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by NiteHawk
Thu Jul 18, 2019 4:06 pm
Forum: Development Log
Topic: 1.7.2.10e Changes (Reset July 18th)
Replies: 0
Views: 6

1.7.2.10e Changes (Reset July 18th)

-Fixes to tempest dragon when tail swiping.
-Fix to search command and NPCs when a script was attached to search. When there was more than one NPC found it would error. (Arcane Watcher for example.)
-Couple minor bugs resolved.
by NiteHawk
Tue Jul 09, 2019 10:17 am
Forum: Bugs/Typos
Topic: Quest 4403 Topic is solved
Replies: 1
Views: 106

Re: Quest 4403 Topic is solved

They don't function like kills because you can drop/lose them easily. They need to be in the quest givers hands. For items you need to actually give them to the NPC and they will remove from your inventory automatically. Another way is to simply talk to the NPC and say you have the items, it will ch...
by NiteHawk
Mon Jul 08, 2019 3:27 am
Forum: Development Log
Topic: 1.7.2.10d Changes (Reset July 7th)
Replies: 0
Views: 130

1.7.2.10d Changes (Reset July 7th)

-Fixed to a bug in instances where an item wouldn't drop at 100% drop rate.
-Fixed hp/mp equipment on login.
by NiteHawk
Fri Jul 05, 2019 4:04 pm
Forum: Development Log
Topic: 1.7.2.10c Changes (Reset July 6th)
Replies: 0
Views: 111

1.7.2.10c Changes (Reset July 6th)

-Should of fixed the server crash that was happening now (Hopefully the server doesn't have a brain fart before reset).
-Adjust the instances script to support crashes.
-Spawning NPCs no longer give you a combat timer, but still will function as they do if you do have a combat timer.
by NiteHawk
Tue Jul 02, 2019 7:13 am
Forum: Development Log
Topic: 1.7.2.10b Changes
Replies: 0
Views: 130

1.7.2.10b Changes

-When you pick up an item in the room and reveal yourself, it is now shown as a text to you (but not anyone else.) -Fixed spammy message when clicking inside the room. -Fixed issue where clicking anywhere would pick up the first item regardless. -Fixed issue where if you log out/log in with a trap i...
by NiteHawk
Sun Jun 30, 2019 2:20 am
Forum: Development Log
Topic: 1.7.2.9 Changes (June 30th Reset)
Replies: 0
Views: 132

1.7.2.9 Changes (June 30th Reset)

-Some additional fixes to the server have been added.
-Client now takes any mouse click input in the dropped item box area, regardless if there is an item or not. (Apparently it's a thing to spam here with a mouse program to drop steal.)
by NiteHawk
Sat Jun 29, 2019 4:54 am
Forum: Development Log
Topic: 1.7.2.8 Changes (June 29th Reset - Updated)
Replies: 0
Views: 129

1.7.2.8 Changes (June 29th Reset - Updated)

-Fix to logging off not being locked with the main thread (which can cause issues when you are trying to do certain things like /g). -Adjusted the main thread to ensure the queue it is on is not null (blank) which could cause an endless loop. This should hopefully fix the server lock we had today. -...
by NiteHawk
Thu Jun 27, 2019 5:50 am
Forum: Development Log
Topic: 1.7.2.7c Changes
Replies: 0
Views: 146

1.7.2.7c Changes

-Adjusted control crystal system for more support (You won't notice anything different in game yet.) -Removed 3 script functions as they weren't needed. -Rooms/NPCs can now point to one script if needed to prevent redundancy scripts. -Rooms/NPCs can now take a script argument in the actual room/npc ...
by NiteHawk
Fri Jun 21, 2019 7:58 am
Forum: General Discussion
Topic: Instances and You FAQ
Replies: 9
Views: 500

Re: Instances and You FAQ

The reason why nothing is overplayed or there isn't much OAD has to do with a good portion of people leaving due to the current mechanics in game, one which include getting attacked in an OAD you spend prepping/etc only to get jumped at the end of the OAD by a larger group. Tormented for example, mo...
by NiteHawk
Sun Jun 16, 2019 9:26 am
Forum: Development Log
Topic: 1.7.2.7b Changes (June 16th)
Replies: 1
Views: 260

Re: 1.7.2.7b Changes (June 16th)

-Fix with bug where auction hall would prevent you from sending data after opening it up.

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