Bonus exp in a specific "area" of the game possible? Revelation had that, it changed every 24 hours. I'm not Build so I don't if different areas are identified differently.
Example: /bexp Ruined Watchtower is bonus area of the day
Search found 57 matches
- Mon May 15, 2017 10:21 pm
- Forum: Archive Chat
- Topic: Ideas for additions to increase immersion in the game.
- Replies: 24
- Views: 14560
- Mon May 15, 2017 10:18 pm
- Forum: Archive Chat
- Topic: Promoting guild diversity (to increase player activity/competition)
- Replies: 38
- Views: 20471
Re: Promoting guild diversity (to increase player activity/competition)
Babysitting is my life in EO now.. It's not a lot of fun, but someone has to keep y'all in line!
- Sun May 14, 2017 11:25 pm
- Forum: Archive Chat
- Topic: One alt vs Two alts
- Replies: 42
- Views: 23938
Re: One alt vs Two alts
I voted for 2 as my mind flashed back to gate fights and alt wars with multiple clients. But after thinking about it a minute or two, I changed my mind back to one for obvious reason of growth and scaling.
- Sun May 14, 2017 11:18 pm
- Forum: Archive Chat
- Topic: Ideas for additions to increase immersion in the game.
- Replies: 24
- Views: 14560
Re: Ideas for additions to increase immersion in the game.
Well Lissy needs to come to Michigan on a spring day and I'll show her all sorts of rain while the sun is shining!
- Sun May 14, 2017 12:51 am
- Forum: Archive Chat
- Topic: Bug Bounty System
- Replies: 6
- Views: 3920
Re: Bug Bounty System
I can also be contacted on Discord @ Adramelk#0755
- Fri May 12, 2017 11:20 pm
- Forum: Archive Chat
- Topic: Using Items
- Replies: 6
- Views: 3520
Re: Using Items
+1 bugs the crap out of me too.
- Fri May 12, 2017 2:09 pm
- Forum: Archive Chat
- Topic: Ideas for additions to increase immersion in the game.
- Replies: 24
- Views: 14560
Re: Ideas for additions to increase immersion in the game.
I like the city thing and the weather. The racial things not so much.
- Thu May 11, 2017 9:54 am
- Forum: Archive Chat
- Topic: Promoting guild diversity (to increase player activity/competition)
- Replies: 38
- Views: 20471
Re: Promoting guild diversity (to increase player activity/competition)
Revelation: Lands of Kaldana had a global chat system. Every player online could see it and respond to it. And staff would just "squelch" people if they crossed the line in chat. i.e. political/religious chats that got out of hand and the randomly "OMG YOU FUKKR YOU PKD MEH" sort...
- Tue May 09, 2017 9:49 pm
- Forum: Archive Chat
- Topic: Promoting guild diversity (to increase player activity/competition)
- Replies: 38
- Views: 20471
Re: Promoting guild diversity (to increase player activity/competition)
Maybe implement an upkeep charge to maintain guilds of x number of members (x = a number of members deemed as excessive) which gradually taps away at the guild's coffers. If the guild can't make the payment, to be made at an interval of time deemed appropriate, then it gets audited (or punished in ...
- Tue May 09, 2017 11:54 am
- Forum: Archive Chat
- Topic: Promoting guild diversity (to increase player activity/competition)
- Replies: 38
- Views: 20471
Re: Promoting guild diversity (to increase player activity/competition)
An interesting idea, but flawed. Splintering a guild because they work together and get stuff done in the name of incentives isn't the answer. I don't have the answer and asking Staff and Builders in general to create a system that will force this will only hurt the game. End game stuff is on it's w...