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by Maker
Mon Jun 27, 2016 3:13 pm
Forum: Archive Chat
Topic: Pets
Replies: 25
Views: 16835

Re: Pets

I like the idea of a single pet for how much less hassle running a sorc or necro would be. But multiple summoned pets are also good for reducing the odds that you'll be attacked over one of your pets when in a high damage oad situation. So a single pet would be a trade off: Easier to use/keep track ...
by Maker
Tue May 31, 2016 9:34 am
Forum: Archive Chat
Topic: Sorcerer/Enchanter
Replies: 21
Views: 14113

Re: Sorcerer/Enchanter

NiteHawk wrote: Might even be better to allow it only in cities, to prevent people combat teleporting out.


That sounds like a good idea.

As far as magic missile goes, I like the idea, but it needs a different name.
by Maker
Thu May 26, 2016 12:01 pm
Forum: Archive Chat
Topic: New class idea
Replies: 9
Views: 6972

Re: New class idea

It could be something like leather armor and duel daggers. More of a practical and professional fighter than a knight mage. There are multiple possibilities.
by Maker
Thu May 26, 2016 9:27 am
Forum: Archive Chat
Topic: New class idea
Replies: 9
Views: 6972

Re: New class idea

I've always been fond of the blade mage idea for RoK (and now Ember). It'd be a character that could wear full armor like a paladin, but instead of heal and protect, it would have the same level damage spell and perhaps a new and unique spell or ability specific to that class. The benefits would be ...
by Maker
Mon May 23, 2016 10:28 am
Forum: Archive Chat
Topic: Knapsacks
Replies: 16
Views: 11723

Re: Knapsacks

I like where this is going. If we're retaining stackable items, than 1 knapsack with say 6-12 slots slots would be more than enough. I also think that considering a cool down for potions wouldn't necessarily be a bad thing. With old RoK, fights would quite frequently turn into a contest of who has t...

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