Search found 801 matches
- Tue Jan 17, 2017 8:32 pm
- Forum: Archive Chat
- Topic: sound pings
- Replies: 5
- Views: 4834
sound pings
can the page/guild pings be seperatated. im semi afk alot and get tired of hearing plop plop plop plop plop plop plop plop plop plop 10 billion times an hour. however i would like to hear the pages. gets immensely annoying if im watching a video or something and trying to swap over for a lil exp her...
- Tue Jan 17, 2017 8:22 pm
- Forum: Archive Chat
- Topic: DISCUSSION for KotH & Jr. KotH
- Replies: 48
- Views: 29107
Re: King of the Hill & Jr. King of the Hill
thats why the better the healer the lower the pvp damage output in general. but cockblocking abilities shows how imbalanced the classes really are. time constraints can be expressed by only allowing 10 pots/mana. but limiting abilities is not appealing to outsiders but if your intensions are to clin...
- Tue Jan 17, 2017 8:04 pm
- Forum: Archive Chat
- Topic: PVP Dodge/Hitrate/Damage/HP
- Replies: 231
- Views: 98880
Re: PVP Dodge/Hitrate/Damage/HP
ill trust your judgement, but it gets to a point where 5 agility can nullify 7 str and 500 HPs its a little one sided.
can we bring a drake-blood mage more equal to a gnome now? i just want to utilize that races worst 2 stats to the max and have it be cmpetitive
can we bring a drake-blood mage more equal to a gnome now? i just want to utilize that races worst 2 stats to the max and have it be cmpetitive
- Tue Jan 17, 2017 3:21 pm
- Forum: Archive Chat
- Topic: Ember Roulette
- Replies: 10
- Views: 8556
Re: Ember Roulette
really, imo, div should just be hidden on the /i. it will be up for you to remember and impossible to remember 50 of your enemies alts especially when more are made everyday'
- Tue Jan 17, 2017 3:13 pm
- Forum: Archive Chat
- Topic: PVP Dodge/Hitrate/Damage/HP
- Replies: 231
- Views: 98880
Re: PVP Dodge/Hitrate/Damage/HP
2.3% agility makes it very closely matched but FAR in the lings favor anytime healing/potions are involved :? . And even more so when the hp boost on lower END takes effect? also are knights getting lower damage to make it scale even worse for the horc? just sayin', but whatever i have a ling knight...
- Tue Jan 17, 2017 1:31 pm
- Forum: Archive Chat
- Topic: DISCUSSION for KotH & Jr. KotH
- Replies: 48
- Views: 29107
Re: King of the Hill & Jr. King of the Hill
i've seen enough "fights" by sideline viewing this event. half orc knights crush everything as pointed out and screamed at me by 35 other users. is that not factual? a cleric with 2 heals is like adding 500-600 hps on a crappy damage character, that's a severe limitation. paladin may be be...
- Tue Jan 17, 2017 4:23 am
- Forum: Archive Chat
- Topic: DISCUSSION for KotH & Jr. KotH
- Replies: 48
- Views: 29107
Re: King of the Hill & Jr. King of the Hill
so caster types are severely handicapped in these events? and the general populace complains half orc knights be crushin it...im at a loss for words. is this real? i really dont understand the gimping. should just be open class, open build, 1 full inventory of goodies, pick your poison(build), hope ...
- Tue Jan 17, 2017 12:19 am
- Forum: Archive Chat
- Topic: PVP Dodge/Hitrate/Damage/HP
- Replies: 231
- Views: 98880
Re: PVP Dodge/Hitrate/Damage/HP
i'm not implying the whole system is perfect by any means. the fact that if the characters were set at 1 million times normal life, the half orc would lose by a massive amount. that in itself proves the dodge is working quite admirably. the hp scale is too vast, or the relative power of str is too g...
- Mon Jan 16, 2017 10:09 pm
- Forum: Archive Chat
- Topic: /track taking an action
- Replies: 4
- Views: 2951
Re: /track taking an action
i think it should be a free action, and you track target automatically for a set number of squares per intelligence based on your level.
maybe something like "(Int*level/2/10) +5" would put 10 int at roughly 18 squares and a 22 int gnome at 33
maybe something like "(Int*level/2/10) +5" would put 10 int at roughly 18 squares and a 22 int gnome at 33
- Mon Jan 16, 2017 9:59 pm
- Forum: Archive Chat
- Topic: PVP Dodge/Hitrate/Damage/HP
- Replies: 231
- Views: 98880
Re: PVP Dodge/Hitrate/Damage/HP
i agree with you on the agility i think its fine. at this point balancing stats/altering the hp scale seems almost more effective. but at the same time mage bait becomes even more so. people are pushing for a balance to push 35-38 in stat points(combined str/end) to be more equal to a high 47, which...