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by Terron
Mon Jan 16, 2017 4:59 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 98193

Re: PVP Dodge/Hitrate/Damage/HP

nitehawks formula showed that the lings dodge/hit rate is equivilent to 1.66 hits per a horcs 1, its an easy test and since ive been a game tester on multiple games i highly doubt its agi on this matter compared to relative hps. u want agi to be better but usually that entails horc users to endure m...
by Terron
Mon Jan 16, 2017 4:09 pm
Forum: Archive Chat
Topic: Ugliness and obesity
Replies: 24
Views: 13378

Re: Ugliness and obesity

the objective is to make chr stat useful, aswell as every class use all 6 stats in some degree to allow diversity and player preference. not just 24 builds over and over. chr was just the first step i noticed that made no sense cuz nearly every character ignores it. it is true, the ugliness could be...
by Terron
Mon Jan 16, 2017 3:34 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 98193

Re: PVP Dodge/Hitrate/Damage/HP

perhaps dropping the pvp standard to 33%ish and adding a significant bonus to dodge for a +1? like a stotic 5% bonus? sacrificing stats for a significant dodge bonus seems more proportionate imo. but just remember when u start swinging and hitting 2/10 its just another character stuck in the junk co...
by Terron
Mon Jan 16, 2017 2:25 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 98193

Re: PVP Dodge/Hitrate/Damage/HP

my preference is that a halfling is a 10x better race and well rounded in every class, and that a half orc knight is greater than a halfling knight(or any warrior w/o skills involved) the realism is just frustration that on every game in existence there is no penalty for a ling to be a warrior and t...
by Terron
Mon Jan 16, 2017 1:57 pm
Forum: Archive Chat
Topic: Ugliness and obesity
Replies: 24
Views: 13378

Re: Ugliness and obesity

because there are no max stat characters. in reference to a 17 21 17 17 17 17 elf, that elf would lose in a pvp match as a knight vs an 18 22 18 x x x but at the same time as a paladin it may fair better than a 18 23 18 21 15 10 because of the mana pool or in a hypothetical event where u had to face...
by Terron
Mon Jan 16, 2017 12:46 pm
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 98193

Re: PVP Dodge/Hitrate/Damage/HP

atm i don't think the dodge rates should be altered until there's viable evidence that a half orc crushes every possible 25 while having more than 425 hps left. which i know isn't true. controlled environment tests would show that the agi classes are only dieing because they have less hps but at the...
by Terron
Mon Jan 16, 2017 12:20 pm
Forum: Archive Chat
Topic: Ugliness and obesity
Replies: 24
Views: 13378

Re: Ugliness and obesity

what im trying to get at is that a build that is 20 20 20 20 16 10 a 20 20 20 15 16 15 and a 20 20 20 10 16 20 should all be equally viable in comparison to each other. the damage(int) user will hit a hypothetical 100 with spells while heal for 50, the middle of the road will do 75 /75 and the heale...
by Terron
Mon Jan 16, 2017 11:10 am
Forum: Archive Chat
Topic: PVP Dodge/Hitrate/Damage/HP
Replies: 231
Views: 98193

Re: PVP Dodge/Hitrate/Damage/HP

in my opinion a ling with 18 24 17 x x x shouldn't beat a half orc 25 19 22 x x x in a melee duel on the mere principle that the str/dex should offset period. the ling should hit more often for less damage. when it comes down to it, saying both had the same hps the half orc still has an edge because...
by Terron
Sun Jan 15, 2017 9:00 pm
Forum: Archive Chat
Topic: Ugliness and obesity
Replies: 24
Views: 13378

Re: Ugliness and obesity

its all in the definition of the stats. if a character with 20 str 10 agility and 20 con is doing 300 damage per round then a crit that is 10 str 20 dex and 20 con should be doing the same. the stats should offset completely. it may seem stagnant to let the constitution value for itself, but the rea...
by Terron
Sun Jan 15, 2017 6:55 pm
Forum: Archive Chat
Topic: Cowboy and 'Random' team mosh
Replies: 37
Views: 17262

Re: Cowboy and 'Random' team mosh

each event should have its on grid accessible only by staff teleport, with different settings to prevent unfair dealings. if its a random team event then your teammate should be considered above your clan. It isn't cheating to go against this but it does seriously devalue the event. if my partner is...

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