Search found 223 matches
- Mon Oct 29, 2018 7:02 pm
- Forum: Archive Chat
- Topic: Guilds Redux
- Replies: 98
- Views: 142538
Re: Guilds Redux
I don't think you can fix this by telling people what guild to play in. It's as simple as this - you're going to get Empire 1 and Empire 2 that coordinate on discord together. It won't change anything, you're fighting human nature here. Your average player just wants to play for gear and getting ge...
- Wed Oct 24, 2018 9:51 pm
- Forum: Archive Chat
- Topic: Guilds Redux
- Replies: 98
- Views: 142538
Re: Guilds Redux
I find it amusing that in the previous month of silence on this thread, the point that something still needs to be done to fix the superguild system has proven itself in-game many times over. There’s been so much drama within the super-guilds (which has again spilled over into staff and different pl...
- Tue Oct 23, 2018 6:37 pm
- Forum: Archive Chat
- Topic: Dragon Improvement
- Replies: 14
- Views: 10919
Re: Dragon Improvement
I agree with much of what Inverno has raised as the problem. When I first suggested the dragon scale system, it was as a new player who was faced with the majority of a guild (half the playerbase in our 2 guild system) being demoralised and wanting to quit over dropstealing of crimson items (when th...
- Tue Oct 16, 2018 12:08 am
- Forum: Archive Chat
- Topic: PVP Tweak example Control Crystal fight
- Replies: 9
- Views: 6041
Re: PVP Tweak example Control Crystal fight
My feel is the entire control crystal dynamic could use an overhaul (another story) but for arguments sake i’ll suggest within the current dynamic to address what Kruell raised (Ie the tedious nature of Crystal attack/defence under current dynamic). I think simple fixes to current dynamic to address...
- Sat Oct 13, 2018 6:09 am
- Forum: Archive Chat
- Topic: Knights post 1.7.0.0
- Replies: 21
- Views: 14856
Re: Knights post 1.7.0.0
25 str horc 29 AD 2 hander 413 on div no embers 4/4 critical strike on div was hitting 198 low no crit and 298 max with crit (non special attacks) ive since restated it to 24 str and lost 7 ad. but generally every attack on div is 240. havent hit over 426 buffed strike. but still i dont have a div ...
- Thu Oct 11, 2018 5:37 am
- Forum: Archive Chat
- Topic: Knights post 1.7.0.0
- Replies: 21
- Views: 14856
Re: Knights post 1.7.0.0
Hi NH, can you please confirm what the damage formula for strike is? On the v1.7.0.1 development log it says 10% more damage per focus point used.... does that mean strike damage can be approximately calculated by: = AD*[1+(10%*FP)] ; or = AD*(1+10%)^FP ; or something else entirely? I am confused be...
- Wed Oct 10, 2018 12:13 am
- Forum: Archive Chat
- Topic: Slayer/Brig Hide Revamp - Initial feedback and suggestions
- Replies: 70
- Views: 57601
Re: Slayer/Brig Hide Revamp - Initial feedback and suggestions
Slightly off topic to purely slayers but in my mind the whole balance issue with slayers in group pvp is tied up with the relative performance of priests. The original reason I didn’t support slayer damage nerfing is because they were the only way to break stalemates with priests involved. Hence I r...
- Fri Oct 05, 2018 11:38 pm
- Forum: Archive Chat
- Topic: About the devourer event
- Replies: 17
- Views: 13135
Re: About the devourer event
Ah so no need for multiple books to be kept then?
- Fri Oct 05, 2018 8:22 pm
- Forum: Archive Chat
- Topic: About the devourer event
- Replies: 17
- Views: 13135
Re: About the devourer event
What’s the deal with that book item you get when you turn in pages? I turned in pages on multiple chars and now have multiple books that are taking up my vault space. Can I trash/merge/sell some of them? Or should we be keeping one/multiple of these books?
- Tue Oct 02, 2018 3:26 am
- Forum: Archive Chat
- Topic: Knights post 1.7.0.0
- Replies: 21
- Views: 14856
Re: Knights post 1.7.0.0
It wasn’t guesswork. I was recording what NH wrote in discord tavern when he answered someone else who asked the same question (though the answer was later so I wasn’t 100% sure it was related)
Thanks for confirming NH!
Thanks for confirming NH!