.&lt;br /&gt;
&lt;br /&gt;
Embers come in ranges of 1%, 2%, 3% and fabled 4%. The likelihood of getting a higher % ember decreases quickly and most players tend to sell their 1% embers for the 1,000 gold they receive from vendors.&lt;br /&gt;
&lt;br /&gt;
They can drop from monsters, and every monster drops only the embers of its own divinity.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

	<entry>
		<id>https://ember-online.com/wiki/index.php?title=New_Player_Guide&amp;diff=1780</id>
		<title>New Player Guide</title>
		<link rel="alternate" type="text/html" href="https://ember-online.com/wiki/index.php?title=New_Player_Guide&amp;diff=1780"/>
				<updated>2017-06-22T10:38:58Z</updated>
		
		<summary type="html">&lt;p&gt;Cyrus: /* Dying: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a new player on Ember Online, we imagine you may have a number of questions to help you decide how you want to dive into the game. The goal of this page is to give you the information you may need to get you into the game, and to tell you how you can find any other information you might need to influence the decisions you make in game.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Ember Online is very much in active development, meaning things are often being added to, updated, and indeed, may occasionally break. Our staff are quick about fixing reported bugs, but we do rely on people to report them as they’re found, which you can do through the forums, the link to which can be found on the website you downloaded the game client from.&lt;br /&gt;
&lt;br /&gt;
The game is set in the kingdom of Alderra on the continent of Ciruin. While much of Alderra is forested, with cities and roads settled in clearings either natural or man-made, much of southern Alderra has been cleared by loggers, and has become a vast and unforgiving wasteland. To the northeast is a large, impressive mountain range, which separates Alderra from its violent, war-loving neighbor, Omaclara.&lt;br /&gt;
&lt;br /&gt;
When beginning in the game, players may pick from one of twelve races, twelve classes, and may follow one of five deities. Each of these choices will have an impact upon your character’s performance, and while there is no “best” combination, each choice should be carefully considered, as these cannot be changed without starting a new character from scratch. While playing the game, you may come to realize some players aren’t quite so friendly as others, and they may lead you astray, or even attempt to kill you. Let’s hope you know how to run…&lt;br /&gt;
&lt;br /&gt;
== The Races of Ciruin ==&lt;br /&gt;
There are twelve races available to pick during character creation, each with their own strengths, weaknesses, and special abilities. Your chosen race may also determine which class you wish to choose, as classes have specific stat requirements that not every race will be able to meet.&lt;br /&gt;
&lt;br /&gt;
''For further information refer to the &amp;quot;Races&amp;quot; section in this wiki: https://ember-online.com/wiki/index.php/Races&lt;br /&gt;
&lt;br /&gt;
* ''Dark Elves'' are stronger than their surface dwelling cousins, but aren’t quite as intelligent, wise, or agile, or as resistant to magic. They have the added benefit of being able to see in dark rooms.&lt;br /&gt;
&lt;br /&gt;
* ''Drakebloods'' are strong, agile, and sturdy, but not very intelligent or wise, and have no resistance to magic. They have a natural bonus to their armor.&lt;br /&gt;
&lt;br /&gt;
* ''Dwarves'' are strong, sturdy, and wise, with moderate magic resistance and passive spell negation. They have slightly increased health regeneration, can see in the dark, and a small natural bonus to armor.&lt;br /&gt;
&lt;br /&gt;
* ''Elementals'' are intelligent, sturdy, and wise, with a natural ability to absorb hostile magic and impressive resistance to magic.&lt;br /&gt;
&lt;br /&gt;
* ''Elves'' are intelligent, agile, wise, and beautiful, with higher resistance to magic than their underground cousins.&lt;br /&gt;
&lt;br /&gt;
* ''Gnomes'' are intelligent, agile, and wise, with the highest resistance to magic of all the options, but with the smallest health pool.&lt;br /&gt;
&lt;br /&gt;
* ''Goblins'' are strong, agile, and sturdy, but lack in resistance to magic. They can see in the dark, and recover from poisons faster than other races.&lt;br /&gt;
&lt;br /&gt;
* ''Half-Elves'' are stronger and sturdier than full elves, and more agile than humans, at the cost of some of their elven resistance to magic.&lt;br /&gt;
&lt;br /&gt;
* ''Halflings'' are intelligent and incredibly agile, though not very sturdy, with moderate resistance to magic.&lt;br /&gt;
&lt;br /&gt;
* ''Half-Orcs'' are incredibly strong and sturdy, but aren’t very intelligent, agile, or wise. They have minimal resistance to magic, but recover health three times as fast as most other races, and have reduced cooldown times.&lt;br /&gt;
&lt;br /&gt;
* ''Humans'' don’t excel at in any aspect, but are also not lacking in any aspect either, with a moderate resistance to magic backing them up.&lt;br /&gt;
&lt;br /&gt;
* ''Saurians'' are strong and agile, but not intelligent or wise, with minimal resistance to magic and a natural bonus to their armor.&lt;br /&gt;
&lt;br /&gt;
==Primary Stats ==&lt;br /&gt;
