Search found 251 matches
I've no idea what to say about this. I did it right after I read this and couldn't see a problem. Everything displayed properly and worked fine. I just created a new character and did it again. This time I had it take the rope from tutorial island and everything worked fine. I'm not sure what you ex...
- Sun Oct 06, 2019 7:19 am
- Forum: Build Log
- Topic: Build Change/Fix Log - 10-6-2019
- Replies: 0
- Views: 2018
Some minor changes to instances already in game were made, mainly for build/server reasons and probably won't be noticeable. Magma Pools - To get to the Flame Salamander you will again need the Blue and Green Sigils. NEW INSTANCES Treasure Fiends Den - This instance no longer requires the Delirium C...
These changes have been a long time coming. With the exception of the Phantom Quartz, all of these projects were started by staff members who are no longer with us. We appreciate their hard work and have completed and put it in game for your enjoyment. New Areas Patina Caverns - New area for level 8...
I remember a suggestion like this for Cav before they got their special attacks. It isn't necessarily bad. I'd like to see it go into 25+ though as a specialized path instead of different stances. Even then, those bonuses would need to be tweaked because a few of them could be OP with the right buil...
- Sun Mar 24, 2019 8:05 pm
- Forum: General Discussion
- Topic: Raiders Chain/Emerald Chain
- Replies: 2
- Views: 1599
We discussed that. Lat brought it up I think. It's pretty back burner though. I think the idea might have been to add something else in as a drop but keep the chains. Not sure though and he's been kinda busy. Any suggestions about how best to do this other than just make chain a cloth armor?
Playing around with rendering settings, I came up with 2 very different images from the same model base. I've done just a little post work on them but I wanted to post them here to see about feedback on the two styles. My wife loves the "horror" look of the first but I am curious as to wha...
- Tue Feb 26, 2019 1:40 pm
- Forum: Race/Class
- Topic: Any chance for a dual wielding sword class?
- Replies: 7
- Views: 1342
Zerkers can dual wield. I thought up one like this with a arcane hook but it wasn't good enough. If you just want to dual wield, go with a zerker. Rot type attacks (poison/disease) are spells and would be a sub feature. If you want something else out of the class, what would be your suggestion? Firs...