Search found 152 matches
- Sun Sep 10, 2017 2:27 pm
- Forum: Archive Chat
- Topic: Gold sink for the tavern NEWS
- Replies: 27
- Views: 14709
Re: Gold sink for the tavern NEWS
Obits tracking is a source of PVP, it's also important for figuring out when some bosses will respawn. I dislike the idea of paying to remove, but if so it shouldn't be really cheap. I'd say it should be at least 15k per obit. At the moment people just die a lot on a newbie alt to scroll obits if th...
- Fri Sep 08, 2017 7:52 am
- Forum: Archive Chat
- Topic: Area Capture System
- Replies: 63
- Views: 29606
Re: Area Capture System
Sorry i should have been clearer, i didn't mean block off an existing vital town or major oad, but say you had a mini outpost/town or mini boss that got locked off if you didn't have access. Say the control point was a lift or a portal, and you could only pass through if you had access. Maybe you'd ...
- Fri Sep 08, 2017 6:36 am
- Forum: Archive Chat
- Topic: Race Stat Changes
- Replies: 320
- Views: 123971
Re: Race Stat Changes
Just a reminder you're getting the views of 6? people who are fatigued from arguing over this for a month/28 pages. I'm not sure how the wider playerbase feels, but I'd be very frustrated if i was an average player who stopped levelling after 2 characters. I'd personally be very keen to change the r...
- Fri Sep 08, 2017 6:19 am
- Forum: Archive Chat
- Topic: Area Capture System
- Replies: 63
- Views: 29606
Re: Area Capture System
I like the idea a lot, but I'm slightly worried it might help reinforce the current 2-3 super guilds and deter people from making smaller guilds in future. Maybe give some sorta boost to smaller clans of say 15% less capture time? The definition for smaller guilds could be less than 20 total account...
- Thu Sep 07, 2017 4:40 pm
- Forum: Archive Chat
- Topic: Race Stat Changes
- Replies: 320
- Views: 123971
Re: Race Stat Changes
While I am normally a stats guy and agree some stats for fights and comparisons would be nice I am just not sure how realistic they would be. Even if we just take a look at 1v1 stats which is a very small part of actual game pvp we are looking at tens of thousands of combinations each with differen...
- Thu Sep 07, 2017 3:32 pm
- Forum: Archive Chat
- Topic: Race Stat Changes
- Replies: 320
- Views: 123971
Re: Race Stat Changes
What simulations are you wanting here? Chanter vs dwarf and chanter vs orc? Orc melee vs dwarf melee? I think if we want to see some simulations you need to ask for specifics. 12 races and 12 classes = a shitload of possibilities. Balance pure melee vs pure melee first of all (races designed for me...
- Thu Sep 07, 2017 2:45 am
- Forum: Archive Chat
- Topic: New tab - Combat log messages for self only
- Replies: 6
- Views: 3521
Re: New tab - Combat log messages for self only
I'd like to see a custom tab with the option to filter in/out various types of messages.
Filter options:
guild chat
party chat
room chat
pages
pvp combat
pve combat
There might be more.
This would be useful for seeing what people said, it'd give you additional options in combat, etc.
Filter options:
guild chat
party chat
room chat
pages
pvp combat
pve combat
There might be more.
This would be useful for seeing what people said, it'd give you additional options in combat, etc.
- Thu Sep 07, 2017 2:30 am
- Forum: Archive Chat
- Topic: Race Stat Changes
- Replies: 320
- Views: 123971
Re: Race Stat Changes
Dwarves seem to be getting the raw end of things compared to orc, losing 1 end and still having a 3 str gap sucks.
50% less fizzles on elves seems massive.
Does this actually fix any of the balance issues we have?
We need testing not changes made on gut feeling and anecdotal evidence
50% less fizzles on elves seems massive.
Does this actually fix any of the balance issues we have?
We need testing not changes made on gut feeling and anecdotal evidence
- Tue Sep 05, 2017 2:14 am
- Forum: Archive Chat
- Topic: Is 24 STR too much on Half-Orcs
- Replies: 37
- Views: 16757
Re: Is 24 STR too much on Half-Orcs
I voted "yes" but this is a fine balancing act. A lot of it depends on the agi changes, and a lot of it depends on what the other races get. I still think we need to do attack simulations based on current stats, see what is currently overpowered, and then change only what is absolutely nec...
- Sat Sep 02, 2017 4:46 pm
- Forum: Archive Chat
- Topic: Events and you!
- Replies: 22
- Views: 11545
Re: Events and you!
So you want to be the first stage of this as a great way for someone in a big guild to earn pp and the smaller guilds to get less? I might have missed something in there. I kind of like the idea as a whole of guild warfare I don't like the idea of super guilds getting rewarded just for being in a s...