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by Kudaith
Wed Jul 20, 2016 9:32 pm
Forum: Archive Chat
Topic: Safe Squares for weary travelers
Replies: 7
Views: 6229

Re: Safe Squares for weary travelers

I think this might make sense for roads or flat areas where camps or guard towers could be posted. But I think some areas should be very much wild. If there are things like hermit huts or hag hovels etc, that might be a decent alternative. But I'd suggest against arbitrarily throwing in safe zones w...
by Kudaith
Wed Jul 20, 2016 9:28 pm
Forum: Archive Chat
Topic: Additional caster race
Replies: 8
Views: 6026

Re: Additional caster race

There's a D&D Uneartched Arcana (reddit) description that provides some variant options akin to Halflings.
by Kudaith
Tue Jul 19, 2016 11:31 am
Forum: Archive Chat
Topic: Additional caster race
Replies: 8
Views: 6026

Re: Additional caster race

Gotcha.

Yeah, I've started enjoying Tibbits (another campaign), but I'd still like to see a furry, clean (not automatically mangy sewer rat) type of mouse/ratfolk added.
by Kudaith
Mon Jul 18, 2016 10:10 am
Forum: Archive Chat
Topic: Additional caster race
Replies: 8
Views: 6026

Re: Additional caster race

Irony?
by Kudaith
Wed Jun 29, 2016 8:24 pm
Forum: Archive Chat
Topic: Additional caster race
Replies: 8
Views: 6026

Additional caster race

Just to put it in there for whatever point in the future....wish list for additional racial options, particularly with medium-to-good caster capabilities: Ratfolk (because I play one in a D&D campaign and catfolk is waaay overdone, plus druids have panther-shift). Some kind of fiend- or plane-ki...
by Kudaith
Wed Jun 29, 2016 8:15 pm
Forum: Archive Chat
Topic: Change saurian race to drakeblood?
Replies: 41
Views: 23548

Re: Change saurian race to drakeblood?

I have no problem with that if it's Ember Lore; but in general fantasy lore it's not necessarily a restriction (Draconians in Dragonlance being the example I"m most recently familiar with).
by Kudaith
Wed Jun 29, 2016 6:01 pm
Forum: Archive Chat
Topic: Change saurian race to drakeblood?
Replies: 41
Views: 23548

Re: Change saurian race to drakeblood?

It'd be nice to have a caster version of some kind of goblin-kin or animal-kin race. Keep Saurian as the warrior lizard, make drakeblood the caster 'lizard'.
by Kudaith
Mon Jun 27, 2016 11:23 am
Forum: Archive Chat
Topic: /protect, /taunt, RAGE changes
Replies: 5
Views: 3992

Re: /protect, /taunt, RAGE changes

/protect is added for Paladins. While protecting, if your 'protectee' gets attacked, you will step in the way. When this occurs, you will have -15% less overall dodge and -5% less spell resistance. If you move out of the room or die, the protectee becomes invul. "invul"? Invulnerable, as ...
by Kudaith
Sun Jun 26, 2016 12:38 pm
Forum: Archive Chat
Topic: Change saurian race to drakeblood?
Replies: 41
Views: 23548

Re: Change saurian race to drakeblood?

I'd put my vote down for both. There's distinct differences between the possible lore of "saurian" or lizard/snake people and Drakebloods (dragon-kin). Which also begs the question concerning "kobolds" and whether they are the D&D dragon kin or RoK(et al) "dogkin". ...
by Kudaith
Sun Jun 19, 2016 5:30 pm
Forum: Archive Chat
Topic: SpellBook
Replies: 2
Views: 2501

Re: SpellBook

In the interest of having more than one spell available for a variety of effects and "levels" (eg: more than one beam-level spells for flavor/choice), I'd add a suggestion that a/the Spellbook function like an inventory or vault. Much like a Wizard/Druid/Cleric in D&D, you can have a b...

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