Your character's stats will determine how they perform in game, and should be considered carefully during character creation, since they can't be changed without deleting your character and starting over from scratch. Every stat provides useful benefits to every class, but some will be more important to some classes than others will, and you should consider your play style when determining what will be the best for you.&lt;br /&gt;
&lt;br /&gt;
Every class benefits from having maximum Endurance (for damage absorption), Agility (for dodging physical attacks) and a high Wisdom (for resisting magical attacks).&lt;br /&gt;
&lt;br /&gt;
Refer to this link for further information: https://ember-online.com/forums/viewtopic.php?f=11&amp;amp;t=614&lt;br /&gt;
&lt;br /&gt;
* '''Strength (STR)''' the higher your STR the more damage you will do with physical attacks (including bows).&lt;br /&gt;
* '''Agility (AGI)''' determines your ability to land physical attacks, and to avoid being hit by them. Also affects a Thieves stealing chance.&lt;br /&gt;
* '''Endurance (END)''' is one of the factors in determining your health (HP), and gives a slight reduction to physical damage taken.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; |'''HP based on END at level 25 (for Classes without HP Adjustments):'''&lt;br /&gt;
|-&lt;br /&gt;
|'''End 17'''&lt;br /&gt;
|900&lt;br /&gt;
|'''End 18'''&lt;br /&gt;
|960&lt;br /&gt;
|'''End 19'''&lt;br /&gt;
|1020&lt;br /&gt;
|'''End 20'''&lt;br /&gt;
|1080&lt;br /&gt;
|-&lt;br /&gt;
|'''End 21'''&lt;br /&gt;
|1140&lt;br /&gt;
|'''End 22'''&lt;br /&gt;
|1200&lt;br /&gt;
|'''End 23'''&lt;br /&gt;
|1260&lt;br /&gt;
|'''End 24'''&lt;br /&gt;
|1320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Intelligence (INT)''' determines your spell power for magic users (effects and damage), your ability to find hidden players and NPCs, and a hidden character's ability to remain hidden when being searched for, and your resistance to the Thieves stealing ability. Also affects a Thieves trap disarm chance&lt;br /&gt;
* '''Wisdom (WIS)''' is one of the factors in determining your mana pool (MP), and along with your race and class, determines your magic resistance (MR) to hostile spells. You need to invest in WIS to benefit from class/Racial MR bonuses. A high WIS also improves a Druids morphed form.&lt;br /&gt;
* '''Charisma (CHR)''' is how charismatic your character is, and plays a role in the amount of health and mana all classes have. Also increases a Bards song power and makes a Rangers pet more effective. A knights taunt and a Druids Bear forms Roar ability are also improved with higher CHR.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; |'''HP/MP Increases based on CHR (per LVL):'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Chr 10'''&lt;br /&gt;
|0HP/0MP&lt;br /&gt;
|'''Chr 11'''&lt;br /&gt;
|0-1HP/0MP&lt;br /&gt;
|'''Chr 12'''&lt;br /&gt;
|0-1HP/0-1MP&lt;br /&gt;
|-&lt;br /&gt;
|'''Chr 13'''&lt;br /&gt;
|1-2HP/0-1MP&lt;br /&gt;
|'''Chr 14'''&lt;br /&gt;
|1-2HP/0-2MP&lt;br /&gt;
|'''Chr 15'''&lt;br /&gt;
|1-3HP/0-2MP&lt;br /&gt;
|-&lt;br /&gt;
|'''Chr 16'''&lt;br /&gt;
|1-3HP/1-2MP&lt;br /&gt;
|'''Chr 17'''&lt;br /&gt;
|2-4HP/1-2MP&lt;br /&gt;
|'''Chr 18'''&lt;br /&gt;
|2-4HP/1-3MP&lt;br /&gt;
|-&lt;br /&gt;
|'''Chr 19'''&lt;br /&gt;
|2-5HP/1-3MP&lt;br /&gt;
|'''Chr 20'''&lt;br /&gt;
|2-5HP/2-3MP&lt;br /&gt;
|'''Chr 21'''&lt;br /&gt;
|3-6HP/2-3MP&lt;br /&gt;
|-&lt;br /&gt;
|'''Chr 22'''&lt;br /&gt;
|3-6HP/2-4MP&lt;br /&gt;
|'''Chr 23'''&lt;br /&gt;
|3-7HP/2-4MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As you can see, every stat will play a role with every class in the game, so there won't be a way to make a &amp;quot;perfect&amp;quot; character. You will have to think about how you wish to balance your stat points during character creation to create the best character for your play style.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''RE-ALLOC:''' If you make a mistake with your choice of stat allocation, never fear! On the Character Selection screen there is a RE-ALLOC option. This will enable you to re-allocate the stats of the character highlighted. You can do this any amount of times - however after 8th level it will cost you experience. READ THE INSTRUCTION GIVEN FOR FULL DETAILS! But basically: Go back to Seamoor and un-equip your equipment before choosing this option (then level up. Remember - you will have lost all your spells, but will have the cost refunded to you).&lt;br /&gt;
&lt;br /&gt;
===Derived Stats===&lt;br /&gt;
*'''Level (LVL)''' This will increase as your character gains experience from completing quests and slaying monsters. This influences many aspects of your characters abilities.&lt;br /&gt;
*'''Health or Hit Points (HP)''' This is how much damage you can take before waking up in a temple. END, LVL and (to a lesser effect) CHR influence how many HP your character will have.  Also Barbarians and Knights have more hit points than other classes. HP are restored by drinking healing potions, eating food or slowly through time (faster in a temple).&lt;br /&gt;
*'''Mana or Magic Points (MP)''' This is how much power that you have available to cast spells, sing song and morph. WIS, LVL and (to a lesser effect) CHR as well as (in some cases) your class influences how many MP you will have. MP are restored by using mana restoratives, drinking something or slowly through time (faster in a temple).&lt;br /&gt;
*'''Stamina''' This is how many time you can act in a round. Attacking, casting spells and certain abilities take up a Stamina point. How many stamina points you have is based on your LVL and class. Stamina point are replenished through time (all at once).&lt;br /&gt;
