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by Lateralus
Thu Dec 27, 2018 2:49 pm
Forum: Life in Ciruin
Topic: instadeath.
Replies: 26
Views: 2132

Re: instadeath.

Honestly I was hoping for a bit more of a turnout so stacking to make sure there were enough spawns and forcing teaming playing nice was the idea. I will take a look at reducing the spawn stacks but ive honestly not ran into a moment where I cant find at least 8 solo snowmen to kill at any time. I g...
by Lateralus
Thu Dec 27, 2018 12:19 pm
Forum: Life in Ciruin
Topic: instadeath.
Replies: 26
Views: 2132

Re: instadeath.

fun fact there are a group of about 8-10 single stack snowmen before you get to any double stacked ones (sounds like you are maybe looking for punishment if you go straight for the double stacks) fun fact 2 these monsters and items are basically renamed halloween ones because im lazy and only have t...
by Lateralus
Tue Dec 25, 2018 11:19 pm
Forum: Build Log
Topic: Build Change Log - 12-26-18 (keys)
Replies: 0
Views: 481

Build Change Log - 12-26-18 (keys)

fixed some keys to properly expire at reset:

war room key
elemental shard
captains compass
Colosseum key
onyx box
rapids raft
by Lateralus
Fri Dec 21, 2018 12:06 am
Forum: Event News
Topic: Ember Christmas 2018 & New Years 2018
Replies: 2
Views: 1081

Ember Christmas 2018 & New Years 2018

Ember Christmas 2018 General Info -The area and its additions will be live starting Dec 21st at reset time until Dec. 30th (9 days). -There is a global bonus of 5% XP/Gold in effect. -All areas are returning! -All old bosses will be returning on shorter time spawns however lower item drops as well....
by Lateralus
Sat Dec 15, 2018 10:42 am
Forum: General Discussion
Topic: New Guild and Boss Systems.
Replies: 54
Views: 5856

Re: New Guild and Boss Systems.

This is like dejavu. Introduction of the deathmage and minstrel class in rok. Level 25+ content what’s that gonna add extra hp and mp? Gonna redesign the game so it’s made to level up skills/spells after level 25 so it will scale with HP/MP and damge increases? The biggest downfall with trying to i...
by Lateralus
Sat Dec 15, 2018 3:34 am
Forum: General Discussion
Topic: New Guild and Boss Systems.
Replies: 54
Views: 5856

Re: New Guild and Boss Systems.

While I think the single character vs alts discussion is a good one, I think it’s best to keep it as a seperate discussion regarding core game dynamics. Same with all this tablet/app stuff (Terron has a point that there would need to be other major overhauls to make it playable under these platform...
by Lateralus
Thu Dec 13, 2018 9:18 am
Forum: General Discussion
Topic: New Guild and Boss Systems.
Replies: 54
Views: 5856

Re: New Guild and Boss Systems.

app store would be a great revenue service. i just dont see those people stickin to it if 5-10 people hoard every key in the game. we lose players over it already. and the truth of it is; we are losing those players and they have 20 yr familiarity to this "type" of game. newer people will...
by Lateralus
Thu Dec 13, 2018 2:52 am
Forum: General Discussion
Topic: New Guild and Boss Systems.
Replies: 54
Views: 5856

Re: New Guild and Boss Systems.

@hanibal every single part of the game besides group oads is designed for one player. allow people to control more than 1 player and the difficulty of all monsters quests pvp interactions spawn rates drop rates etc needs to be adjusted. From a build perspective alone it’s pretty much redoing the gam...
by Lateralus
Wed Dec 12, 2018 1:45 am
Forum: General Discussion
Topic: New Guild and Boss Systems.
Replies: 54
Views: 5856

Re: New Guild and Boss Systems.

Sorry heavily against alts and having to redesign the game. I understand numbers are a bit low but Alts do nothing for the game besides artificially inflate numbers. When we go to tablets/fb (which should be our main goal) it will work against us. It creates an unfair advantage for them and is off p...
by Lateralus
Wed Dec 05, 2018 1:02 pm
Forum: Race/Class
Topic: Slayer/Brig Hide Revamp - Initial feedback and suggestions
Replies: 70
Views: 8504

Re: Slayer/Brig Hide Revamp - Initial feedback and suggestions

Imagine this. You use all your stamina (damage multiplied appropriately) on a back stab attempt (basically if you hit you will likely kill something, this will likely lead to rage (to lessen one shotted rage could make it 1/2 to full multiplication damage, so two stamina is x2 to x4 damage, 3 stami...

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