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by Mujahideen
Sat May 07, 2016 4:18 am
Forum: Archive Chat
Topic: Armor
Replies: 14
Views: 9718

Re: Armor

NiteHawk wrote:At the moment when you get a successful absorption roll, it randomly picks 25, 50, 75, or 100 to absorb. Does that sound fine?


Makes sense and sounds relatively easy to code.
by Mujahideen
Sat May 07, 2016 4:04 am
Forum: Archive Chat
Topic: Here's an idea
Replies: 34
Views: 20354

Re: Here's an idea

I honestly wouldn't care a bit either way bp.

I was thinking along the lines of you trade in your OAD for a rename, therefore all you get is the nostalgic aspect and not any type of advantage.

Everyone wins and no one loses.
by Mujahideen
Fri May 06, 2016 12:15 pm
Forum: Archive Chat
Topic: Embers - Part 2
Replies: 9
Views: 5793

Re: Embers - Part 2

I like the idea of upgrading the ember that's already in a weapon. I'm still against the idea of div banes being added though, because I saw the bullshit that caused on ROK, and I have no desire to see that happen here, even if embers are easily obtained by the playerbase. A general increase in dam...
by Mujahideen
Fri May 06, 2016 11:52 am
Forum: Archive Chat
Topic: Here's an idea
Replies: 34
Views: 20354

Re: Here's an idea

I'm all for nothing that gives you a real advantage if you helped work on the game. Maybe some renamed OADs like honor helmet or honor shield and so on.
by Mujahideen
Thu May 05, 2016 9:59 pm
Forum: Archive Chat
Topic: Backgrounds
Replies: 16
Views: 12570

Re: Backgrounds

Part of me thinks it looks good, another part of me thinks it looks cartoonish.

Also are we incorporating day and night time into the game? Is that possible with this art?
by Mujahideen
Thu May 05, 2016 9:55 pm
Forum: Archive Chat
Topic: Character roller
Replies: 12
Views: 8671

Re: Character roller

/hack roller

Bad idea imo. If the game is any success, someone is gonna do it. Just a matter of time.
by Mujahideen
Thu May 05, 2016 11:13 am
Forum: Archive Chat
Topic: Armor
Replies: 14
Views: 9718

Re: Armor

Looks good to me NH, let's test it out.
by Mujahideen
Wed May 04, 2016 2:42 pm
Forum: Archive Chat
Topic: The Bless Mechanic
Replies: 22
Views: 13847

Re: The Bless Mechanic

Dorgon wrote:I'm a fan of multiple blesses too. It did make it a little harder for newbies but it doesn't take long to find a clan that's helpful enough with this.


/Agree
by Mujahideen
Wed May 04, 2016 10:57 am
Forum: Archive Chat
Topic: To Vprof or not to Vprof.
Replies: 11
Views: 7989

Re: To Vprof or not to Vprof.

I'd say have it unless it's a burden to code in.

It's not important for the game but it gives it a little rp aspect.
by Mujahideen
Mon May 02, 2016 3:58 pm
Forum: Archive Chat
Topic: Knight/Cavalier Mechanics
Replies: 30
Views: 19048

Re: Knight/Cavalier Mechanics

Cavs were really good as tanks and decent as damage on oads. I would suggest giving them class specific weapons that have a higher damag OR give them a higher % to deflect with a shield since they are heavy armor users. I think cavaliers are the heavy tankers and zerkers are the heavy hitters. Cavs...

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