*'''Attack Rate''' This is a hidden stat and is based on your AGL and LVL. It is the chance you have to hit something with a physical attack. Knights gain a small bonus to this.&lt;br /&gt;
*'''Dodge Rate''' This is a hidden stat and is based on your AGL and LVL. It is the chance you have to dodge a physical attack. Monks gain a small bonus to this, while Barbarians lose some dodge.&lt;br /&gt;
*'''Fizzle Rate''' This is a hidden stat. This is the chance that a spell will fail in its casting. INT and LVL and some races have an influence of fizzle rate as well the level of the spell. There is always a chance to fizzle.&lt;br /&gt;
*'''Spell Penetration''' This is a hidden stat and is based on your INT and LVL. This is the chance you have to successfully bypassing an enemies magic resistance. Staff weapons increase spell penetration. &lt;br /&gt;
*'''Spell Damage'''  This is a hidden stat and is based on your INT and LVL and the spell involved.&lt;br /&gt;
*'''Magic Resistance (MR)''' This is a hidden stat and is based on your WIS and LVL. Certain classes and races also have bonuses to their MR. Assassins and Barbarians have a reduced magic resistance. This is the chance you have to successfully resist or reduce the effect of enemy magic.&lt;br /&gt;
&lt;br /&gt;
== Playable Classes ==&lt;br /&gt;
There are twelve classes players can choose from, which, like races, all have their own strengths and weaknesses that would need to be overcome. They also have their own experience requirements to reach the maximum, as well as different skill sets that will help in however you choose to play them. While it’s possible to look at classes as the standard RPG roles of DPS, heals, and tank, the classes are very versatile, and can be built differently to fit different roles. The information here is just a brief overview of what each class can do, as well as which stats are important to them.&lt;br /&gt;
&lt;br /&gt;
For more detailed information refer to the &amp;quot;Classes&amp;quot;  section in this Wiki: https://ember-online.com/wiki/index.php/Classes&lt;br /&gt;
&lt;br /&gt;
===Assassin===&lt;br /&gt;
Assassins rely on their stealth to surprise their enemies. They are stealthy enough to sneak around unseen and to hide in shadows. While hidden in the shadows the assassin can backstab their enemy with their dagger for a large amount of damage. They can also track their prey to wherever they try to run. &lt;br /&gt;
&lt;br /&gt;
Assassins can wear up to medium armour, along with a helm and shield. They are restricted to sword or daggers and can dual wield weapons for extra damage (at the expense of defence).&lt;br /&gt;
&lt;br /&gt;
===Barbarian===&lt;br /&gt;
Barbarian are brutal warriors. They rely on their toughness and brute strength to overcome their enemies. Their great health means they can take a lot of punishment. However they are more susceptible to magic and their rage makes them easier to hit in combat. &lt;br /&gt;
&lt;br /&gt;
Barbarians can wear up to medium armour, along with a helm and shield. They can wield almost any weapon they can get their hands on. They can also dual wield weapons for extra damage (at the expense of defence).&lt;br /&gt;
&lt;br /&gt;
===Bard===&lt;br /&gt;
The Bard is a boon to any party. Their songs can inspire, not only the bard, anyone who is in their party. They have a song to fit most circumstances. The more charismatic they are the more of an effect they will have on their audience. Bards can also cast minor healing and protection spells. &lt;br /&gt;
&lt;br /&gt;
Bards can wear up to medium armour and light helms. They need an instrument to perform their songs (the quality of the instrument also affects the quality of their songs). They can wield most weapons.&lt;br /&gt;
&lt;br /&gt;
===Cleric===&lt;br /&gt;
Clerics are one of the most devout of the classes. Their power derives from their God. They have limited combat magic and combat power; their main focus is keeping themselves and their friends alive through increasingly powerful healing magic. Through their faith in their God they can bless body armour and weapons. They can also cloak themselves in a protective field to reduce damage taken. &lt;br /&gt;
&lt;br /&gt;
Clerics can wear up to light armour, but they can wear any helm and equip any shield. They are restricted to blunt weapons, staves or fist weapons.&lt;br /&gt;
&lt;br /&gt;
=== Druid ===&lt;br /&gt;
* Important Stats: Intelligence, Wisdom&lt;br /&gt;
* Exp to 25: 325 million&lt;br /&gt;
* Weapons: Blunt, Staff, Fist&lt;br /&gt;
* Armors: Cloth, Light, Medium&lt;br /&gt;
* Skills: Cure, Faeriefire, Haste, Morph, Nourish, Ray, Remedy&lt;br /&gt;
&lt;br /&gt;
Druids make use of their powerful connection to nature not only to heal their allies, but to change their shape and deal devastating damage (you will want to do this, however you cannot cast magic when morphed). Druids begin as Healers until level 8, and become Elder Druids at level 25.&lt;br /&gt;
&lt;br /&gt;
=== Knight ===&lt;br /&gt;
* Important Stats: Strength, Charisma&lt;br /&gt;
* Exp to 25: 300 million&lt;br /&gt;
* Weapons: Blunt, Dagger, Staff, Sword, 2-handed, Fist&lt;br /&gt;
* Armors: Cloth, Light, Medium, Heavy, Light Helmet, Heavy Helmet, Shield&lt;br /&gt;
* Skills: Taunt, Shield Bash&lt;br /&gt;
&lt;br /&gt;
