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by Sicx
Sat Sep 09, 2017 8:56 pm
Forum: Archive Chat
Topic: /Set on taverns
Replies: 7
Views: 4081

Re: /Set on taverns

I would like to necro this post due to it being a great idea. As I will be posting something that regards this in suggestions where divinities shouldn't be so out in the open.
by Sicx
Sat Sep 09, 2017 6:59 pm
Forum: Archive Chat
Topic: Roleplaying
Replies: 7
Views: 4913

Roleplaying

How many players are interested in roleplaying? I've found that 95% of all MUDs that are roleplay enforced are the largest in the genre. Just curious to where peoples opinions lie here.
by Sicx
Sat Sep 09, 2017 6:52 pm
Forum: Archive Chat
Topic: Game statistics
Replies: 8
Views: 4355

Game statistics

Pie charts. Show how many players are in each group. lvl 1-10 lvl 11-20 lvl 21-24 lvl 25 Races. Classes. Pie charts for alllll! Then we don't have to make polls, etc, to find out if something seems unbalanced. If 37% of all lvl 25's are Halflings...then we may need to look into that, etc. Pie-Chart-...
by Sicx
Sat Sep 09, 2017 6:02 pm
Forum: Archive Chat
Topic: Character Creation info slightly off for Knight
Replies: 2
Views: 2179

Character Creation info slightly off for Knight

NoSword.jpg
NoSword.jpg (148.69 KiB) Viewed 2178 times


Just add Swords.
by Sicx
Sat Sep 09, 2017 11:53 am
Forum: Archive Chat
Topic: Gold sink for the tavern NEWS
Replies: 27
Views: 14800

Gold sink for the tavern NEWS

Just an easy way to potentially remove some gold from the game.
Players would be able to pay to have their death removed from the tavern news, keeping their leveling spot or a OAD boss's spawn time secret. Lvl x 2.5k.
lvl 25 = 62.5k to conceal your death.
by Sicx
Sat Sep 09, 2017 11:49 am
Forum: Archive Chat
Topic: Rogue's /hide ability in the tutorial
Replies: 1
Views: 1630

Rogue's /hide ability in the tutorial

Now that they're able to remain in the same room it may help newcomers by updating that information in the tutorial. As now it only mentions the older, yet still more effective, hit and run technique.
by Sicx
Sat Sep 09, 2017 11:46 am
Forum: Archive Chat
Topic: Bank Transfers
Replies: 8
Views: 4100

Bank Transfers

I suggest a simple transfer button to move gold from one bank to another, for a price, of course.
10% to move your gold quickly and safely from one bank to the other.
This is another gold sink to help players spend gold.
by Sicx
Sat Sep 09, 2017 10:27 am
Forum: Archive Chat
Topic: New tab - Combat log messages for self only
Replies: 6
Views: 3528

Re: New tab - Combat log messages for self only

I agree. Pretty much ever game has that feature now, as it's very useful. And in pretty much all games staff broadcasts or system messages are seen on all channels.
by Sicx
Fri Sep 08, 2017 11:21 pm
Forum: Archive Chat
Topic: The Dungeon Keeper
Replies: 2
Views: 2547

The Dungeon Keeper

Here, I give you, the Thunder Dome. You may enter.. for a price. You shall have 3 different lvls of entering the Thunder Dome. 1.) lvl 15 (Must have at least 3 players in your party between the lvls of 15-19) 2.) lvl 20 (Must have at least 4 players in your party between the lvls of 20-24) 3.) lvl 2...
by Sicx
Fri Sep 08, 2017 7:58 pm
Forum: Archive Chat
Topic: Never Ending Shard Hunt
Replies: 42
Views: 18081

Never Ending Shard Hunt

We could forgo this whole area capture and do a Shrine situation. Guilds buy guild houses and then buy a Shrine for one of their rooms. A.) This helps with players using gold. B.) Doesn't have to apply to areas. C.) Doesn't make guilds want to beat newbs up just for trying to lvl. From there: Every ...

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