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by Rigs
Thu Feb 01, 2018 11:30 pm
Forum: Archive Chat
Topic: Consider letting another person have access to reset server when it crashes?
Replies: 7
Views: 3846

Re: Consider letting another person have access to reset server when it crashes?

Can't we just get a read-only batch file to check if the .exe is not running or not responding and relaunch it?
by Rigs
Tue Jan 30, 2018 10:28 pm
Forum: Archive Chat
Topic: Picture Thread
Replies: 19
Views: 16341

Re: Picture Thread

When you're all failing the new end game content, I want you to remember this face.

Image
by Rigs
Thu Dec 21, 2017 6:24 am
Forum: Archive Chat
Topic: Class name ideas
Replies: 55
Views: 34127

Re: Class name ideas

If this is still a thing Assassin / Mercenary < Slayer / Assassin < Fiend / Butcher / Slayer Barbarian < Berserker < Savage Bard < Minstrel < Virtuoso Cleric < Priest < Oracle / Inquisitor Druid < Elder Druid / Shaman < Dryad / Shaman Squire < Knight < Cavalier Hermit < Monk < Awoken / Pugilist / Di...
by Rigs
Wed Dec 20, 2017 7:26 pm
Forum: Archive Chat
Topic: name changes
Replies: 13
Views: 11807

Re: name changes

I assumed name changes would be one of the cash shop features for a couple bucks.
by Rigs
Thu Dec 14, 2017 6:50 pm
Forum: Archive Chat
Topic: Instances or Improving OADs so they last longer
Replies: 21
Views: 11129

Re: Instances or Improving OADs so they last longer

If we do go the prefix and suffix route id like to see them worked in as scrolls that could be created using dust from the disenchanting stuff. Say clerics could create div scroll prefixes. Chanters and necros could make the suffixes depending on the effect. All of them would use a set amount of du...
by Rigs
Tue Dec 12, 2017 11:23 pm
Forum: Archive Chat
Topic: Instances or Improving OADs so they last longer
Replies: 21
Views: 11129

Re: Instances or Improving OADs so they last longer

Random enchants could be neat, but careful to make some enchants slot specific.
For example: Superior Armor of Speed, Superior Helmet of Speed, and Superior Shield of Speed. -1.5 exh timer would be a bit excessive.
by Rigs
Mon Oct 30, 2017 10:31 pm
Forum: Archive Chat
Topic: Death sickness account wide?
Replies: 49
Views: 20653

Re: Death sickness account wide?

I support a 60 to 90 second logout timer. If zombieing is still an issue, you could make the second or third death cause temporary blindness or paralysis. If you really wanna teach those zombos a lesson, half all healing done to them for the duration of res sickness and double damage in mirror rooms...
by Rigs
Thu Oct 26, 2017 2:00 am
Forum: Archive Chat
Topic: Death sickness account wide?
Replies: 49
Views: 20653

Re: Death sickness account wide?

While I don't agree with the overall sentiment of this thread, why not just put a 60 second flag on players whenever they engage in PvP and not allow a logout until the flag is removed? TOS circumvention with multiple accounts. Edit: Pretty tiresome when every thread destabilizes into a "this p...
by Rigs
Mon Oct 16, 2017 3:58 pm
Forum: Archive Chat
Topic: Guild Point System
Replies: 6
Views: 3602

Re: Guild Point System

There is no world that exists in which manually inputting and sharing a google doc would be easier than this.
by Rigs
Sun Oct 15, 2017 2:29 pm
Forum: Archive Chat
Topic: thanatos area
Replies: 12
Views: 7061

Re: thanatos area

Of course you could make it a bit more interesting and randomize the rooms on server start. I made a mockup script to show what it would look like. Keep hitting "execute" near the bottom to refresh results.

https://www.jdoodle.com/embed/v0/lua/5.3.2/amM

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