Knights use their heavy armor and abilities to provide a distraction for their allies, able to shrug off hits that would cripple some others. Knights begin as Fighters until level 8, and become Cavaliers at level 25.&lt;br /&gt;
&lt;br /&gt;
=== Monk ===&lt;br /&gt;
* Important Stats: Strength, Agility&lt;br /&gt;
* Exp to 25: 350 million&lt;br /&gt;
* Weapons: Staff&lt;br /&gt;
* Armors: Cloth, Light&lt;br /&gt;
* Skills: Dual Wield, Roundhouse Kick, Meditation&lt;br /&gt;
&lt;br /&gt;
Monks wear very little in the way of armor, but are light on their feet and fast enough to throw in an extra attack when using a second weapon; they also deliver a devastating roundhouse kick after every two successful hits in a row, dealing twice the normal damage. Monks begin as Fighters until level 8, and become Ninjas at level 25.&lt;br /&gt;
&lt;br /&gt;
=== Necromancer ===&lt;br /&gt;
* Important Stats: Intelligence, Wisdom&lt;br /&gt;
* Exp to 25: 350 million&lt;br /&gt;
* Weapons: Dagger, Staff&lt;br /&gt;
* Armors: Cloth, Light Helmet&lt;br /&gt;
* Skills: Beam, Blind, Leech, Rot, Stoneskin, Undead&lt;br /&gt;
&lt;br /&gt;
Necromancers are powerful mages who use their connection to death to drain health from their foes, and even drain their own health to heal an undead minion. Necromancers begin as Mages until level 8, and become Death Mages at level 25.&lt;br /&gt;
&lt;br /&gt;
=== Paladin ===&lt;br /&gt;
* Important Stats: Strength, Intelligence&lt;br /&gt;
* Exp to 25: 300 million&lt;br /&gt;
* Weapons: Blunt, Dagger, Staff, Sword&lt;br /&gt;
* Armors: Cloth, Light, Medium, Heavy, Light Helmet, Heavy Helmet, Shield&lt;br /&gt;
* Skills: Cure, Heal, Protect, Remedy, Sight, Smite, Aegis&lt;br /&gt;
&lt;br /&gt;
Paladins are strong in their faith, turning their devotion to their gods outward into the need to shield their allies from all harm, taking damage in their place. Blunt weapons in the hands of a paladin do 16% more damage. Paladins begin as Fighters until level 8, and become Guardians at level 25.&lt;br /&gt;
&lt;br /&gt;
=== Ranger ===&lt;br /&gt;
* Important Stats: Agility, Charisma&lt;br /&gt;
* Exp to 25: 300 million&lt;br /&gt;
* Weapons: Blunt, Bow, Dagger, Staff, Sword, Fist&lt;br /&gt;
* Armors: Cloth, Light, Medium, Light Helmet, Heavy Helmet&lt;br /&gt;
* Skills: Pets, Track&lt;br /&gt;
&lt;br /&gt;
Rangers excel at finding those lost in the woods, using their pets and their natural skill to fight those who wish to upset the balance of nature. Rangers begin as Fighters until level 8, and become Stalkers at level 25.&lt;br /&gt;
&lt;br /&gt;
=== Sorcerer ===&lt;br /&gt;
* Important Stats: Intelligence, Wisdom&lt;br /&gt;
* Exp to 25: 350 million&lt;br /&gt;
* Weapons: Staff&lt;br /&gt;
* Armors: Cloth, Light Helmet&lt;br /&gt;
* Skills: Beam, Blast, Enchant, Golem, Power, Sap, Stoneskin&lt;br /&gt;
&lt;br /&gt;
Sorcerers are wielders of the arcane arts, and can use them to devastating effect, damaging opponents and strengthening themselves and their allies. Sorcerers begin as Mages until level 8, and become Enchanters at level 25.&lt;br /&gt;
&lt;br /&gt;
=== Thief ===&lt;br /&gt;
* Important Stats: Intelligence, Agility&lt;br /&gt;
* Exp to 25: 275 million&lt;br /&gt;
* Weapons: Dagger, Bow&lt;br /&gt;
* Armors: Cloth, Light, Medium, Light Helmet, Heavy Helmet, Shield&lt;br /&gt;
* Skills: Autosneak, Backstab, Hide, Steal&lt;br /&gt;
&lt;br /&gt;
Thieves are sneaky, and make a habit of relieving things of the coins in their pockets; when wielding a dagger, thieves can also backstab by attacking when hidden, dealing three times their usual damage. Thieves begin as rogues until level 8, then become Brigands at level 25.&lt;br /&gt;
&lt;br /&gt;
== First Steps ==&lt;br /&gt;
===Race/Class:=== &lt;br /&gt;
Before creating your character have a think about what kind of character you wish to play. Then have a look inside this wiki (the forums can also be useful) for more information on the Classes and Races available.&lt;br /&gt;
&lt;br /&gt;
Race: https://ember-online.com/wiki/index.php/Races&lt;br /&gt;
&lt;br /&gt;
Classes: https://ember-online.com/wiki/index.php/Classes&lt;br /&gt;
&lt;br /&gt;
This will give you an idea of the kind of race, class and stat distribution you should consider. If you have already made a character it is not too late to change.&lt;br /&gt;
&lt;br /&gt;
===Equipping:=== &lt;br /&gt;
You will start of with a set of equipment suitable for your chosen class. Click on the &amp;quot;Items&amp;quot; tab - which is found to the mid left of the game play screen. You will now see all of your equipment - equip your armour and weapons. &lt;br /&gt;
&lt;br /&gt;
===Automap:=== &lt;br /&gt;
Then click on the &amp;quot;Map&amp;quot; tab - this will only display one square for now, but it will fill up as you move around in the game. This will help with your exploration.&lt;br /&gt;
&lt;br /&gt;
===Game Options:=== &lt;br /&gt;
You might as well set your macros and options as well. Press the &amp;quot;alt&amp;quot; key on your keyboard. This will open up a menu to the top of the game play screen. Have a look at the various options and set them up to your own preferences.&lt;br /&gt;
&lt;br /&gt;
===Set Your Macros:=== &lt;br /&gt;
The &amp;quot;macros&amp;quot; is found in the &amp;quot;options&amp;quot; section of the menu you have just opened up. This will enable you to set up keyboard short cuts for all the commands you can use in game (see the &amp;quot;Commands&amp;quot; section for a list of the various commands).&lt;br /&gt;
