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by Rigs
Fri Jun 07, 2019 8:46 pm
Forum: Archive Chat
Topic: Soulbound Rope Quest
Replies: 2
Views: 4176

Re: Soulbound Rope Quest

Totems are a pretty good sink, and dont forget that super secret area in kraken that absolutely no one knows about yet. *coughs*
by Rigs
Fri Jun 07, 2019 1:49 am
Forum: Archive Chat
Topic: Soulbound Rope Quest
Replies: 2
Views: 4176

Soulbound Rope Quest

Give us a quest that rewards a soulbound rope.


Sincerely,

Everyone
by Rigs
Thu May 30, 2019 1:47 pm
Forum: Archive Chat
Topic: Rechargeable EXP Accessory
Replies: 3
Views: 4201

Re: Rechargeable EXP Accessory

One time use is fine too, maybe a gold option with lower exp absorption/exp cap, and a (not too expensive) PP option with higher values.
by Rigs
Sat May 25, 2019 11:36 pm
Forum: Archive Chat
Topic: Rechargeable EXP Accessory
Replies: 3
Views: 4201

Rechargeable EXP Accessory

What are your guys thoughts on some kind of item, maybe equippable like a ring or necklace, that absorbs exp while you have it equipped? Something like 3-5% of exp gained is stored in the accessory. People spend a lot of time on 25ers whacking high-level mobs but get no benefit from the wasted exp. ...
by Rigs
Thu May 23, 2019 9:58 am
Forum: Archive Chat
Topic: That new archer thing is rough.
Replies: 12
Views: 11896

Re: That new archer thing is rough.

Elders have haste which decreases the time between rounds, not the time between attacks, and it's basically a staple of their class.
by Rigs
Sat May 18, 2019 6:06 am
Forum: Archive Chat
Topic: That new archer thing is rough.
Replies: 12
Views: 11896

That new archer thing is rough.

/rs is a little overpowered. The damage isnt any concern, i think it does just what it should. The problem is that because it's counted as a single command, it's processed by the server faster. The server needs a single input to know that 5 attacks are demanded by the player. After testing a bit, it...
by Rigs
Fri May 17, 2019 6:46 pm
Forum: Archive Chat
Topic: A few quality of life things
Replies: 0
Views: 2527

A few quality of life things

1. Total gold tally for all vaults when you're at a bank would be neat.
2. This may already exist, but a way for a hider to manually exhaust their autosneak.
3. An option for knights to automatically strike their target at max FP.
by Rigs
Thu Nov 08, 2018 2:35 am
Forum: Archive Chat
Topic: 2 hander option for chanters.
Replies: 16
Views: 9406

Re: 2 hander option for chanters.

Kind of a pain to make these so here's probably the most logical build for this idea

Image
by Rigs
Mon Nov 05, 2018 5:59 pm
Forum: Archive Chat
Topic: /locate
Replies: 3
Views: 3488

Re: /locate

The problem with that is the script would have to check literally every character on your account and every slot or vault space on the character. which is kind of taxing.
by Rigs
Tue Oct 30, 2018 4:40 am
Forum: Archive Chat
Topic: Level 23 Items
Replies: 3
Views: 2872

Re: Level 23 Items

Not a bad idea making stam drop to 23. In return you could reduce damage a bit across the board and add a damage modifier achieved at level 25 to bring characters back up to their expected abilities.

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