Search found 107 matches
- Wed Jun 08, 2016 6:40 pm
- Forum: Archive Chat
- Topic: Variant Classes.
- Replies: 11
- Views: 13344
Re: Variant Classes.
Completely disagree that RoK's simplicity is a good thing to mimic. It worked back then, sure, and we love the nostalgia of it, but there are games my 5yr old nephew plays that boast more complexity and appeal. I'm not saying you need 300 subclasses or a thousand systems, but I'd say it's foolish to...
- Wed Jun 08, 2016 2:49 pm
- Forum: Archive Chat
- Topic: Variant Classes.
- Replies: 11
- Views: 13344
Re: Variant Classes.
Tree of Savior might have over 9000 classes... but the game itself is pretty bad it sounds like. Most enjoy it, but the publisher for NA screwed up A LOT so you'll see lots of hate for it. Anyways, it's just an example of one way of adding more character depth. I was thinking about this last night ...
- Wed Jun 08, 2016 1:41 pm
- Forum: Archive Chat
- Topic: Variant Classes.
- Replies: 11
- Views: 13344
Re: Variant Classes.
Personally, I'm big on adding more diversity with character development. A few in-development MMOs I'm following allow for sub-classes or training into multiple classes at rudimentary level vs full class mastery. (Examples: Crowfall, Chronicles of Elyria, and Tree of Savior). I think it'd be interes...
- Wed Jun 08, 2016 1:33 pm
- Forum: Archive Chat
- Topic: Dodge formula - Need some says.
- Replies: 6
- Views: 5178
Re: Dodge formula - Need some says.
Dodge rate is so tricky. When RoK had changes to agi scaling and backstab hitrates, the entire game felt so different. I actually think that character level not impacting it is fine and a benefit. It sucks for new players to feel completely helpless versus max level characters.In fact, a large numbe...
- Wed Jun 08, 2016 4:06 am
- Forum: Archive Chat
- Topic: All of my RAGE
- Replies: 16
- Views: 11078
Re: All of my RAGE
Little late to the party? My opinion: Rage should be accumulated from damage taken, possible damage given, but more likley damage taken, a fill up bar that depletes out of combat? I think they should lose dodge; their going all out attack. I think they should gain hit rate; their going all out atta...
- Wed Jun 08, 2016 2:34 am
- Forum: Archive Chat
- Topic: Booo.
- Replies: 6
- Views: 4932
Re: Booo.
I was musing today how GMUDs have game mechanics that modern games just don't mimic very well... Loaded up RoK forums from the nostalgic thoughts and saw this :O
- Wed Jun 08, 2016 1:11 am
- Forum: Archive Chat
- Topic: Booo.
- Replies: 6
- Views: 4932
Booo.
Hi.