&lt;br /&gt;
'''Example Macro:'''&lt;br /&gt;
I would recommend setting up potion use for emergencies. Put into the &amp;quot;F1&amp;quot; section: &lt;br /&gt;
/use azure potion&lt;br /&gt;
From then on, whenever you click the F1 key, you will use an azure potion, which will heal your wounds (assuming you have azure potions off course).&lt;br /&gt;
&lt;br /&gt;
'''Quick Icons:'''&lt;br /&gt;
To the right of this sub menu you can set up the the various &amp;quot;Player Quick Icons&amp;quot;. By default it will be set on the &amp;quot;arrow&amp;quot; one.&lt;br /&gt;
In the game screen you can change which one is selected by clicking on it. They are found to the right of the game screen, about 2/3's down.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;attack&amp;quot; icon (which looks like a sword) is already set up. Left click to &amp;quot;attack&amp;quot;, right click to &amp;quot;look over&amp;quot;, the middle mouse button is free to add something to.&lt;br /&gt;
&lt;br /&gt;
'''Macro for Casters:''' &lt;br /&gt;
Feel free to put commands into the others ones as needed (for example if you chose sorcerer or necromancer you may want to change the &amp;quot;Spell 1&amp;quot; icon to: &amp;quot;c beam&amp;quot; (without the quotes) for left click and &amp;quot;look&amp;quot; (without the quotes) for the right click. Then when you have the &amp;quot;red wand&amp;quot; (which is the &amp;quot;Spell 1&amp;quot; macro) icon selected whenever you left click on an enemy you will cast the beam spell on it, and when you right click you will look it over. For Clerics or Druids replace &amp;quot;c beam&amp;quot; with &amp;quot;c ray&amp;quot; (again without the quotes). You can see what spells (and skills) you have by clicking on the &amp;quot;Skills&amp;quot; tab (near the &amp;quot;Items&amp;quot; tab).&lt;br /&gt;
&lt;br /&gt;
===Commands:=== &lt;br /&gt;
Have a look at the Commands section in this wiki to see the sort of things you can do (including how to communicate with your fellow players). https://ember-online.com/wiki/index.php/Commands&lt;br /&gt;
&lt;br /&gt;
== Some Basic Tips ==&lt;br /&gt;
&lt;br /&gt;
===Bare Necessities:=== &lt;br /&gt;
Always carry a minimum of one stack of potions (for emergencies - although more is better) and a stack of food as well (unless your a monk - then you can just meditate).&lt;br /&gt;
If you use magic then you will also want to carry some mana restoratives and a stack of drink.&lt;br /&gt;
&lt;br /&gt;
===First Steps:=== &lt;br /&gt;
Buy a rope (always comes in handy)! Sadly there are no 10' poles in the game yet. The rope will aloow you to climb up or down in certain areas.&lt;br /&gt;
&lt;br /&gt;
If you are in a dark area (you will only be able to see the square you are in, with no indication of where you can travel to. You will also not be able to see monsters either) and your race does not have infravision you will need a light source. Torches last for 3 minutes, Lanterns last for 10 minutes. The Paladin also has the Sight spell.&lt;br /&gt;
&lt;br /&gt;
===Level 1 to 8 in Three Simple Steps!===&lt;br /&gt;
Complete the Tutorial Island Quest - Quest #6000 Link: https://ember-online.com/wiki/index.php/Quest_List#Tutorial_Island_Quests&lt;br /&gt;
This will take you to level 2. &lt;br /&gt;
&lt;br /&gt;
Then go to Seamore and then find Callista Elm (she is in the streets just before the Arenas - to the West). When you complete her two quests you will be level 7! Hurrah and much rejoicing! Almost feels like cheating. You will however need to run to two different cities and you will also need 245 gold for the items she wants; 45 gold (treant sap) for the first item and 200 gold (forest hat) for the next item... See the link above for more information, also theck the Atlas page. Move fast, or some beastie may eat you.&lt;br /&gt;
&lt;br /&gt;
Then finish the other quests in the first city (Seamoor). This will provide you some easy experience and gold (and in some cases items you can use). By the end of which you should be level 8 and well on your way to level 9.&lt;br /&gt;
&lt;br /&gt;
===To Level Up:=== &lt;br /&gt;
When you are ready to level (you will be given confirmation of this in game) you will need to go to your guild (this will cost you some gold - the cost increases with level). You can use the '''/exp''' command at anytime to see how much EXP you have and how much you need to level up (you will stop gaining EXP when you have 110% of the experience required for the next level). Mages and Healers users can buy some minor spells in their guild.&lt;br /&gt;
&lt;br /&gt;
===Safe Spots:=== &lt;br /&gt;
You cannot be attacked in cities (the exception to this is the Games Room/Battledome, this is where people will go to duel one another with no experience loss). You are also safe in shops and one or two other locations. If you log off outside of a Safe Spot you will be vulnerable to attack (see &amp;quot;Logging Off&amp;quot; below).&lt;br /&gt;
&lt;br /&gt;
===Logging Off:=== &lt;br /&gt;
If you log off out of a safe spot, you character will have a &amp;quot;Combat Timer&amp;quot; lock. Your character will not be fully logged off until this has expired (in 10 seconds). However if you are attacked by anything during that time the Combat Timer will restart. You will not be able to log on any other character until the timer is gone (which could mean the death of the character you just logged off, if there is an enemy present). You can however log back into the character you just logged off with no delay.&lt;br /&gt;
&lt;br /&gt;
===Dying:=== &lt;br /&gt;
If you die the monster that killed you will have any gold you were carrying. Also anything that you are carrying (that is not soulbound) has a chance of dropping (33% chance per item). There is also a minor experience penalty (this is based on your level). You lose 1% EXP on death (to a maximum of 1.5 Million - you will never go beneath the EXP you need for your current level). There is also a &amp;quot;Death Sickness&amp;quot; penalty.&lt;br /&gt;
&lt;br /&gt;
'''Death Sickness:'''&lt;br /&gt;
Whenever you have been killed you will receive a Death Sickness Penalty:&lt;br /&gt;
&lt;br /&gt;
PVP:&lt;br /&gt;
&lt;br /&gt;
At 25th LVL: You lose 2 from all your stats for 2 minutes first death, -3.5 from all your stats for 4 minutes on your second death, -5 to all your stats for 6 minutes on your third death and a -9 to all your stats for 8 minutes on your fourth and subsequent death.&lt;br /&gt;
&lt;br /&gt;
16th to 25th LVL: You lose no stat points for 2 minutes after the first death, you lose 2 stat points for 2 minutes on your second death, -3.5 stat points for 4 minutes on your third death, -5 stat points for 6 minutes on your fourth death and -9 stat points for 8 minutes on your fifth and subsequent death in PVP.&lt;br /&gt;
&lt;br /&gt;
The effects do not stack, but the timer is reset each time you die and the penalty to your stats, and the time you will suffer this penalty, is increased to the next step accordingly.&lt;br /&gt;
&lt;br /&gt;
PVE: &lt;br /&gt;
&lt;br /&gt;
You have -2 to all your stats for 30 seconds, any situation.&lt;br /&gt;
&lt;br /&gt;
Death Sickness will not occur in game rooms and arenas(?).&lt;br /&gt;
&lt;br /&gt;
'''Getting Pk'd:'''&lt;br /&gt;
From level 1 to level 15 you cannot be killed (pk'd) by other players. After that, tread carefully.&lt;br /&gt;
&lt;br /&gt;
===Temples:=== &lt;br /&gt;
Remember to set your temple. To do this visit the temple of your divinity and chose the appropriate option. From now on this is where you will spawn when the game resets or you have died horribly, screaming in pain and anguish. You can also pay for healing (1 gold = 10 HP healed). You will regenerate mana and health quicker in a temple.&lt;br /&gt;
&lt;br /&gt;
===Level 8 Now?:=== &lt;br /&gt;
When you reach level 8 you will gain your class title, some class abilities, and be ready for the next city (Canopia). Head west out of Seamoor and then follow the path to the south and you will eventually reach Canopia. From now on to level you will need to go to your class specific guild (if your a magic user you can buy new spells from those guilds - assuming you are high enough level for them).&lt;br /&gt;
&lt;br /&gt;
===Quests:=== &lt;br /&gt;
There is a list of Quests that you can complete and a rough guide on how to do them in this wiki (https://ember-online.com/wiki/index.php/Quest_List) Take the quests in Canopia.The next step I recommend is to visit the lumber mill. Go out off Canopia's north gate and then head west, follow the river, then south. There are several quests here. Talk to the Ancient Treant (the other treants are hostile) and the shop keeper in the mill.&lt;br /&gt;
&lt;br /&gt;
You need to make sure that you all have the Quest active. Then it is simply a case of going and doing the Quest. The best Quests to do in a group are the ones that involve putting monsters out of misery (killing them) or deliveries. In the kill Quests every kill by the party is awarded to each member (even kills by members in the party who do not have the Quest will be awarded to the members who have the quest). The ones where you have to gather items will seem to take even longer because EVERYONE in the party (who has the Quest) will need to gather up the same amount. So if the Quest needed you to collect 10 bent toothpicks, you will need to gather 10 bent toothpicks for each party member. You will each need to cash in the Quest for your own reward. &lt;br /&gt;
&lt;br /&gt;
*Before selling an item that drops from a creature check the Quests List section (https://ember-online.com/wiki/index.php/Quest_List) first. You may find out later that you needed it to complete a quest.&lt;br /&gt;
*You can also check the Atlas section (https://ember-online.com/wiki/index.php/Atlas). This will tell you what kind of creatures (and what they drop) are in specific locations (ctrl + f is your friend).&lt;br /&gt;
&lt;br /&gt;
===Levelling:=== &lt;br /&gt;
There are three basic ways of levelling: &lt;br /&gt;
&lt;br /&gt;
1) Fast levelling (most popular choice). You use potions to heal in combat, at an increased expense. Healers can of course heal during combat (instead of potions you will be mainly using mana restoratives).&lt;br /&gt;
&lt;br /&gt;
2) Slow levelling. You use food/water after a fight. Greatly reduced expenses. &lt;br /&gt;
&lt;br /&gt;
3) Arena levelling (see below). &lt;br /&gt;
&lt;br /&gt;
You gain ever less EXP for every level you are above the creature (-15% per level to a maximum of 99%). You gain slightly more EXP for every level you are lower (5% per level that caps at 25%).&lt;br /&gt;
&lt;br /&gt;
Also levelling in a party can be advantageous (see below).&lt;br /&gt;
&lt;br /&gt;
'''Party Levelling:'''&lt;br /&gt;
There is a benefit in levelling with others. The maximum party size is 6. Kill shot experience is divided among the party - but there is a small experience boost based on party size (more party members means a higher experience boost). The experience you get for damaging or healing (healing is usually less than experience compared to damaging) is given to the person healing/damaging. Traveling in a party is also safer and you can tackle monsters that would usually be too problematic for solo-levelling. &lt;br /&gt;
&lt;br /&gt;
'''Forming a Party:'''&lt;br /&gt;
One person will (see the Commands section for more information on this Command and others): /invite [name] each person who wishes to be in the party (remember you can only have a maximum of 6 people in a Party). People who wish to join the party will type: /join [name]. The person forming the Party will be the Party Leader. The party leader is the one who decide where the party goes and everyone will automatically follow the Party Leader. You can leave the Party at anytime by typing: /disband. If the Party Leader does this, the whole party is disbanded.&lt;br /&gt;
&lt;br /&gt;
'''Party Loot:''' &lt;br /&gt;
Gold is also divided among the party, item drops however are not. There is a command: /randparty that will select a party member from random (useful for equipment drops - this can only be done by the Party Leader). Sell-able loot can be sold and divided among the group - this would be honour based. Solo-levelling will be a little slower, but you do not need to worry about loot division. &lt;br /&gt;
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'''Arena Levelling:'''&lt;br /&gt;
You can level safely in an arena and take it at your own pace. You can still be killed by the beastie if you do not pay attention, but no player can pk you. You do not even need to move! Just pull the chain and summon a beastie. There is a price though. You will gain less experience and gold (-25% to both), also the creature will not drop any equipable gear that its wild counterpart may.&lt;br /&gt;
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===Divinity:=== &lt;br /&gt;
It is also a good idea to level on something that you have div (divinity) over (especially from level 15 onwards). Each of the Divinities has a div that it is strong against (you will do more damage attacking creatures/players of this div, and take less damage in return) and a div it is weak against (you will take more damage from and do less damage to creatures/players of this div). It works like this: Night (Dunsel) has div over Earth, Earth (Javn) has div over Lightning, Lightning (Vaendac) has div over Ice, Ice (Orasic) has div over Fire and Fire (Aerotes) has div over Night. Levelling on something you have div over will make your life easier. This is a 10% bonus to damage to things you hit that you have DIV on, or an extra 10% damage taken if what is hitting you has DIV on you.&lt;br /&gt;
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===Equipment:=== &lt;br /&gt;
Upgrade your Equipment. Equipment have level requirement. Upgrade your equipment at each cap (equipment level caps: 8th, 15th 20th and 25th). Items that drop from creatures (or quest rewards) are usually better than the equivalent level store bought items from towns. Right click on an item and choose &amp;quot;examine&amp;quot; will show you its stats (and whether you can actually use it or not). Remember though some items that drop from creatures can come partially decked (see &amp;quot;Decking Equipment&amp;quot; section below for more info).&lt;br /&gt;
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*If you are looking to upgrade your Equipment, you can refer to the Equipment section (https://ember-online.com/wiki/index.php/Equipment). This will show you a comprehensive list of the various pieces of equipment in game. You can then find the location of the item by referring to the Atlas (https://ember-online.com/wiki/index.php/Atlas). This will tell you what kind of creatures (and what they drop) are in specific locations (ctrl + f is your friend).&lt;br /&gt;
*Do not rely on creature drops to provide your equipment! You may find that by the time the item drops, you are past the level anyway and now a shop bought is better. It is best to combine farming with levelling; if the item has not dropped before it is time to move on, just move on and buy a shop bought.&lt;br /&gt;
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'''Decking Equipment:'''&lt;br /&gt;
You may also want to deck your equipment for increased damage/protection (see &amp;quot;Decking Equipment&amp;quot; section below for more info).&lt;br /&gt;
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===Banking:=== &lt;br /&gt;
Bank often! Basically whenever you gather enough gold (or found a nice shiney piece of equipment) that it would hurt to lose, go to the town and bank it (or be prepared to lose it). Remember that, although you cannot be player-killed (pk'd) until level 16; you can still lose gold and items if you die (no matter what your level is). If someone comes across what you have dropped or kills the beastie that killed you - they could end up with the gold you were carrying (prior to death) and the items you dropped. &lt;br /&gt;
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'''Item Vault:'''&lt;br /&gt;
Banks have a vault that you can put items into - all characters on the account that you are using have access to this vault.&lt;br /&gt;
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===Guilds:=== &lt;br /&gt;
Consider joining a Guild. Personally I would browse the forums and talk to people in the game, to get a general feel of the guilds and the people in them, before choosing a place to set up home (off course you can always leave a guild if you do not feel the guild is suitable for you). A guild is a good place to get information, conversation, and help from your fellow clan members.&lt;br /&gt;
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This should be enough to give you a foothold in the game.&lt;br /&gt;
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== Decking Equipment ==&lt;br /&gt;
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You can &amp;quot;deck&amp;quot; equipment (body armour and weapons can be given bless and enchanted, shield and helms can only be enchanted; all can be soulbound). This improves the item by increasing a weapons damage and making armour more protective.&lt;br /&gt;
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'''WHAT IS NEEDED:''' You will find scrolls of enchant and soulbind in the magic shops of a town. You will also find scrolls of blessing in each of the temples of divinity (you will want all five of them). &lt;br /&gt;
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'''ALTERNATIVELY:''' Clerics gain the bless scribe option at level 13, soulbind at 8th and Sorcerers can buy the enchant spell at level 10 (their enchant gets more powerful every 5 levels: dull at 10th, soft at 15th, bright at 20th and brilliant at 25th). &lt;br /&gt;
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'''HOW TO SCRIBE:''' To scribe the spell you will need a &amp;quot;blank scroll&amp;quot; that you can buy from most magic shops and mana (1/2 of your mana for a bless and all of your mana for soulbind and enchant). However, there is a chance for a spell fizzle. If there is a fizzle you will use up the scroll and mana as normal and have nothing to show for it (this chance is generally low).&lt;br /&gt;
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'''SOULBINDING:''' Soulbound (SB) items will bind itself to the first person who equips it. It then cannot be given to another character (but you can put it into your vault at the bank). you cannot drop a soulbound item once it has been binded, but you can sell it when you no longer need it. Once an item is soulbound it cannot be dropped on death.&lt;br /&gt;
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'''HOW TO USE THE SCROLL:''' To use the scroll hold &amp;quot;ctrl&amp;quot; key and drag the scroll over the item. To soulbind you will also need an emberstone.&lt;br /&gt;
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Also you do not need to worry about wasting scrolls. You will not be allowed to put the same divinity bless on twice and you can only ever upgrade an enchantment (any enchantment equal to or lower than what is already on an item will not be used and you will be notified). So you will not lose any scrolls. &lt;br /&gt;
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'''ADVISE:''' I would only deck an item of 15th+ level (you will get there pretty quick) and maybe only soulbind an item of 20+ level (when the levelling speed slows down). Just remember - anything not soulbound could be dropped on death, so decide how valuable the item is to you (because what works for me may not for you - feel free to deck and/or SB lower level items if you wish).&lt;br /&gt;
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'''MORE INFORMATION:''' Each level of enchant will add +1 to the AD (average damage) of a weapon or +2 to the protection rating of body armour or +1 to the protection rating of a helm/shield.&lt;br /&gt;
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Each bless will add +1 to the AD of a weapon and +1 to the protection rating of body armour.&lt;br /&gt;
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'''DECKED WEAPONS:''' A fully decked weapon will be 9 points higher than an un-decked weapon. It will have all 5 blesses and an enchant level of brilliant.&lt;br /&gt;
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'''DECKED ARMOUR:''' A full decked piece of Body Armour will be 13 points more protective than a standard un-decked piece. It will have all 5 blesses and an enchant level of brilliant. &lt;br /&gt;
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Helms and shields cannot be blessed. So a fully decked Shield/Helm will only have the brilliant enchant, which give +4 protection.&lt;br /&gt;
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'''INSTRUMENTS:''' Instruments can only be soulbound.&lt;br /&gt;
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'''FULLY DECKED:''' As DECKED (above) but the piece of equipment will also be soulbound (see below).&lt;br /&gt;
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'''EXAMINING EQUIPMENT:''' You can right-click and examine a weapon or piece of armour and you will be shown the enchant level and each blessing that it has (also whether it is soulbound and to whom it is soulbound too). Every bless/enchant on an item will be already added into the AD/protection rating of the item examined.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>	</entry>

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